These are the final balance changes, so if you see a problem, let us know!
As usual, you can find all our releases at our SourceForge hosting page located here: https://sourceforge.net/projects/warzon ... 3.1.1_rc3/
For those of you that are using our repo, the correct way to get it is, git pull --tags then git checkout v3.1.1_rc3.
If all goes smoothly, we anticipate a final release in a few weeks.
A word about map-mods. We have made a change that will now show map-mods in red, on the lobby screen, and red on the
map pick list.
You will see a red lamp by the map name when it detects a map-mod, so, now, everyone will know if the game they are playing has been changed from how we made it.
We are also looking for mac developers and/or builders to help us make builds, and to fix anything mac related that may pop up with the migration to Qt 5.x, or any other mac related problem.
The mac builds will be available as soon as we can get someone to build them, sorry about that, but none of the developers have a mac to make builds with.
We also would like to thank all the donors who have donated to the site's operating costs, without which, we wouldn't be here, and all the contributors who have helped make Warzone a better game with improved textures, models, mods and maps.
If you would like to make a donation to help with the ongoing server cost, (the only thing we use the funds on) please visit http://donations.wz2100.net
Special note:
We now have Warzone 2100 portable builds available
What are portable releases? In simple terms, you can install them anywhere, and everything is self-contained.
That means that if you install it in f:\my_games\Warzone 2100 3.1.1/ (or a USB drive, or...) that it will ONLY write to that directory, and nothing else.
That directory will have the config file, and directories made for you.
Changelog:
2013-11-23: Version 3.1.1_rc3
- Multiplayer:
- Change: Differentiate between maps and maps that have mods in them. Map-mods will now be shown in red. (commit:fdd2524f1b9d425955e40c03c1447ccea6e02872)
- Change: Revert VTOL avoidance & collision checks (commit:e3279f6d033b4967b955dcaaf2ce3c5e21ed7579 commit:75ede1da1d77b6326b9897b59d5d394d3ef533f0)
- Change: Flashlight now requires sensor upgrade Mk2, while Pulse Laser still requires sensor upgrade Mk3. (commit:109ee4d7b9598a6696211338599eff6b1a891173)