For now rocket weapons have same flash style as guns, but that's incorrect.
I propose following changes for rocket tubes:
1. Relatively big flame in tube back at fire moment.
2. Relatively big smoke cloud.
3. Danger zone with tiny thermal damage, depending on weapon. Harmless for vehicles, but hurting babas. Exact damage could depend on weapon, with lowest for minirockets; not sure about other models (at least between tank AT and rocket artillery), but it's obvious, that tankkiller, scorge and bunkerbuster are hotter than lancer, archangel > angel > ripple rockets and angel > seraph.
Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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We have smoke trails that are in the making, but I haven't gotten around to polishing it up in a long time: