Search found 262 matches

by Flail13
07 Nov 2011, 12:23
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

--- 1.24 --- Changes: - Ground-fill options for stopping at or before cliffs, and for stopping before reaching another terrain type - Script markers for use in master campaigns - these are preliminary and should not be used yet. - Ability to load any .gam file with its accompanying folder. The tiles...
by Flail13
07 Nov 2011, 09:24
Forum: Mapping / Modding tools & discussions
Topic: Flame problems
Replies: 7
Views: 1468

Re: Flame problems

have you extracted the folder from the zip to somewhere on your computer?
have you clicked the "Add" button once in the tilesets section and then again in the object data section, then navigated to the extracted folder and selected it?
by Flail13
06 Nov 2011, 00:34
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

tux112, is memory usage by FlaME.exe unusually high before it crashes? You can check in task manager under processes, after pressing ctrl+alt+delete. Merowingg, to copy objects with the map... you can do it at the same time as you paste the terrain. All you have to do is go to the Paste Options next...
by Flail13
04 Nov 2011, 22:40
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

For 1.24 I have allowed the code that was causing that problem to be bypassed. There's a chance it will lead to more errors though. You will probably notice that you're command center tank makes a warning and doesn't look right. I haven't got the editor to load non-turret sensors properly yet. You c...
by Flail13
04 Nov 2011, 22:05
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

fifth last entry is missing a comma :)
P0Cam4AssaultTrooperCyborgRotMG,NULL,NULL,0
by Flail13
04 Nov 2011, 21:49
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

It will do that if you have more than one empty line at the end of assignweapons, or if you edited it with windows notepad. If it isn't either of those things, uploading the files will help to find out what's wrong.
by Flail13
04 Nov 2011, 05:39
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

If you didn't already know you can hold ctrl while clicking on units or terrain to select that type.
by Flail13
15 Oct 2011, 02:15
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

The first post is updated to 1.23. I found that the way VB converts data to and from text can vary with your system's location settings. There's a chance some people using 1.20, 1.21 or 1.22 who are not using default English language settings could get corrupted output in their maps or settings file...
by Flail13
25 Sep 2011, 12:22
Forum: Addon discussions
Topic: a single mission
Replies: 7
Views: 2198

Re: a single mission

It was ticket #2698. You responded to it some months ago.
by Flail13
25 Sep 2011, 09:43
Forum: Addon discussions
Topic: a single mission
Replies: 7
Views: 2198

Re: a single mission

zany wrote:when will this be fixed for saving?
The bug is in Warzone itself, not the mission. It could be worked around by not using the broken template arrays, but I based the whole AI on them, so the answer is probably never (unless the devs fix it in 2.3.9).
by Flail13
25 Sep 2011, 09:38
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

There's a bug in the Windows installer version that stops FlaME from starting if you have an old settings file in My Documents\.flaME from 1.19 or earlier.
by Flail13
20 Sep 2011, 23:56
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

The Visual Basic/MonoDevelop source for 1.22 can be downloaded from https://github.com/flail/flaME
by Flail13
20 Sep 2011, 07:06
Forum: Other Talk
Topic: MaP PlanE ElephanT ToniC C... Game
Replies: 588
Views: 74030

Re: MaP PlanE ElephanT ToniC C... Game

HypotenusE
by Flail13
18 Sep 2011, 03:09
Forum: Mapping / Modding tools & discussions
Topic: FlaME -- The Warzone 2100 Map Editor
Replies: 748
Views: 376338

Re: FlaME -- The Warzone 2100 Map Editor

Hold down Ctrl and press one of the numbers (not on the keypad).
Incase you missed them, the controls are on the third post of the first page.
by Flail13
18 Sep 2011, 01:07
Forum: Addon discussions
Topic: a single mission
Replies: 7
Views: 2198

Re: a single mission

Odd. It works fine for me. There could be a difference with how Linux loads mods.

It might work if you make a new base.wz and put the contents of the mod in it.