I think the engine should be upgraded so it can handle more polys per unit.
Then you could make stuff like this;
3710 polys.
Search found 89 matches
- 27 May 2011, 21:40
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967450
- 18 May 2011, 12:39
- Forum: Artwork
- Topic: [request]The bumblebee railgun
- Replies: 11
- Views: 7791
Re: [request]The bumblebee railgun
Depends on the design. Railguns do indeed have coils, whether they are visible or not. The coils make them do their things -- and yes, I *do* know for sure. No they don't, railguns use rails (hence the name) to transmit a high electrical current through a slug which causes an electro-magnetic field...
- 17 May 2011, 23:51
- Forum: Artwork
- Topic: [request]The bumblebee railgun
- Replies: 11
- Views: 7791
Re: [request]The bumblebee railgun
Quick note:
Railguns don't actually have coils, those are Coilguns.
Railguns don't actually have coils, those are Coilguns.
- 19 Nov 2010, 02:04
- Forum: Artwork
- Topic: New Cutscenes?
- Replies: 31
- Views: 17268
Re: New Cutscenes?
In regards to the cost of 3ds; it's ridiculous. It is the only program (along with photoshop), that I actually got through 'other' means. Because EA won't give support for any modelling program, other than 3ds7/9 (not even the newer 3Ds') for their modding (Tiberium Wars & Up). <Edit> I'd also l...
- 13 Nov 2010, 17:10
- Forum: Artwork
- Topic: New Models for 3.0, that make use of the mask feature wanted
- Replies: 249
- Views: 127734
Re: New Models for 3.0, that make use of the mask feature wa
I'm sorry I have to say this, but;
I hope these are for a mod and are not official replacements.
They are good models, but honestly I like the official stuff better.
I hope these are for a mod and are not official replacements.
They are good models, but honestly I like the official stuff better.
- 08 Nov 2010, 23:41
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967450
Re: Models by Jorzi (AR)
Awesome work.
- 17 Sep 2010, 15:41
- Forum: Artwork
- Topic: new VTOL design
- Replies: 19
- Views: 12386
Re: new VTOL design
Which London?Ridho_Akbar wrote:Hmmm, I from London
There's more than one you know.
- 30 Aug 2010, 22:21
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967450
Re: Models by Jorzi (AR)
The wheels are a texture, they don't actually have any polys on them.
- 09 Aug 2010, 07:27
- Forum: Other Talk
- Topic: Vote on the new textures!
- Replies: 63
- Views: 35889
Re: Vote on the new textures!
I like MaNGusT's better.
They blend together well, and they (to me at least) have a gritty appearance, which I think suits WZ.
They blend together well, and they (to me at least) have a gritty appearance, which I think suits WZ.
- 08 Aug 2010, 03:56
- Forum: Development
- Topic: Commander things
- Replies: 56
- Views: 20956
Re: Commander things
Would it be possible to get some alternate weapons for the commander turret?
- 26 Jun 2009, 00:04
- Forum: Development
- Topic: Gates
- Replies: 13
- Views: 6594
Re: Gates
just get this if you want gates;
viewtopic.php?f=10&t=2186
viewtopic.php?f=10&t=2186
- 21 Mar 2009, 02:37
- Forum: Addon discussions
- Topic: Wheels.
- Replies: 4
- Views: 2775
Re: Wheels.
16 sides is abit exsesive, 8-10 would be a better target for ths engine
- 18 Mar 2009, 23:07
- Forum: Development
- Topic: Post your system specs
- Replies: 130
- Views: 60951
Re: Post your system specs
CPU: intel Duo 2 Duel Core E6320
Memory: 2GB DDR2 RAM
Video Card: NVIDIA GeForce 9500 GT 512mb (PCI-E)
Operating System: Windows XP Home Edition
Motherboard: Asus P5B
Memory: 2GB DDR2 RAM
Video Card: NVIDIA GeForce 9500 GT 512mb (PCI-E)
Operating System: Windows XP Home Edition
Motherboard: Asus P5B
- 18 Mar 2009, 02:35
- Forum: Development
- Topic: Warzone 2100 Portable
- Replies: 10
- Views: 5770
Re: Warzone 2100 Portable
aww, when i read this, i thought it ment hand held console portable.
- 19 Jan 2009, 12:59
- Forum: Addon discussions
- Topic: Shipyard (factory)
- Replies: 30
- Views: 21019
Re: Shipyard (factory)
Not really, it opens up new possabilities for tactics.