New map:
TheRiver
Idea by Olrox ---> Original topic
Made by KukY
4 player 128x128 map.
Players start with 4 trucks and a HQ.
6 oil in base, 2 oil on entrance to base, 1 oil on each bumpy area.
Scavangers: No active scavs, if on, each bumpy area will be guarded by a Twin Assault Gun Hardpoint, and each bridge will be guarded with a Cannon Fortress.
This map has lots of gateways placed so prepare on AI building lot of defenses.
Preview:Heightmap:
Download:
Source: <soon> <You don't need it, flaME can open WZ files.>
4c-TheRiver
Re: 4c-TheRiver
After testing KukY's version, I've decided to get the idea and work on it - 1 sleepless night brought to you my own version, Garond Valley.
this has some topography changes, mostly the addition of a similar fortress-type base to the northeastern player, but most of the changes are to terrain textures, cliffs, features and scavengers. I won't go on with any marketing, go check for yourselves if you want!
this has some topography changes, mostly the addition of a similar fortress-type base to the northeastern player, but most of the changes are to terrain textures, cliffs, features and scavengers. I won't go on with any marketing, go check for yourselves if you want!