Release 4.2.0 - The Spectre Update

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pastdue
Warzone 2100 Team Member
Warzone 2100 Team Member
Posts: 339
Joined: 13 Aug 2017, 17:44

Release 4.2.0 - The Spectre Update

Post by pastdue »

With 340 commits since the last release, it's time for Warzone 2100 v4.2.0!

This release includes Spectators, Replays, Ultimate Scavengers, numerous fixes for multiplayer / skirmish balance, and more!

4.2.0 General Highlights:
  • Add Ultimate Scavengers to the game
  • Spectators for multiplayer games
  • Recorded replays for skirmish / multiplayer
  • Headless / autohost enhancements, spectator stats, lobby chat slash commands
  • Return units to mobile turrets & better distribute around multiple repair points
  • Update camBalance for Gamma (Campaign rebalance is basically complete)
  • Increase oil drum power in Campaign Beta (150) and Gamma (200)
  • Add new random maps "DustyMaze": one 2-player and two 4-player maps
  • Use a stable config directory for release builds
  • Implement remove from group shortcut
  • Make selected structures and units blink on radar
  • Add "power per second" to powerbar tooltip
  • Major revision to the Blender 2.9x .PIE file addon
  • Multiplayer balance changes (_see full changelog_)
  • Fix: Orders from Commanders after loading saves
  • Fix: Don't reveal artillery unless the CB tower is completely built
  • Fix: Sensors logic under commander so attaching them isn't useless
  • Fix: Only play "assigned to commander" sound if group is not full
  • Fix: Don't block ready status button when player clicks ready too fast
  • Fix: Primary AA turret units not attacking things if the Secondary could, among other fixes
  • Fix: Don't crash with JumpToResourceExtractor keybind after level reload
  • Fix: Prevent old transporter issue on Beta-end that can lead to level failure
  • And many other bug & crash fixes
View the full 4.2.0 changelog

There have been 340 commits since the last stable release, from many contributors including: AbcLmn18, Alex Porter, alfred007 / highlander1599, Cyp, Denis Gantsev, gitressa, KJeff01, Lupus-Mechanicus, Ronaldo Tinoco, Maxim Zhuchkov, past-due, Solstice245, Thiago Romão Barcala, Thomas Rupprecht, Tipchik, Vitya Andreev

We'd also like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. For more information on how to help with translations, see doc/Translations.md.

Please report all bugs on GitHub.

And don't forget to check out the official Discord server: https://discord.com/invite/ZvRVQ8g

Download at:

https://wz2100.net

Or:
Microsoft Store (for Windows): https://www.microsoft.com/store/apps/9MW0Z4MPCS8C
itch.io (for Windows or macOS): https://warzone-2100.itch.io/warzone2100
SourceForge: https://sourceforge.net/projects/warzon ... ses/4.2.0/
GitHub: https://github.com/Warzone2100/warzone2 ... /tag/4.2.0
themac
Trained
Trained
Posts: 412
Joined: 17 Jul 2009, 19:14
Location: Germany

Re: Release 4.2.0 - The Spectre Update

Post by themac »

Is it a bug ore a feature when the autorepair is not shown by the animated blue electricity anymore? :)
Schrabadaba
New user
Posts: 4
Joined: 01 Nov 2021, 15:44

Re: Release 4.2.0 - The Spectre Update

Post by Schrabadaba »

How can I get 10 research facilities now, please?
themac
Trained
Trained
Posts: 412
Joined: 17 Jul 2009, 19:14
Location: Germany

Re: Release 4.2.0 - The Spectre Update

Post by themac »

Press Shift+Backspace to enable the cheat mode and then ALT+O to open the cheat menu. :)
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