Mac users, where are you guys?

Warzone 2.1.x series. (Unsupported--read only!)
Locked
tom555
Rookie
Rookie
Posts: 28
Joined: 23 Aug 2008, 16:20

Re: MAC users, where are you guys?

Post by tom555 »

pressing "p" does nothing here for me. It still hangs.
Baum
Trained
Trained
Posts: 54
Joined: 14 Jun 2008, 22:57

Re: MAC users, where are you guys?

Post by Baum »

This might be a stupid suggestion...but did you press enter after typing in the 'p'?
tom555
Rookie
Rookie
Posts: 28
Joined: 23 Aug 2008, 16:20

Re: MAC users, where are you guys?

Post by tom555 »

Yes i tried with and without enter. Nothing happens.
Baum
Trained
Trained
Posts: 54
Joined: 14 Jun 2008, 22:57

Re: MAC users, where are you guys?

Post by Baum »

Do you have SVN installed? Or, if you want to just manually download QuesoGLC, download the archive at http://quesoglc.svn.sourceforge.net/vie ... athrev=762 , move the archive to macosx/external/, and extract (the extracted directory should be called 'quesoglc'). Once the archive is extracted, try building Warzone once again. The build process should see that the quesoglc/ directory already exists and it won't try to download QuesoGLC.
tom555
Rookie
Rookie
Posts: 28
Joined: 23 Aug 2008, 16:20

Re: MAC users, where are you guys?

Post by tom555 »

Ok, i will try to download queso there.

And yes, i have svn installed, i checked out the trunk and tried to build it.
kikko85
New user
Posts: 4
Joined: 26 Aug 2008, 11:21

Re: MAC users, where are you guys?

Post by kikko85 »

Hi there! i'm new to this forum but i'm trying to compile warzone beta 4 on a macbook with Leopard and Xcode 3.1.
I followed the most part of this topic but i'm still getting some errors that i can't understand.

For example, log says:

