Models By Hesterax

Improving the artwork in Warzone2100 - not for mod discussions
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Hesterax
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Re: Models By Hesterax

Post by Hesterax » 16 Jan 2015, 15:50

xShadow421x wrote:Could potentially be an Assault Gun though :wink:
Maybe, though with a completely different texture and the fact that machingun towers don't use assault guns. Still trying to get my head over the fact that in the year 2100 weapons from the the early 20th century are still in use O_o
Attachments
m1921.jpg
The m1921; pretty much a water cooled m2 browning. This is the gun jorzi and Berg are talking about right?
m1921.jpg (126.49 KiB) Viewed 7055 times
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Berg
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Re: Models By Hesterax

Post by Berg » 16 Jan 2015, 22:35

This is a water cooled MG
skirmisher.jpg
scav mg tank
skirmisher.jpg (215.34 KiB) Viewed 7047 times

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Re: Models By Hesterax

Post by xShadow421x » 16 Jan 2015, 23:46

Hesterax wrote: Maybe, though with a completely different texture and the fact that machingun towers don't use assault guns.
Yes, of course. I just meant there's no sense in scrapping the asset now that it's made, but that's your call
Still trying to get my head over the fact that in the year 2100 weapons from the the early 20th century are still in use O_o
A very interesting concept indeed. Though I could see it happening in a way since we pretty much kind of do that now by upgrading older tech. Even in a time where lazer weapons are the norm, classic weapons still do there job just as well and probably more cost effective to build/reuse in a world that nearly ended. But that's just my thought; back to the topic at hand, your models are coming out great!
Last edited by xShadow421x on 18 Jan 2015, 09:42, edited 1 time in total.
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Re: Models By Hesterax

Post by Jorzi » 17 Jan 2015, 10:57

The fact is, the m2 was designed in 1918 and is still one of the most used hmg:s. The only reason it's not water-cooled anymore is that it's not really used as a primary weapon on armoured vehicles and it's mostly fired in short bursts only
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Hesterax
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Re: Models By Hesterax

Post by Hesterax » 15 Feb 2015, 12:40

I haven't able to do much at all lately now that the holidays are over, so currently my work is a work in progress with no materials/texturing:
Attachments
Heavy Machinegun Overall View WIP.PNG
Still haven't added the materials and scenery. The gun turret is supposed to be able to be rotated by a hidden mechanism somewhere hidden in the concrete that supports it. I don't expect to finish this project anytime soon.
Heavy Machinegun Overall View WIP.PNG (57.47 KiB) Viewed 6835 times
Heavy Machinegun Front WIP.PNG
Another view of the Heavy Machine gun with the water-cooled M2 Browning partially visible.
Heavy Machinegun Front WIP.PNG (102.82 KiB) Viewed 6835 times
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Re: Models By Hesterax

Post by Jorzi » 18 Feb 2015, 11:14

Nice progress man.
You'll probably notice that, as your meshes get more complex, UV unwrapping will also get harder. However, 3d-mapped procedural textures will always be your friend.
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Re: Models By Hesterax

Post by Hesterax » 09 Mar 2015, 10:59

Yet again, I haven't been spending much time on this lately, and therefore took quite a while before actually deciding to work on this. Still plan to add a couple of things to make this scene a bit less bare, possibly a hexagonal bunker in the background, so this isn't final yet. Behold:
Attachments
Heavy Machinegun Final.png
Obviously need to work on the turret slit, but that will come later. Still a bare scene similar to my last project, but this time I plan to add more to it. A mistake here and there, but again, I don't call this final (despite the name I gave this render).
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Re: Models By Hesterax

Post by Danato » 28 Mar 2015, 23:57

nice job!
I can definitely see your progress, its good that you posted them so you can see your own timeline.
This can probably push potential new contributors to start too :)

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