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Re: Everything you wanted to know about Warzone's FMVs.

Posted: 10 Jun 2008, 20:36
by Per
To add to what Chojun said, this project (wz2100 resurrection) aims to produce a portable version released simultaneously on Windows, Linux and MacOSX that is true to the gameplay of the PC release. The wz2200 projects is producing a version on Windows-only that is more inspired by the PSX version of the game.

I hope that I did not mischaracterize either project ;)

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 11 Jun 2008, 17:44
by jaywalker_eidos
Hopefully will have the update ready for today :)

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 11 Jun 2008, 18:43
by ouch
sweet, now if you only knew someone from within Atari... ;) (trying to get another old game called "Hardwar" released open source... all emails generate a generic "thank you for contacting us..." responce and nothing else.)

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 11 Jun 2008, 18:47
by jaywalker_eidos
ouch wrote:sweet, now if you only knew someone from within Atari... ;) (trying to get another old game called "Hardwar" released open source... all emails generate a generic "thank you for contacting us..." responce and nothing else.)
Hmm wonder if i do know someone at Atari..

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 14 Jun 2008, 04:49
by Buginator
jaywalker_eidos wrote:
ouch wrote:sweet, now if you only knew someone from within Atari... ;) (trying to get another old game called "Hardwar" released open source... all emails generate a generic "thank you for contacting us..." responce and nothing else.)
Hmm wonder if i do know someone at Atari..
Hmmm...Jason wants to be a hero in multiple communities. :D


BTW mods, I can't edit my original post, to post the good news.
So unsticky it, and let it fall by the wayside... but I still rather you edit it with the correct info of...

FMV's coming soon*

*thanks to jaywalker_eidos for all the hard work he has done to make this happen.

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 14 Jun 2008, 21:24
by themousemaster
Buginator wrote:BTW mods, I can't edit my original post, to post the good news.
So unsticky it, and let it fall by the wayside... but I still rather you edit it with the correct info of...

FMV's coming soon*

*thanks to jaywalker_eidos for all the hard work he has done to make this happen.
oh sweet deal

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 14 Jun 2008, 21:31
by Grizzly_37
ouch wrote:sweet, now if you only knew someone from within Atari... ;) (trying to get another old game called "Hardwar" released open source... all emails generate a generic "thank you for contacting us..." responce and nothing else.)
I remember that game! never did finish it though...

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 12:53
by Pnakotus
So what exactly is the problem with allowing the game to call FMVs that use a free codec, and people independently transferring their retail FMVs to that format? Nobody associated with the project is distributing the original FMVs, the software can't even USE the original FMVs, but owners of the retail version can jigger it to work if they want. In this way, all the project is doing is using free software to play filenames, and not violating the GPL at all. This works fine for the FS2 SCP, after all, and since you're not doing or encouraging anything even remotely illegal, there doesn't seem to be a downside.

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 14:25
by Per
Pnakotus wrote:So what exactly is the problem with allowing the game to call FMVs that use a free codec, and people independently transferring their retail FMVs to that format? Nobody associated with the project is distributing the original FMVs, the software can't even USE the original FMVs, but owners of the retail version can jigger it to work if they want. In this way, all the project is doing is using free software to play filenames, and not violating the GPL at all. This works fine for the FS2 SCP, after all, and since you're not doing or encouraging anything even remotely illegal, there doesn't seem to be a downside.
Dude, next time read the entire thread before posting, ok? There is no FMV problem anymore. O_o

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 15:36
by jaywalker_eidos
I updated the wikipedia page for Warzone stating the FMV/Music had been released and some killjoy removed it saying `unnecessary`.. grr

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 16:06
by lav_coyote25
jaywalker_eidos wrote:I updated the wikipedia page for Warzone stating the FMV/Music had been released and some killjoy removed it saying `unnecessary`.. grr

:scream: the killjoy should have left it the hell alone. it is necessary - as it provides a date that settles once and for all the 4+ years of freaking arguing. geez. :stressed:

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 16:25
by Chojun
That info certainly is pertinent to Warzone so I think it should go back in there. I'll give it a shot at sticking the info back in there.

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 16:37
by EvilGuru
I agree.

The information is important -- as now Warzone is complete -- nothing missing.

Regards, Freddie.

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 16:52
by cruise
Wow, that's awesome news - it'd be nice to have a complete game, no matter the quality of the FMV's compared to the current day :P

Music will be nice to have, if nothing else...or is that a completely seperate issue (I just noticed we've only been talking about FMV's in this thread...)?


Oh, and thirded for Hardwar being released - that was an awesome game.

Re: Everything you wanted to know about Warzone's FMVs.

Posted: 17 Jun 2008, 17:53
by EvilGuru
Don't worry, we've got music as well XD.

Regards, Freddie.