Search found 359 matches

by Tenoh
04 Apr 2017, 09:29
Forum: Addon discussions
Topic: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+
Replies: 51
Views: 55234

Re: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+

love it,very aggressive! one thing i dont like about it though, it leaves its own base defenseless.
by Tenoh
04 Apr 2017, 09:27
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 670842

Re: Help needed testing 3.2.x Campaign games!

Ill give it a go.
by Tenoh
04 Apr 2017, 09:20
Forum: News and announcements
Topic: Release 3.2.2
Replies: 56
Views: 133275

Re: Release 3.2.2

oh,ok, i think i can fix it for my self. big thank you!
by Tenoh
03 Apr 2017, 05:11
Forum: News and announcements
Topic: Release 3.2.2
Replies: 56
Views: 133275

Re: Release 3.2.2

Enjoying the release but chopper bug just makes it too funny. Blades spin while on the ground but stop once chopper taken off... lol!
by Tenoh
12 Dec 2015, 14:07
Forum: Ideas and suggestions
Topic: RTS/ FPS visual
Replies: 8
Views: 10345

Re: RTS/ FPS visual

Hmm.. actualy thats an iteresting idea....
by Tenoh
20 Nov 2015, 06:52
Forum: Ideas and suggestions
Topic: Couple of things...
Replies: 1
Views: 4212

Couple of things...

Ok one of my ideas is to have a mod that changes how destroyed units behave. I think it would add an interesting mechanic in multiplayer and skirmish. So idea is to let destryed units continiue as smoking destroyed hulk instead of just exploding in to nothingness. All 3 parts of the vehicle cen be c...
by Tenoh
19 Nov 2015, 04:36
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 951883

Re: Models by Jorzi (AR)

That reminds me,why not add few mor factions with their own uniq stuff?Europe? Asia? Africa?
by Tenoh
18 Nov 2015, 17:22
Forum: Coding
Topic: More research items per page
Replies: 25
Views: 43799

Re: More research items per page

While you there guys any chance that you can make research window stay open after i select item to research?
by Tenoh
18 Nov 2015, 17:13
Forum: Artwork
Topic: my customization for waezone 2100 GM
Replies: 26
Views: 26322

Re: my customization for waezone 2100 GM

If you want to make anti-tank then put the gun on to the second connector, this way you dont have to make custome turret and ofcourse limit guns angles.
BTW. love WZGM tracks, use them in my moded campaign too.
by Tenoh
18 Nov 2015, 17:07
Forum: Artwork
Topic: The Animator cut-scene thread. Post Here about the videos .
Replies: 60
Views: 50246

Re: The Animator cut-scene thread. Post Here about the video

Looks too slow and wierd but has potential.
by Tenoh
18 Nov 2015, 16:50
Forum: Ideas and suggestions
Topic: campaign auto repair suggestion
Replies: 5
Views: 7534

Re: campaign auto repair suggestion

I moded my campaign not only to enclude autorep but any tech i want.
by Tenoh
18 Nov 2015, 16:48
Forum: Ideas and suggestions
Topic: Incendiary MG Idea
Replies: 10
Views: 10523

Re: Incendiary MG Idea

Been done to death in mods...
by Tenoh
18 Nov 2015, 16:46
Forum: Ideas and suggestions
Topic: suggestions
Replies: 6
Views: 7698

Re: suggestions

DEsignable structures thats what i want...
by Tenoh
18 Nov 2015, 16:44
Forum: Ideas and suggestions
Topic: RTS/ FPS visual
Replies: 8
Views: 10345

Re: RTS/ FPS visual

HHM... if its for real then the weapon systm needs to be reworked to allow manual aiming.
by Tenoh
18 Nov 2015, 16:42
Forum: Ideas and suggestions
Topic: EASY IMPROVEMENTS?
Replies: 1
Views: 4175

Re: EASY IMPROVEMENTS?

I would remake explosion effects and effects when ap round hits a vehicle....