Search found 73 matches

by Kyor
09 May 2007, 21:59
Forum: Other Talk
Topic: Publishing
Replies: 2
Views: 1933

Re: Publishing

I'm talking about spread the game around.

We can make another website... Not the wzrp, but a publishing-only website.
by Kyor
09 May 2007, 21:14
Forum: Other Talk
Topic: Publishing
Replies: 2
Views: 1933

Publishing

I think we shall publish the Warzone2100, creating a few websites in a few different languages, just for make the game known again. But now now... I think its a project to when the game'll be with a better graphic source and the MasterServer ready =] I can create the website in portuguese and make s...
by Kyor
09 May 2007, 20:58
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

The arrows goes up and down =D

But it's not perfect, something like 2~4 fps.

New Screenshot.

As you can see, there are two warehouse models (check that i've changed the roof of one of them) and a hut model, with a few arrows (you asked for).

http://img517.imageshack.us/img517/1167/wz03ds7.jpg
by Kyor
09 May 2007, 19:45
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

Check it out: Those are well-made 1024x1024 textures, in the warehouses. Don't look to the arrows, they're a personal change =) -Screenshot 01: Warehouse : Max. Zoom http://img142.imageshack.us/img142/3576/wz01fp9.jpg -Screenshot 02: Warehouses : Almost Max Zoom : Compare the warehouses with the gro...
by Kyor
09 May 2007, 19:42
Forum: Other Talk
Topic: Do you want these features to be implemented in warzone?
Replies: 47
Views: 17882

Re: Do you want these features to be implemented in warzone?

Yeah, it would be great =)

But, navyforces may use the same design system
by Kyor
09 May 2007, 19:36
Forum: Development
Topic: Lame ideas from someone who doesn't know how to code...
Replies: 19
Views: 8766

Re: Lame ideas from someone who doesn't know how to code...

Great ideas, it can make the gameplay easier =) [Offtopic] Giel, how old are you? Btw, my time is like yours =) School at morning and afternoon 3 times a week, school at saturdays from 8 to 12 a.m, 2~4 tests per week. In the middletimes i have to train Pump it Up! (National league is in july \o/), d...
by Kyor
04 May 2007, 02:46
Forum: Mapping / Modding tools & discussions
Topic: i search for the bridge "mod" map
Replies: 5
Views: 3212

Re: i search for the bridge "mod" map

I'm sure that it does not exists.
by Kyor
02 May 2007, 03:52
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

In my new textures project, all textures are 1024*1024 with 32bit colors... I'm replacing the textures with extremelly real textures, then, you think the graphics are cool even if the zoom are maxed =]
by Kyor
26 Apr 2007, 18:43
Forum: Technical Help / Troubleshooting
Topic: Can't end mission ( bug of generation? )
Replies: 7
Views: 4477

Re: Can't end mission ( bug of generation? )

I think the only way to win this is using the Cheat mode.
by Kyor
24 Apr 2007, 22:25
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

The scene can be beautyfull, but catastrophic =P

Like the C&C3 ones.

Image
by Kyor
23 Apr 2007, 22:25
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

I think warzone2100 has a low variety of scenery pieces.

See the cityscape tileset of this game( C&C: RA2)

Image

and it's equally aged ¬¬

I think, if we can do, remake the campaign's tileset position, to make a more beautyfull and full scenery.
by Kyor
19 Apr 2007, 23:17
Forum: Other Talk
Topic: Let's Play wz2100 via Hamachi
Replies: 23
Views: 15099

Re: Let's Play wz2100 via Hamachi

Join the "Wz2100" Network.

It is with 6 or more people.
by Kyor
19 Apr 2007, 00:34
Forum: Other Talk
Topic: Now THAT's a Techtree!
Replies: 22
Views: 17816

Re: Now THAT's a Techtree!

I think .jpg conversion shall reduce the size considerablly
by Kyor
18 Apr 2007, 21:05
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 112411

Re: Re-done PIEs

That shall be great, only the tiles has a decent resolution.