Search found 1046 matches

by Shadow Wolf TJC
26 Apr 2011, 02:08
Forum: Other Talk
Topic: I hate ripples
Replies: 50
Views: 22074

Re: I hate ripples

I normally DON'T like high/infinite resource maps on any rts game, as from my own experiences with them, matches tended to devolve into masses of units being thrown against eachother constantly. In fact, let me tell you a story about one of my experiences with such a map that happened several years ...
by Shadow Wolf TJC
25 Apr 2011, 23:46
Forum: Other Talk
Topic: Defensive Strategy
Replies: 14
Views: 7852

Re: Defensive Strategy

Here are a few pointers that are not only useful in Warzone 2100, but for other rts games as well: 1. Keep an eye on what your opponent is up to so that you can properly counter them. Scout their base every now and then. If your opponent uses lancers or cannons on tracked vehicles, counter with cybo...
by Shadow Wolf TJC
25 Apr 2011, 22:57
Forum: Other Talk
Topic: Friendly Fire ?!!!!
Replies: 16
Views: 7450

Re: Friendly Fire ?!!!!

Just keep your units away from any of your artillery's targets, potential or otherwise, and you should be fine... usually.
by Shadow Wolf TJC
21 Apr 2011, 10:25
Forum: Ideas and suggestions
Topic: Hardened Machinegun Guard Tower
Replies: 3
Views: 1968

Re: Hardened Machinegun Guard Tower

While I'm fine with using machinegun bunkers over machinegun towers in early defense due to their better armor, I'd sure like to use mini-rocket pods on bunkers or hardpoints, as hardened towers aren't exactly the best at defense, even though they could allow you to shoot over walls. Anyways, like I...
by Shadow Wolf TJC
17 Apr 2011, 08:17
Forum: Ideas and suggestions
Topic: Worm holes/portholes
Replies: 14
Views: 5755

Re: Worm holes/portholes

Warzone 2100 seemed near-futuristic to me instead of far-futuristic. What's the difference? Well, technologies that we can expect in the near-future, like laser weapons, railguns, nanobots, automated repair systems, and even laser-propulsion (if you don't believe me, then look it up) are present, bu...
by Shadow Wolf TJC
16 Apr 2011, 14:32
Forum: Other Talk
Topic: What if Warzone 2100 had a sequel?
Replies: 7
Views: 7960

What if Warzone 2100 had a sequel?

I'm interested in finding out what you guys think a sequel to Warzone 2100 should be like, even if it's a spiritual sequel that is located in a different universe than Warzone 2100. I'd personally imagine that gameplay would be changed up quite a bit, though certain core aspects, such as researching...
by Shadow Wolf TJC
16 Apr 2011, 09:45
Forum: Other Talk
Topic: Do you listen to your own music tracks in Warzone 2100?
Replies: 3
Views: 2345

Do you listen to your own music tracks in Warzone 2100?

Personally, instead of listening to Warzone 2100's tiny selection of music tracks over and over, I'd rather listen to certain playlists full of music tracks depending on the situation that I'm in: calm tracks for when I'm building up my forces in safety; tense, quiet tracks for when there are hostil...
by Shadow Wolf TJC
16 Apr 2011, 09:10
Forum: Ideas and suggestions
Topic: Different types of VTOL's
Replies: 7
Views: 2862

Re: Different types of VTOL's

I was personally thinking of the following kinds of aircraft in general, though methinks they should be reserved for either mods or a proper or spiritual sequel for now: Helicopters: the forerunners of VTOLs as we know them today, they'd be somewhat slow, but also somewhat durable compared to other ...
by Shadow Wolf TJC
16 Apr 2011, 08:31
Forum: Ideas and suggestions
Topic: New feature: DROID'S SHIELD
Replies: 77
Views: 30670

Re: New feature: DROID'S SHIELD

Is it OK to bump a thread as inactive as this? Only one way to find out... Personally, instead of adding a new tab specifically for whether or not players would want to add shields to their vehicles (in which case you might as well use the same tab for other optional add-ons, like additional armor, ...
by Shadow Wolf TJC
16 Apr 2011, 06:59
Forum: Ideas and suggestions
Topic: Saving unit designs in-between multiplayer/skirmish matches.
Replies: 0
Views: 1103

Saving unit designs in-between multiplayer/skirmish matches.

Are you tired of having to go through the process of designing your favorite units (such as Machinegun Viper Wheels or Heavy Cannon Python Tracks, though you might wish to name them as something else) in each new multiplayer or skirmish match over and over and over again? Well, what if we could desi...
by Shadow Wolf TJC
16 Apr 2011, 06:24
Forum: Other Talk
Topic: Community Introductions
Replies: 54
Views: 22331

Re: Community Introductions

Hello there. I'm Shadow Wolf TJC, and this was the very 1st rts game that I ever played, and by far, one of my most memorable and influential. I 1st heard of this game while I was trying out various demoes of games that I found in Gex 3: Deep Cover Gecko for the PS1. I liked how you could control an...