compileC build/Warzone.build/Release/Warzone.build/Objects-normal/ppc/script_lexer.lex.o /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/DerivedSources/script_lexer.lex.c normal ppc c com.apple.compilers.gcc.4_0
cd /Users/Alex/Desktop/warzone/macosx
/Developer/usr/bin/gcc-4.0 -x c -arch ppc -fmessage-length=0 -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -faltivec -fasm-blocks -Os -mdynamic-no-pic -D_XOPEN_SOURCE=600L -D__MACOSX__ -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mtune=G5 -ftree-vectorize -fvisibility=hidden -mmacosx-version-min=10.4 -I/Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/Warzone.hmap -F/Users/Alex/Desktop/warzone/macosx/build/Release -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -F/Users/Alex/Desktop/warzone/macosx/build/Debug -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -I/Users/Alex/Desktop/warzone/macosx/build/Release/include -I.. -I/Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/DerivedSources -c /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/DerivedSources/script_lexer.lex.c -o /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/Objects-normal/ppc/script_lexer.lex.o
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:33:31: warning: /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/Warzone.build/DerivedSources/script_parser.tab.h is shorter than expected
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:98: error: syntax error before ‘dummy’
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:98: warning: type defaults to ‘int’ in declaration of ‘dummy’
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:98: warning: data definition has no type or storage class
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘scriptGetVarToken’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:123: error: ‘OBJ_OBJVAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:123: error: (Each undeclared identifier is reported only once
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:123: error: for each function it appears in.)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:130: error: ‘BOOL_OBJVAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:137: error: ‘NUM_OBJVAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:143: error: ‘USER_OBJVAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:153: error: ‘OBJ_ARRAY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:160: error: ‘BOOL_ARRAY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:163: error: ‘FLOAT_ARRAY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:166: error: ‘NUM_ARRAY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:169: error: ‘VAR_ARRAY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:182: error: ‘OBJ_VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:192: error: ‘BOOL_VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:198: error: ‘FLOAT_VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:201: error: ‘NUM_VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:204: error: ‘STRING_VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:207: error: ‘VAR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘scriptGetConstToken’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:232: error: ‘BOOL_CONSTANT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:236: error: ‘NUM_CONSTANT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:239: error: ‘STRING_CONSTANT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:245: error: ‘OBJ_CONSTANT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:249: error: ‘USER_CONSTANT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘scriptGetFuncToken’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:267: error: ‘OBJ_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:273: error: ‘BOOL_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:276: error: ‘FLOAT_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:279: error: ‘NUM_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:282: error: ‘STRING_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:285: error: ‘FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:288: error: ‘USER_FUNC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘scriptGetCustomFuncToken’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:310: error: ‘OBJ_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:317: error: ‘BOOL_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:323: error: ‘FLOAT_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:329: error: ‘NUM_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:332: error: ‘STRING_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:335: error: ‘VOID_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:338: error: ‘USER_FUNC_CUST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘storeMacroName’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:389: error: request for member ‘tval’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:390: error: request for member ‘vSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:391: error: request for member ‘cSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:392: error: request for member ‘fSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:393: error: request for member ‘eSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:394: error: request for member ‘tSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:395: error: request for member ‘eSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:396: error: request for member ‘cbSymbol’ in something not a structure or union
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l: In function ‘scr_lex’:
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:471: error: ‘WAIT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:472: error: ‘EVERY’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:473: error: ‘TRIGGER’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:474: error: ‘EVENT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:475: error: ‘INACTIVE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:476: error: ‘INITIALISE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:477: error: ‘LINK’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:478: error: ‘REF’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:479: error: ‘RET’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:480: error: ‘FUNCTION’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:481: error: ‘TO_INT_CAST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:482: error: ‘TO_FLOAT_CAST’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:483: error: ‘scr_lval’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:483: error: ‘STORAGE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:486: error: ‘WHILE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:487: error: ‘IF’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:488: error: ‘ELSE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:489: error: ‘EXIT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:490: error: ‘PAUSE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:493: error: ‘_VOID’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:494: error: ‘TYPE’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:500: error: ‘BOOLEAN_T’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:504: error: ‘_INC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:505: error: ‘_DEC’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:508: error: ‘BOOLEQUAL’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:509: error: ‘NOTEQUAL’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:510: error: ‘GREATEQUAL’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:511: error: ‘LESSEQUAL’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:512: error: ‘GREATER’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:513: error: ‘LESS’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:514: error: ‘_AND’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:515: error: ‘_OR’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:516: error: ‘_NOT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:650: error: ‘FLOAT_T’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:654: error: ‘INTEGER’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:708: error: ‘TRIG_SYM’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:715: error: ‘EVENT_SYM’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:722: error: ‘CALLBACK_SYM’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:752: error: ‘IDENT’ undeclared (first use in this function)
/Users/Alex/Desktop/warzone/macosx/../lib/script/script_lexer.l:768: error: ‘QTEXT’ undeclared (first use in this function)

what does it mean that "script_parser.tab.h is shorter than expected"??

thank you for your help!
Alex
kikko85
New user
Posts: 4
Joined: 26 Aug 2008, 11:21

Re: MAC users, where are you guys?

Post by kikko85 »

Sorry but now i'm getting some new errors: for example the compiler now says:

Ld /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC normal ppc
cd /Users/Alex/Desktop/warzone/macosx
/Developer/usr/bin/gcc-4.0 -arch ppc -dynamiclib -isysroot /Developer/SDKs/MacOSX10.4u.sdk -L/Users/Alex/Desktop/warzone/macosx/build/Release -L/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib -L/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib -F/Users/Alex/Desktop/warzone/macosx/build/Release -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -filelist /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC.LinkFileList -install_name @executable_path/../Frameworks/QuesoGLC.framework/Versions/A/QuesoGLC -mmacosx-version-min=10.4 -framework Carbon -lfontconfig -lfreetype -framework OpenGL -Wl,-single_module -compatibility_version 1 -current_version 1 -o /Users/Alex/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC
Undefined symbols:
"___glcFontOpen", referenced from:
___glcAppendFont in font.o
_glcFont in font.o
___glcRenderChar in render.o
"___glcFontClose", referenced from:
___glcDeleteFont in font.o
___glcCloseFace in font.o
_glcFont in font.o
_glcFont in font.o
___glcFontClosure in ocontext.o
___glcRenderChar in render.o
"___glcFontGetBitmapSize", referenced from:
___glcRenderChar in render.o
"___glcFontOutlineDecompose", referenced from:
___glcRenderCharScalable in scalable.o
"___glcFontGetBitmap", referenced from:
___glcRenderChar in render.o
"___glcFontGetMaxMetric", referenced from:
_glcGetMaxCharMetric in measure.o
"___glcFontOutlineEmpty", referenced from:
___glcRenderChar in render.o
ld: symbol(s) not found
collect2: ld returned 1 exit status

again.... what does it mean?.. thanks again
Alex.
Baum
Trained
Trained
Posts: 54
Joined: 14 Jun 2008, 22:57

