No x match modifiers

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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dunk2k
Greenhorn
Posts: 14
Joined: 14 Oct 2009, 12:11

No x match modifiers

Post by dunk2k » 11 Jun 2022, 14:05

Hi all,

Looking at match modifiers (i.e building limits) it seems they're not quite accommodated for during a match.

Example: setting Cyborg factory limit to 0, still:
1. builds a cyborg factory when "advanced bases" option is enabled
2. has available for research, in Research menu, cyborg specific items.

Surely, if it's 'No cyborg' then building, manufacturing, and research specific to cyborgs would be disabled/not available?

Could I make suggestions for the following "no x" modifiers:

No Cyborgs:
  1. Cyborg factory not built at start of match when using any start with base option
  2. Building Cyborg factories are disabled/not appear in Build menu
  3. Manufacturing Cyborg transports are disabled/not appear
  4. Research items specific (i.e. not shared) to cyborg do not appear in Research menu
No VTOLs:
  1. VTOL factory not built at start of match when using any "start with base" option
  2. Following VTOL buildings are disabled/not appear in Build menu
    1. VTOL factory
    2. VTOL re-arming pad
    3. Sites/Emplacements/Hardpoints with dedicated anti-VTOL weapon
  3. Research items specific (i.e. not shared) to VTOL do not appear in Research menu
  4. VTOL propulsion, VTOL category weapons (for VTOL propulsion), and dedicated anti-VTOL weapons (for non-VTOL propulsion) are disabled/not appear in Design menu
No Droids:
  1. Droid factory not built at start of match when using any "start with base" option
  2. Building Droid factory is disabled/not appear in Build menu
  3. Research items specific (i.e. not shared) to non-VTOL droids are disabled/not appear in Research menu
  4. Non-VTOL propulsion, non-VTOL category weapons are disabled/not appear in Design menu
No Research:
  1. Research center not build at start of match when using any "start with base" option
  2. Research center and Research module disabled/not appear in Build menu
  3. Research menu disabled
  4. Research is automatic: items are researched on a timer using times in research guide
    • Tech levels (1-4) start research timer at a later time

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