Search found 1074 matches

by Terminator
26 May 2018, 21:48
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 60389

Re: New release planning (3.2.4)/ 3.3.0

How about to make a beta for public release with announcement ? I bet player very struggle between 3.1.5 & 3.2.3. I've been playing master recently, its a quite stable as for me.
by Terminator
02 May 2018, 18:37
Forum: Ideas and suggestions
Topic: An honest attempt to get Warzone 2100 Greenlite
Replies: 13
Views: 12415

Re: An honest attempt to get Warzone 2100 Greenlite

Battle for Wesnoth just released on steam. Its on github & there is a steam branch that has steam related libs/dependencies. So if someone interested, its good place to start digging.
by Terminator
25 Mar 2018, 23:16
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 60389

Re: New release planning (3.2.4)/ 3.3.0

Forgon wrote:Assuming that a typical user does not need to change the screen resolution more often than once
ok may be you right.
by Terminator
25 Mar 2018, 14:21
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 60389

Re: New release planning (3.2.4)/ 3.3.0

I disagree. The resolution change should be applied immediately just like the other options. try to change res. in fullscreen and if you have about 10-15 available resolution list. Or if not a button make a dialog menu - that will ask to change res after exiting from video option like "Resolut...
by Terminator
25 Mar 2018, 09:59
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 60389

Re: New release planning (3.2.4)/ 3.3.0

We need a Apply button for resolution options. So when you click iterating available one, so it wont blink each time you click - cause its very enoying. It should be - found the one you need and clicked applym than its changed.
by Terminator
20 Feb 2018, 23:38
Forum: Balance
Topic: Fake and real WZ
Replies: 1
Views: 4004

Re: Fake and real WZ

It is a sketch concept for new GUI. But was made long time ago.
by Terminator
28 Jan 2018, 12:54
Forum: Development
Topic: [patch] Display Scaling, Window Resizing, High DPI support
Replies: 16
Views: 11633

Re: [patch] Display Scaling, Window Resizing, High DPI suppo

Would love to see an installer build. or just warzone2100.exe file
by Terminator
21 Jan 2018, 14:16
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 60389

Re: New release planning (3.2.4)/ 3.3.0

bug or something: units dont do anything if enemy's range longer than yours. they just stay and receive damage, like nothing happens.
by Terminator
09 Dec 2017, 10:33
Forum: Scripting
Topic: Tutorial and fastplay conversion
Replies: 19
Views: 12381

Re: Tutorial and fastplay conversion

Would be cool to see an advanced tutorial (multi-player focused). And remake "fastplay"... or dont.
by Terminator
26 Oct 2017, 22:23
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 19313

Re: Warzone 2100 vulkan build

ScreenShots doesen't work.
by Terminator
18 Oct 2017, 22:44
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 19313

Re: Warzone 2100 vulkan build

Are you running the game with Vulkan or the default GL? I don't see stuff like that unless I run the game without Vulkan enabled. Man you are right. I'm noob, have forgot to add --vulkan to shortcut. Visualy, fine, but a little noticed, 1) if zoom camera too close to terrain, in menus all models in...
by Terminator
17 Oct 2017, 20:17
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 19313

Re: Warzone 2100 vulkan build

Black decals or terrain textures & flickering building platforms.
And savegame doesn't work
by Terminator
13 Oct 2017, 23:51
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 681906

Re: Help needed testing 3.2.x Campaign games!

I suggest you to stay in common sense. Just stick to original mission objective. If you need to change trucks on half-tracks - I would say its not a big deal. I dont mind if you add extra enemies on missions so make it harder. Cause new warzone have completely another balance. You may even tweak a b...
by Terminator
06 Oct 2017, 17:35
Forum: Ideas and suggestions
Topic: How about making a game on a new engine?
Replies: 3
Views: 4126

Re: How about making a game on a new engine?

On a new engine will be a completely new game. And you can start working on that.
by Terminator
01 Oct 2017, 09:49
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 681906

Re: Help needed testing 3.2.x Campaign games!

Yea I remember that feature did exist but it was considered undesirable because it essentially forced people to group units according to propulsion or else all units would move according to the slowest propulsion. So if an ally passed a track unit or you only made a few tracks and later switched to...