Re: MAC users, where are you guys?

Post by Baum »

The build process is having problems linking to QuesoGLC (a dependency of Warzone that is automatically downloaded and built during the Warzone OS X build process). If this is the bug I think it is, this is no longer a problem in the trunk code.

Try building a daily trunk snapshot (listed on the download page or just click here: http://svn.gna.org/daily/warzone-snapshot.tar.gz). This code is in an active state of development so you may experience other problems.
User avatar
shishkebab
Trained
Trained
Posts: 55
Joined: 06 May 2007, 01:25
Location: Earth

Re: MAC users, where are you guys?

Post by shishkebab »

First of all, you should make sure that you have updated bison. Then you should either get a daily snapshot or get the source from SVN (http://svn.gna.org/svn/warzone/). Then you should compile it. There is a step-by-step guide on the wiki here: http://wiki.wz2100.net/Mac_OS_X_Compile_Guide_%282.1%29

shishkebab
Baum
Trained
Trained
Posts: 54
Joined: 14 Jun 2008, 22:57

Re: MAC users, where are you guys?

Post by Baum »

shishkebab wrote:First of all, you should make sure that you have updated bison.
Apparently, Leopard has a correct version of Bison (2.3, the current version), so updating Bison shouldn't have any effect for kikko85 (it looks like he/she is past the Bison error messages anyway). To check, type 'bison --version' and look for something that says 'bison (GNU Bison) 2.3'.
kikko85
New user
Posts: 4
Joined: 26 Aug 2008, 11:21

Re: MAC users, where are you guys?

Post by kikko85 »

There's nothing to do! =).. i've just tried to compile the daily snapshot but it still gives me the same error. I've checked the version of Bison and it's updated. The page on the wiki is not so detailed .. i'm trying to compile on Leopard with Xcode 3.1 and there's no such manual for that.

thanks again for help.. i will try to build on linux or on other OS..
if something new comes up... let me know! =)

Kikko
kikko85
New user
Posts: 4
Joined: 26 Aug 2008, 11:21

Re: MAC users, where are you guys?

Post by kikko85 »

I have an idea!.. can't I try to build QuesoGLC apart from the Xcode project and move it into the folder where it is needed?
Beacuse i've tried to build it apart (with make and make install) and it doesn't give me that error! but it seems to install the new libraries in /usr/local/lib/ folder. Hoc can I transfer them? and WHERE?.. =)

Thanks again.
Baum
Trained
Trained
Posts: 54
Joined: 14 Jun 2008, 22:57

Re: MAC users, where are you guys?

Post by Baum »

Warzone expects QuesoGLC to be built as an OS X framework so the whole ./configure && make && sudo make install won't work with QuesoGLC.

If you want to make sure an older version of QuesoGLC being "cached" by Warzone isn't to blame for the linking issues (a bug with symptoms very similar to this was patched recently), try the following (deleting any existing macosx/external/quesoglc/ directory first):
Baum wrote:If you want to just manually download QuesoGLC, download the archive at http://quesoglc.svn.sourceforge.net/vie ... athrev=762 , move the archive to macosx/external/, and extract (the extracted directory should be called 'quesoglc'). Once the archive is extracted, try building Warzone once again. The build process should see that the quesoglc/ directory already exists and it won't try to download QuesoGLC.
Depending upon the age of the daily build that you have, you might experience some additional compilation problems. I've fixed the ones I was experiencing on Tiger a few hours ago but you might not have these changes in the daily build you downloaded. If you can, you might want to checkout the trunk via SVN and keep it updated rather than waiting for a new daily snapshot to be posted.

