Search found 136 matches

by Mats
06 Dec 2010, 21:17
Forum: Other Talk
Topic: AI is cheating beyond reasonable
Replies: 24
Views: 11190

Re: AI is cheating beyond reasonable

Tought twin MGs with cobra might suffer to the scavengers. Scavengers not there, certainly would be enough. I find AI only really works 2 v 1.
by Mats
06 Dec 2010, 18:29
Forum: Other Talk
Topic: AI is cheating beyond reasonable
Replies: 24
Views: 11190

Re: AI is cheating beyond reasonable

What exactly are you playing these maps on? Scavs on/off bases, no bases etc? I just played Twinnyhill, low power, no bases, scavs on AI on hardest. Put up a few MG bunkers to protect derricks, researched medium cannon as fast as possible along with power upgrades. Upgraded cannons/vehicle bodies wh...
by Mats
06 Dec 2010, 17:52
Forum: Other Talk
Topic: v 2.3.6 .. this is super armor!!!
Replies: 27
Views: 10092

Re: v 2.3.6 .. this is super armor!!!

The game allows research of depleted uranium bullets though. These can certainly pierce an awful lot of armour!
by Mats
05 Dec 2010, 14:52
Forum: Other Talk
Topic: AI is cheating beyond reasonable
Replies: 24
Views: 11190

Re: AI is cheating beyond reasonable

AI cyborgs really suffer to howitzers. ;)

Heavy AI cannons coming late game, should be easily countered by scourge rockets. Even on hardest, the AI is not really difficult 1 vs 1.
by Mats
03 Dec 2010, 19:57
Forum: Other Talk
Topic: v 2.3.6 .. this is super armor!!!
Replies: 27
Views: 10092

Re: v 2.3.6 .. this is super armor!!!

Heavy tanks, especially tracked heavy body cannons, will DESTROY towers and hardpoints, but, they can be stopped. If you opponent keeps sending this, you can counter. They are very slow tanks and anti-tank missiles from the air and hover vehicles can do damage to them while they are on the way. Late...
by Mats
29 Nov 2010, 13:52
Forum: News and announcements
Topic: 2.3.6 has been released!
Replies: 31
Views: 41304

Re: 2.3.6 has been released!

This is great! Fantastic job from the dev team on this project.
by Mats
24 Nov 2010, 12:54
Forum: News and announcements
Topic: 3.0-beta 3 is released!
Replies: 30
Views: 26893

Re: 3.0-beta 3 is released!

3.0 versions are running really slowly for me, sometimes even crashing (just becoming so slow that they are stopped, or keep on pausing for little bits). Maybe could there be a release without the new textures, or for the game to be made to run more efficiently? With 2.2 Ghz and 2G RAM, I don't thin...
by Mats
19 Nov 2010, 22:59
Forum: News and announcements
Topic: 3.0-beta 3 is released!
Replies: 30
Views: 26893

Re: 3.0-beta 3 is released!

Why are loading times so slow, even for a basic skirmish?
by Mats
19 Nov 2010, 19:11
Forum: Addon discussions
Topic: maps by NoQ
Replies: 488
Views: 462097

Re: maps by hao

Don't worry about making posts in a row Hao! Your maps are generally really really good!
by Mats
18 Nov 2010, 04:09
Forum: Website feedback
Topic: Bugs/suggestions for 2.3.5
Replies: 8
Views: 4525

Re: Bugs/suggestions for 2.3.5

VTOLs sometimes are getting stuck at the edge of the map too.
by Mats
18 Nov 2010, 04:08
Forum: Other Talk
Topic: Who Loves the Woman's Voice of the Computer ??
Replies: 98
Views: 41007

Re: Who Loves the Woman's Voice of the Computer ??

A woman's voice is going to have sex with you guys... Get over it.
by Mats
16 Nov 2010, 02:27
Forum: Other Talk
Topic: Community Introductions
Replies: 54
Views: 22358

Re: Community Introductions

I'm Mats, or at least, that's what my stage name is and what my friends call me and I'm living in (various places) in the UK. I work half the year in a travelling circus and the other half doing random, usually circus skills related, work around the country. Had the original Warzone all those years ...
by Mats
14 Nov 2010, 18:29
Forum: Challenges
Topic: Challenge mini cam:Scav Assault
Replies: 19
Views: 37611

Re: Challenge mini cam:Scav Assault

You can just give the player a few units on the map to start with and one truck that is right in the middle of enemy base? Then you would not get mission failed and there is one less thing to worry about scripting.
by Mats
10 Nov 2010, 02:35
Forum: Addon discussions
Topic: maps by NoQ
Replies: 488
Views: 462097

Re: maps by hao

You're making some great maps. A lot of them are looking and playing very nice. I like the way in which you are somewhat emulating the classic Warzone maps that came with the game, rather than making blocky rubbish like many mappers. Your Seaport challenge is also rock hard and a very nice idea (no ...
by Mats
09 Nov 2010, 20:05
Forum: News and announcements
Topic: 2.3.5 has been released
Replies: 25
Views: 22940

Re: 2.3.5 has been released

On challenge Old Seaport, several problems are occuring. They are not happening on other maps though, so it could be a map related issue? Anyway, problems... 1) VTOLS are getting stuck behind the buildings. Usually, you can manually go over and order them to fly away and around, but Sometimes, you c...