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Hello!
I would like to show you my first map ever...
We play regulary against Ai's and other Players and we wanted something like the Otok Map, but for one more player... so here it is:
As you can see: every base is easy to secure, the most action will be on the 3 oil wells in the middle of the 'bridge'.. If you play against Ai: Prepare for big defenses! It was the 1st game ever where we had problems pushing thru the Enemies Turrets... We (2x Players, 1x Ai vs 3x Ai) tested on middle difficulty and it took us 3 hours to wipe out the Bases...
I hope you like it... critism welcomed!
btw.: As you can see, it is a 6 Player Map but Warzone only works with 8 Players... so i had to add another 2 starting trucks for those players... BUT they dont have any oil.. so dont forget to close PlayerSlots 7+8
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I'm just curious, will players 1 and 4 need to build defenses at three points to protect their base while players 0, 2, 3, and 5 will just have two points to defend? Correct me if I'm wrong.
However, it's a nice map.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
j0shdrunk0nwar wrote:I'm just curious, will players 1 and 4 need to build defenses at three points to protect their base while players 0, 2, 3, and 5 will just have two points to defend? Correct me if I'm wrong.
Actually, all players should only defend 1 gate, the one going at the center, as other ones lead to you allies bases.
j0shdrunk0nwar wrote:I'm just curious, will players 1 and 4 need to build defenses at three points to protect their base while players 0, 2, 3, and 5 will just have two points to defend? Correct me if I'm wrong.
Actually, all players should only defend 1 gate, the one going at the center, as other ones lead to you allies bases.
Ah, I see. Thanks again KukY..
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
Best strategy would be to defend the middle with all forces avaiable... there are 'only' 8 oil wells in the base, +1 for every player in the team at the entry to the bases and 3 in the middle of the map... controlling the oil there is the key ftw
Tested, and played. it works just as described pretty much. not exactly sure what kind of feed back you want though.
possibly some hilly areas to utilize the units speeds when transversing hills?