Search found 291 matches
- 29 Aug 2009, 11:27
- Forum: Ideas and suggestions
- Topic: Possible multi turret solution
- Replies: 57
- Views: 41430
Re: Possible multi turret solution
If your repair units get killed on a regular basis, this is proppably due to your fighting force beeing unbalanced/to small/AI set to "Victory or death!" It is long ago that I lost a repair tank. Giving them armament beyond defensive machineguns would blur the distiction between combat uni...
- 28 Aug 2009, 19:25
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part4
- Replies: 114
- Views: 55873
Re: Warzone 2100 wish list - all can contribute_part4
Thinking about my suggested supply method, it will produce some illogical effects if only ammo can be depleted. First of all, Sensors, commanders, lasers and the like will not require supplies. Secondly, vehicles in WZ are powered by combustion engines, what means they need fuel. Depletable ammo and...
- 28 Aug 2009, 17:32
- Forum: Ideas and suggestions
- Topic: Possible multi turret solution
- Replies: 57
- Views: 41430
Re: Possible multi turret solution
The whole thing about having the choice between different weapons is that the resulting units have certain advantages and disadvantages. This forces the player to make up units that not only fit his tactical desires but also complement each other. Allowing more then one weapon on a vehicle annihilat...
- 28 Aug 2009, 16:09
- Forum: Development
- Topic: Post your system specs
- Replies: 130
- Views: 60888
Re: Post your system specs
CPU: Intel T2050 core duo
Ram: 3 GB
Graphics adapter: ATI Mobility Radeon X1400, 521 MB video RAM
OS: Windows XP home SP3
Ram: 3 GB
Graphics adapter: ATI Mobility Radeon X1400, 521 MB video RAM
OS: Windows XP home SP3
- 28 Aug 2009, 13:57
- Forum: Artwork
- Topic: Bridge carrying tank
- Replies: 18
- Views: 13564
Re: Bridge carrying tank
A bridge-laying tank is a realy cool idea, but I would rather not have weapons on it. It would become a multi-role unit and unclarify the distiction between combat- and support units. Real-life engineers are never sent into combat-zones anyways.
- 28 Aug 2009, 12:51
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part4
- Replies: 114
- Views: 55873
Re: Warzone 2100 wish list - all can contribute_part4
Hey there, I came to think about this some time ago and apparently some other users did also. VTOLs need rearming after every attack run, while ground units feature infinite ammo. While this makes the game easier to play, it also allows for unrealisticly penetrating tank rushes and is optically unpl...