Then an idea come to me, maybe amount of available slots should be calculated using type or weight (or maybe HP?) of transported vehicles?
For example we could take a bit more cyborgs or light vehicles and less vehicles if they have much more HP / weight.
Or categorizing them using body category, light (including cyborgs), medium (including super cyborgs), heavy and super heavy.
These could be:
- light: 0.5 slot;
- medium: 1 slot;
- heavy: 1.5 slot;
- super heavy: 2; slots.