WZ Screenshots!

Here you may talk about Warzone's Gameplay, Strategy & Tactics
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aubergine
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Re: WZ Screenshots!

Post by aubergine » 06 Jan 2013, 16:02

Looks awesome! Is it available to download anywhere?
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Re: WZ Screenshots!

Post by NoQ » 06 Jan 2013, 16:15

Ok, posted, but it doesn't really look as well in game as it does on photos (:

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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 06 Jan 2013, 18:48

Stunning work as always. Everything I expect from the dedicated and outright talented people here. You guys make me do my best to get better. :D

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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 11 Jan 2013, 00:33

Ok, trying this one more time. Forums seem to be puking their guts out again.

This is Cam 4 on 3.1 using the new tileset. Too bad it was too unstable to leave out in the wild.
wz2100-20130110_172226-CAM_1A.png
wz2100-20130110_172247-CAM_1A.png
Ahh, what could have been.

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Re: WZ Screenshots!

Post by aubergine » 11 Jan 2013, 06:59

Mmm, tasty goodness!

EDIT: Is there a name for that terrain yet?
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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 11 Jan 2013, 08:04

(Double post ... what's wrong with the Forums? :hmm: )
Last edited by Goth Zagog-Thou on 11 Jan 2013, 08:06, edited 1 time in total.

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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 11 Jan 2013, 08:05

Yep. Alaska. :)

Those playing 3.1_RC3 will experience it firsthand once I finish stress testing ... and things are looking very, very good so far. :) I'm shooting for tomorrow around noon EDT, probably earlier. Only thing left to sort out is the annoying "missing research strings" thing .. takes me about an hour to clear that particular annoyance manually, then it's smooth sailing.

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Re: WZ Screenshots!

Post by aubergine » 11 Jan 2013, 17:27

Are the research strings the bits in messsages/*.rmsg?
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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 11 Jan 2013, 19:04

Yes. Problem is sometimes they don't work.

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Re: WZ Screenshots!

Post by NoQ » 11 Jan 2013, 22:15

wz2100-20130112_000903-Sk-GreatRift-T1.jpg
Will explain later (:

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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 11 Jan 2013, 23:27

We likes it! Could this, perchance, be an implementation of extra height / lower seafloor stuff? :P

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Re: WZ Screenshots!

Post by aubergine » 11 Jan 2013, 23:33

Should we be expecting naval vessels?
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Re: WZ Screenshots!

Post by NoQ » 11 Jan 2013, 23:33

Goth: Correct! (:
This is generated by the game, not set on the map.

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Re: WZ Screenshots!

Post by Originway » 12 Jan 2013, 00:13

NoQ wrote:
wz2100-20130112_000903-Sk-GreatRift-T1.jpg
Will explain later (:
it looks like you smoothed out the bottom?

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Re: WZ Screenshots!

Post by Goth Zagog-Thou » 12 Jan 2013, 00:14

Looks great, NoQ. :D

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