Visualization of amount of artillery assigned to commander

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Emdek
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Visualization of amount of artillery assigned to commander

Post by Emdek »

As I was told in #1057 it's normal that amount of artillery units assigned to commander is not counted to amount of other assigned units, shown in commander list.
This is a bit confusing, and I think that should be properly visualized there. But the question is how to do that and make it clear?
My first thought was to display something like:
5 / 16 + 3
Where 5 is amount of other assigned units, 16 is amount of units that can be handled by commander and 3 is amount of assigned artillery units. But this may be not clear enough...
I don't know, is there limit for assigned artillery units? If yes (if not then maybe should be?) then it could be shown like this:
5 / 16
3 / 16
Maybe using also / instead icons that shows normal and artillery symbols.
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KukY
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Re: Visualization of amount of artillery assigned to command

Post by KukY »

Makes sense to me.
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Re: Visualization of amount of artillery assigned to command

Post by Zarel »

But the number of artillery units isn't limited to 16, so "3/16" doesn't mean anything at all.
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Re: Visualization of amount of artillery assigned to command

Post by Emdek »

Zarel wrote:But the number of artillery units isn't limited to 16, so "3/16" doesn't mean anything at all.
That's why I wrote if it is limited. ;-)
So why it is not limited? Can I have 50 mortars assigned to commander who can lead only 6 regular units? If yes then it looks strange and maybe could be limited somehow depending on amount of his experience.
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Re: Visualization of amount of artillery assigned to command

Post by kringled »

Artillery assigned to a sensor isn't limited either. I'm told that commanders don't give bonuses to assigned artillery units the way they do to their direct fire units, so that's one reason for no limit. Think of it as closer to fire support than directly leading the units, if that helps it make more sense to you.

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Emdek
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Re: Visualization of amount of artillery assigned to command

Post by Emdek »

kringled wrote:Think of it as closer to fire support than directly leading the units,
OK. But anyway it would be good to have visualization of amount of these units. ;-)
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Re: Visualization of amount of artillery assigned to command

Post by Saberuneko »

Let's focus the problem properly...

You can assing infinite artillery units to a sensor. And Commanders can too.

But, if the number of artillery units to commander is limited, you can assign infinite to a sensor, then the sensor to commander... So the same problem happens.

And I don't think that limiting the artillery units that can be assigned to a sensor is good idea.
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Re: Visualization of amount of artillery assigned to command

Post by yamar »

Speaking of sensors, I noticed that when I had mortar tanks attached to a sensor, the sensor gained EXP. with each kill that it assigned. The sensor got up to hero, and I am wondering if the sensors rank had any influence on the mortars? This was during the campaign.

Back on topic, thank you for clarifying that mortars do not "count" as units to commanders, it means that I did not find a bug!

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Re: Visualization of amount of artillery assigned to command

Post by kringled »

yamar: I asked this a while ago and was told that no, the sensor's rank doesn't affect the artillery, only their own rank does.

Emdek: To clarify, you would like something like "5/16" for the direct fire units, and another line that said something like 10 indirect units? The only problem I see is that there's limited screen real estate in that commanders panel, and without enough space, there might be confusion.

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Re: Visualization of amount of artillery assigned to command

Post by Emdek »

Saberuneko wrote:And I don't think that limiting the artillery units that can be assigned to a sensor is good idea.
OK, so it's justified why to not limiting number of artillery units, so let's go back to main topic, showing number of assigned artillery units.
kringled wrote:To clarify, you would like something like "5/16" for the direct fire units, and another line that said something like 10 indirect units? The only problem I see is that there's limited screen real estate in that commanders panel, and without enough space, there might be confusion.
Yes, but this was only one of options, these could be in one line, for example:
5 / 16 [small unit icon] + 10 [small artillery icon]
Or artillery amount aligned to right wile other part to left etc.
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Re: Visualization of amount of artillery assigned to command

Post by Zarel »

We can't show icons in text easily. Plus, it could get pretty complex...
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Re: Visualization of amount of artillery assigned to command

Post by Emdek »

Zarel wrote:We can't show icons in text easily. Plus, it could get pretty complex...
But in case of using Qt for widgets in future then it would be really easy to do.
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Re: Visualization of amount of artillery assigned to command

Post by Zarel »

Emdek wrote:But in case of using Qt for widgets in future then it would be really easy to do.
Unfortunately, we have no plans on moving to Qt for widgets.
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Re: Visualization of amount of artillery assigned to command

Post by Emdek »

Zarel wrote:
Emdek wrote:But in case of using Qt for widgets in future then it would be really easy to do.
Unfortunately, we have no plans on moving to Qt for widgets.
I've heard something different but it's void...
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Re: Visualization of amount of artillery assigned to command

Post by Zarel »

We're planning on using Qt for drawing, and for a compatibility layer on different OSes. We're not using its widget engine.
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