Announcement: Random map generator version 1.1.0
Posted: 17 May 2009, 18:09
We have released version 1.1.0
http://warzone2100.org.uk/
http://warzone2100.org.uk/wmt-1.1.0.tar.bz2
Changelog for version 1.1.0
Initial support for maps for trunk versions of warzone, pretty good results for arizona and rockies maps. Urban maps look pretty pants on trunk as roads can't be drawn correctly yet.
Added makemap.py, a non-interactive version of the map generator (which does not require PyQt4 or PyGL). This tool simply takes the number of players (2, 4 or and the rough size of the map (small, medium, large) and creates you a random map fitting those criteria.
Other minor subtle bugfixes and improvements (for example water will no longer sometimes 'slope' on edges).
Once trunk supports rendering all roads and craters, the support for trunk will be updated to generate all those features as well.
http://warzone2100.org.uk/
http://warzone2100.org.uk/wmt-1.1.0.tar.bz2
Changelog for version 1.1.0
Initial support for maps for trunk versions of warzone, pretty good results for arizona and rockies maps. Urban maps look pretty pants on trunk as roads can't be drawn correctly yet.
Added makemap.py, a non-interactive version of the map generator (which does not require PyQt4 or PyGL). This tool simply takes the number of players (2, 4 or and the rough size of the map (small, medium, large) and creates you a random map fitting those criteria.
Other minor subtle bugfixes and improvements (for example water will no longer sometimes 'slope' on edges).
Once trunk supports rendering all roads and craters, the support for trunk will be updated to generate all those features as well.