Search found 89 matches

by Slye_Fox
18 Jan 2009, 14:17
Forum: Addon discussions
Topic: Shipyard (factory)
Replies: 30
Views: 21011

Re: Shipyard (factory)

DarkCheetah wrote:hehe , i guess that will be confusing , commanding surface and underground at the same time XD
Metal Fatigue was able to do it, and they had a sky section too, giveing 3 levels of command to each map.
by Slye_Fox
02 Nov 2008, 15:26
Forum: Development
Topic: lost music track
Replies: 5
Views: 2492

Re: lost music track

2 of the tracks are connected into 1 long one.
by Slye_Fox
02 Nov 2008, 15:10
Forum: Development
Topic: lost music track
Replies: 5
Views: 2492

Re: lost music track

That is in the PC version.

here's the 3 tracks:
http://uk.youtube.com/watch?v=fBzEImYnpxM
http://uk.youtube.com/watch?v=gtgiplRk_ng
http://uk.youtube.com/watch?v=7KINcNMDyQY

all those were taken from the PC version
by Slye_Fox
31 Oct 2008, 22:30
Forum: Addon discussions
Topic: New feature: Gates
Replies: 199
Views: 95208

Re: New feature: Gates

works now
by Slye_Fox
31 Oct 2008, 15:01
Forum: Technical Help / Troubleshooting
Topic: Hosting problems
Replies: 3
Views: 1591

Re: Hosting problems

I've read that the ports don't need to be open if you're joining.

and what's FW?
by Slye_Fox
31 Oct 2008, 00:47
Forum: Addon discussions
Topic: New feature: Gates
Replies: 199
Views: 95208

Re: New feature: Gates

in the skirmish game setup, when i go to change the structures limit, the game crashes.
by Slye_Fox
31 Oct 2008, 00:20
Forum: Addon discussions
Topic: New feature: Gates
Replies: 199
Views: 95208

Re: New feature: Gates

Where does this file go?
by Slye_Fox
31 Oct 2008, 00:17
Forum: Technical Help / Troubleshooting
Topic: Hosting problems
Replies: 3
Views: 1591

Hosting problems

I've opened the TCP posts (9997-9999) on my router and firewall, and my mate can't join my game.

even with Hamachi he can't join.



Why's it doign this?
by Slye_Fox
30 Oct 2008, 16:48
Forum: Development
Topic: interface proposal
Replies: 61
Views: 35438

Re: interface proposal

Will this be actuly used?

It's a really good upgrade
by Slye_Fox
23 Jan 2007, 05:45
Forum: Development
Topic: a nice function in machines
Replies: 9
Views: 5834

Re: a nice function in machines

you can do it in the playstation version of WZ
by Slye_Fox
09 Jan 2007, 17:26
Forum: Development
Topic: That little bucket of ideas.....
Replies: 88
Views: 30123

Re: That little bucket of ideas.....

1.slower It has been proven that legs can move faster than tracks. (damaging any 1 out of the 4 legs will immobilize it) Same with any other propulsion 2.not efficient energy-comsume-wise Incorect, it's also been proven that legs are alot more eficient than tracks 3.increased 'height' and make them...
by Slye_Fox
09 Jan 2007, 16:52
Forum: Development
Topic: That little bucket of ideas.....
Replies: 88
Views: 30123

Re: That little bucket of ideas.....

commondragon wrote: *AHEM* We all know as common knowledge that the only things that would survive a nuclear winter is

A. Future people
B. Cockroaches
C. Twinkies
And those in fallout shelters
by Slye_Fox
07 Jan 2007, 02:04
Forum: Development
Topic: That little bucket of ideas.....
Replies: 88
Views: 30123

Re: That little bucket of ideas.....

commondragon wrote: but alas, the nuclear winter whiped them all out.
I don't recall that being said anywhere in the game or manual, or even by the developers.
by Slye_Fox
03 Jan 2007, 23:40
Forum: Development
Topic: 3DsMax_Plugin_Source
Replies: 11
Views: 7631

Re: 3DsMax_Plugin_Source

Does this exporter work with 3Ds 7?