Warzone 2100 Subversion history code swam in four dimensions
Warzone 2100 Subversion history code swam in four dimensions
I already said it on IRC, but in case you missed it: I created a code swarm (official page) of wz2100's Subversion code & content repository. In high definition!
You can watch it here (Vimeo) and if you have an account, even download the original .avi.
The four dimension are:
* commiting user (user name)
* ammount of commited content (dots, though I'm not sure what the size represents)
* time (each frame is one quarter of a day)
* type of commited data (colors indicate doc/ data/ or everything else)
Enjoy!
Re: Warzone 2100 Subversion history code swam in four dimensions
Looks like the Project got a boom at around August 2006, that vid became funny starting from that date. xD
Re: Warzone 2100 Subversion history code swam in four dimensions
Hmmm, it isn't very accurate, but that is ok, still looks nice.
Re: Warzone 2100 Subversion history code swam in four dimensions
What is not accuarte about it? (I'm curious because I want to know if it's only for looks or if it can be used as statistical data visualization..)Buginator wrote:Hmmm, it isn't very accurate, but that is ok, still looks nice.
Re: Warzone 2100 Subversion history code swam in four dimensions
I just meant that it don't take into account patches done by someone else, and it just goes by whomever committed the patch.qubodup wrote:What is not accuarte about it? (I'm curious because I want to know if it's only for looks or if it can be used as statistical data visualization..)Buginator wrote:Hmmm, it isn't very accurate, but that is ok, still looks nice.
Not that it matters much, but it tends to skew things.
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Re: Warzone 2100 Subversion history code swam in four dimensions
That is quite possibly one of the coolest things I have ever seen done with SVN logs and commit history. Ever. O_O