Our old place to report Bugs, it's not used anymore. To report bugs, please read this topic.
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borgcube
- Greenhorn
- Posts: 11
- Joined: 22 May 2007, 19:36
Post
by borgcube » 27 May 2007, 23:26
Warzone2100 Version
SVN-2360
Operating System
Gentoo Linux x64
Warzone2100 Configuration
http://rafb.net/p/KMGV1U22.html
Bug Description
Ok, started over the campaign because the old savegames were not loadable anymore. So here I ended up with a reproducible crash upon my shiny transport leaving a map to enter the next (1st mission of that kind). If you wish you can check it out with attached savegame - just click the top left button and watch in awe
My console spits out:
http://rafb.net/p/FnjPm325.html
This is the backtrace:
http://rafb.net/p/0D7gNW94.html
Since I know nothing about mapping and stuff there's not much I can do.
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Attachments
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- warzone-crashing-savegame.rar
- (212.8 KiB) Downloaded 396 times
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borgcube
- Greenhorn
- Posts: 11
- Joined: 22 May 2007, 19:36
Post
by borgcube » 28 May 2007, 01:32
mhmmm what really is weird: the game crashes on
Code: Select all
warzone2100: display3d.c:908: drawTiles: Assertion `i <= mapHeight && j <= mapWidth' failed.
but the dump shows
how small must this map be?
PS: playing in non-debug mode is possible but laggy.
Last edited by
borgcube on 28 May 2007, 02:16, edited 1 time in total.