I never said it was a bad idea, just commenting how RA3 did their stuff.Emdek wrote:Slye_Fox, so if some other games uses that, then it might be not bad idea then.
Search found 89 matches
- 13 Mar 2012, 01:16
- Forum: Artwork
- Topic: Models By Berg
- Replies: 271
- Views: 276722
Re: Models By Berg
- 12 Mar 2012, 12:11
- Forum: Artwork
- Topic: Models By Berg
- Replies: 271
- Views: 276722
Re: Models By Berg
That's what Red Alert 3 does.Emdek wrote:For those looking really good we would need real cliffs, vertical ones.
Maybe done as feature models, to allow them to be more detailed and bypass limitations of terrain rendering.
- 11 Mar 2012, 16:26
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
I'm givin' her all she's got, Captain! If I push it any harder the whole thing will blow!effigy wrote:Shields up?
- 11 Mar 2012, 13:05
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
Very awesome work.
- 07 Mar 2012, 04:53
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
I agree with aubergine, Scavs should have a more Mad Max vibe
- 16 Jan 2012, 07:34
- Forum: Artwork
- Topic: Higher quality textures for the old models ?
- Replies: 112
- Views: 215854
Re: Higher quality textures for the old models ?
Sources say it was 2085 when the N.A.S.D.A. system developed the """fault""" during the routine system maintenance. Also; A lot of the buildings in WZ are more traditional are are very similar to what we have now. And most of those buildings in the game you posted, can ...
- 03 Jan 2012, 07:58
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
I suggest a few welded on panels, like a 40k Ork Trukk or Battlewagon.
- 22 Oct 2011, 02:51
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
I prefer Photoshop 7
- 15 Jul 2011, 00:54
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
Awesome
- 13 Jul 2011, 20:41
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
Very Mad Max, awesome.
- 13 Jul 2011, 19:27
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 128377
Re: Models by macuser
If it's high poly, why aren't the rotors modelled?
- 21 Jun 2011, 00:21
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353016
Re: Models by MaNGusT (AR)
Awesome.
- 20 Jun 2011, 02:25
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353016
Re: Models by MaNGusT (AR)
Can't view the pics, get the error message "You are not authorised to download this attachment."
- 14 Jun 2011, 13:15
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
Yeah,Jorzi wrote:@Slye_fox: Yeah, that would be highly desirable, wonder how hard it will be to implement. Btw is it your tank model? it looks nice
It's the Apocalypse Assault Tank from my Red Alert 3 mod; CnC: Condition Red
- 13 Jun 2011, 17:40
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 974755
Re: Models by Jorzi (AR)
Awesome work on the models so far. Regarding the barrel bug; One way to fix it would be to have the engine slightly modified so the turrets are split into 3 parts; Turret: Controls which way the turret faces in comparison to the body Elevation: This part would control the pitch of the weapon at a se...