Any bug reporting on the Leopard build process would be greatly appreciated as I only have a Tiger box and some errors only crop up on Leopard.
Omikronman
Trained
Trained
Posts: 59
Joined: 06 Aug 2008, 04:19

Re: MAC users, where are you guys?

Post by Omikronman »

"sidenote, we **still** haven't tested the networking code with mac users. We are looking to test the game with at least 2 people for every platform we support, and we have lots of linux, 1 or 2 windows, and 0 mac people."

What do you mean when you say "test the networking"? If you like to make some online games with a Mac user I will be ready to do it with the beta 4!
tom555
Rookie
Rookie
Posts: 28
Joined: 23 Aug 2008, 16:20

Re: MAC users, where are you guys?

Post by tom555 »

Now i downloaded Queso manualy and copied it into the corresponding directory. Now the problem with the failed signature is gone. But i get a whole bunch of compilation/linking errors when i build it.

ompileC build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/database.o /Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/database.c normal ppc c com.apple.compilers.gcc.4_0
cd /Users/thomasschober/Desktop/warzone/macosx
/Developer/usr/bin/gcc-4.0 -x c -arch ppc -pipe -std=gnu99 -Wno-trigraphs -fpascal-strings -faltivec -fasm-blocks -Os -DSIZEOF_INT=4 -DSIZEOF_SHORT=2 -DQUESOGLC_VERSION="0.6.5" -DGLEW_DISABLE_VBOS -DGLEW_MX -D__MACOSX__ -fmessage-length=0 -mtune=G5 -ftree-vectorize -mmacosx-version-min=10.4 -I/Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/QuesoGLC.hmap -F/Users/thomasschober/Desktop/warzone/macosx/build/Release -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -I/Users/thomasschober/Desktop/warzone/macosx/build/Release/include -Iexternal/quesoglc/src -Iexternal/quesoglc/include -I/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include/freetype2 -I/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include -I/Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/DerivedSources -isysroot /Developer/SDKs/MacOSX10.4u.sdk -include /Library/Caches/com.apple.Xcode.501/SharedPrecompiledHeaders/Carbon-bunoxsmtsiijlqcjosymrodcgedk/Carbon.h -c /Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/database.c -o /Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/database.o
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:76: warning: inline function ‘__glcFontOutlineEmpty’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:74: warning: inline function ‘__glcFontGetBitmap’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:71: warning: inline function ‘__glcFontOutlineDecompose’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:68: warning: inline function ‘__glcFontGetMaxMetric’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:66: warning: inline function ‘__glcFontGetBitmapSize’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:58: warning: inline function ‘__glcFontClose’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:57: warning: inline function ‘__glcFontOpen’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:76: warning: inline function ‘__glcFontOutlineEmpty’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:74: warning: inline function ‘__glcFontGetBitmap’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:71: warning: inline function ‘__glcFontOutlineDecompose’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:68: warning: inline function ‘__glcFontGetMaxMetric’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:66: warning: inline function ‘__glcFontGetBitmapSize’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:58: warning: inline function ‘__glcFontClose’ declared but never defined
/Users/thomasschober/Desktop/warzone/macosx/external/quesoglc/src/ofont.h:57: warning: inline function ‘__glcFontOpen’ declared but never defined

Ld /Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC normal ppc
cd /Users/thomasschober/Desktop/warzone/macosx
/Developer/usr/bin/gcc-4.0 -o /Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC -L/Users/thomasschober/Desktop/warzone/macosx/build/Release -L/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib -L/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib -F/Users/thomasschober/Desktop/warzone/macosx/build/Release -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -filelist /Users/thomasschober/Desktop/warzone/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC.LinkFileList -lfontconfig -lfreetype -framework OpenGL -arch ppc -Wl,-single_module -compatibility_version 1 -current_version 1 -install_name @executable_path/../Frameworks/QuesoGLC.framework/Versions/A/QuesoGLC -dynamiclib -mmacosx-version-min=10.4 -framework Carbon -isysroot /Developer/SDKs/MacOSX10.4u.sdk
ld: cycle in dylib re-exports with /Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/lib/libGL.dylib
collect2: ld returned 1 exit status
** BUILD FAILED **
Locked