Search found 612 matches
- 03 Sep 2010, 12:19
- Forum: Other Talk
- Topic: Is it possible to kick players during the game?
- Replies: 26
- Views: 26727
Re: Is it possible to kick players during the game?
<quote truncated> Then there is the player Fenrir, he accused me of cheating because I built VTOLs, when the previous game he had left them on, and been told and shown he left them on. In the lobby to that game, I asked him to keep them on.... Luckily, he was not a quitter, just a trash talker, and...
- 03 Sep 2010, 07:06
- Forum: Development
- Topic: 2.3.5_rc1 and beyond
- Replies: 7
- Views: 3897
Re: 2.3.5_rc1 and beyond
How 2.3 works, when you tell a tank to go somewhere, your client makes the tank move immediately, and tells the other clients to move the tank. The other clients then move the tank, but a bit later. So each client thinks the tanks are in slightly different places. Thanks to the butterfly effect , a ...
- 02 Sep 2010, 01:28
- Forum: Development
- Topic: ok, how do you unpause the game while cheating?
- Replies: 8
- Views: 4208
Re: ok, how do you unpause the game while cheating?
Update and try again, now?ouch wrote:...
yep, playing trunk trying to debug some of my code... would be nice if I could plop an enemy tower down to see the droids reactions. Otherwise I just have to play and hope the special circumstances to trigger my code arises...
- 01 Sep 2010, 11:40
- Forum: Other Talk
- Topic: Moderators
- Replies: 19
- Views: 6279
Re: Moderators
Wow, does that work?Zarel wrote:...
On an open-source project like this, the simplest way to become a moderator is to learn programming and submit a lot of useful patches.
- 30 Aug 2010, 21:49
- Forum: Development
- Topic: ok, how do you unpause the game while cheating?
- Replies: 8
- Views: 4208
Re: ok, how do you unpause the game while cheating?
neither of those work. There is an icon up in the right corner that has a bunch of z"s on it with a 0 displayed next to it (like indicating the game is sleeping, maybe waiting for something?) I can move around and click on stuff but it never resumes... Hmmm, sounds like you were switching play...
- 24 Aug 2010, 22:46
- Forum: Campaign
- Topic: stuck in alpha_11
- Replies: 8
- Views: 8267
Re: stuck in alpha_11
It says to stop any tanks from escaping, and a red dot blinks. I go to the red dot, make sure no tanks drive off the map (never mind the enemy tanks driving past, since they weren't trying to drive off the map, so I could worry about them later). Another red dot then lit up, top right. I send tanks ...
- 06 Aug 2010, 11:21
- Forum: Other Talk
- Topic: Hovertanks
- Replies: 82
- Views: 30333
Re: Hovertanks
... Interestingly, a photon will never reach the speed of light in a vacuum, as a true vacuum would have to completely devoid of mass/energy, BUT that would mean that the speed of light in a vacuum would equal 0, as per c = (e/m) ^ (0.5). E=mc² is only valid for things that aren't moving. If someth...
- 24 Jul 2010, 12:10
- Forum: Development
- Topic: Radar minimap appearance
- Replies: 15
- Views: 6981
Re: Radar minimap appearance
Burning oil well radar blips now burn instead of pulsing, see bottom row of burning blips . (Disclaimer: I'm not a graphics designer.) Cliffs are now shown, although a bit less dark than in the screenshot, patch . Since you commited those changes, WZ just failes to compile for me. Were there any co...
- 24 Jul 2010, 10:10
- Forum: Development
- Topic: Radar minimap appearance
- Replies: 15
- Views: 6981
Re: Radar minimap appearance
Burning oil well radar blips now burn instead of pulsing, see bottom row of burning blips . (Disclaimer: I'm not a graphics designer.) Cliffs are now shown, although a bit less dark than in the screenshot, patch . And because someone voted for the "—————————————————— (Don't vote this...)" ...
- 21 Jul 2010, 20:46
- Forum: Development
- Topic: Radar minimap appearance
- Replies: 15
- Views: 6981
Re: Radar minimap appearance
It's more to show when it's stopped burning, so that you know you can finally tell the truck you sent there to start building.Fastdeath wrote:I like the idear of showing the cliffs, but can't understand why you want to show that oil is burning
- 21 Jul 2010, 20:39
- Forum: Development
- Topic: Radar minimap appearance
- Replies: 15
- Views: 6981
Radar minimap appearance
How should the radar minimap look? Oil wells blink on the radar. Should burning oil wells also blink or not? (Burning oil wells don't blink patch , oil well dots on fire patch .) Should the map look as it is now, or with dark lines showing where tanks can't go? Or different? (Dark lines where tanks ...
- 24 Jan 2010, 15:57
- Forum: Other Talk
- Topic: AI Truck Copycats
- Replies: 18
- Views: 7116
Re: AI Truck Copycats
I usually delete the starting truck design once I use a different type of truck. How is the Ai affected by that? Philipp Then the AI builds deleted trucks O_o. Which eventually results in random hard to debug crashes, usually a long time later. It should be fixed in the next beta... For now, player...