Search found 402 matches

by Troman
20 Sep 2006, 19:06
Forum: Development
Topic: Drop the ingame-menu.
Replies: 8
Views: 7810

Re: Drop the ingame-menu.

You know, lav_coyote25, the sad thing is that Warzone Starter runs only under windows. I can adapt it to work with WZ:R but not under linux or mac.
by Troman
20 Sep 2006, 19:01
Forum: Other Talk
Topic: a non descriptive title
Replies: 7
Views: 10363

Re: a non descriptive title

Happy birthday, rush.
by Troman
19 Sep 2006, 21:34
Forum: Development
Topic: Drop the ingame-menu.
Replies: 8
Views: 7810

Re: Drop the ingame-menu.

We obviously have troubles with the GUI, but I think dropping the menu completely would be a too unorthodox approach.

On the other hand I can imagine a little utility for AI selection, even if a temporary solution, I can't think of a better one at the moment.
by Troman
19 Sep 2006, 21:04
Forum: Development
Topic: Spelling of "armor"
Replies: 8
Views: 8356

Re: Spelling of "armor"

iamtheari, that's not the only british artifact, you have to look at the scripting functions; centre and colour is something I used to over the years. ;)
by Troman
10 Sep 2006, 17:09
Forum: Not a bug
Topic: Map Concrete 8p map
Replies: 10
Views: 29623

Re: Map Concrete 8p map

I have reverse engineered parts of the binary map format in the times when we had no source. Warzone Starter could probably convert the most vital map information back to .lnd, so EditWorld would be able to load it, but some information will get lost (texture rotation for example and there's more I ...
by Troman
08 Sep 2006, 19:04
Forum: Development
Topic: Confusing things?
Replies: 9
Views: 7930

Re: Confusing things?

C01eMaN, we will keep it in mind, thank you for your offer.  ;)
by Troman
30 Aug 2006, 19:23
Forum: Development
Topic: New Features in Wz2100 which I want to see in future.
Replies: 41
Views: 23755

Re: New Features in Wz2100 which I want to see in future.

what about repairing vehicles in an allied repair pad? is that yet possible? I'm sick of tranferring units to be repaired and wait them back. :D That's how you fool the game in the multiplayer, huh? ;) Some kind of "Send help here" in radar screen. It's difficult to coordinate effords in ...
by Troman
25 Aug 2006, 14:44
Forum: Technical Help / Troubleshooting
Topic: Problem installing C++ Redistributable file for -2.0.4
Replies: 3
Views: 4713

Re: Problem installing C++ Redistributable file for -2.0.4

LOGRIDE, I think you need SP2 or at least try to install latest version of MSI Installer from ms.com
by Troman
21 Aug 2006, 11:50
Forum: News and announcements
Topic: 2.0.4 Release Candidate 2
Replies: 9
Views: 10798

Re: 2.0.4 Release Candidate 2

rajasta, there's really something wrong with your Bison. argument_decl doesn't have to have a type, because nothing is assigned to it (if you look at rule: argument_decl: '(' ')' ) The line with event_decl:    event_subdecl ';' has correct Bison syntax as well. Try to use a different Bison version. ...
by Troman
19 Aug 2006, 19:53
Forum: News and announcements
Topic: 2.0.4 Release Candidate 2
Replies: 9
Views: 10798

Re: 2.0.4 Release Candidate 2

rajasta, there are 2 error messages and they all refere to the same script event. Can you tell us what map you were playing, but what is more importand what Tech Level? Was it a campaign mode or skirmish?
by Troman
12 Aug 2006, 15:43
Forum: Development
Topic: Auto Research Button
Replies: 9
Views: 7210

Auto Research Button

Not a bad idea I think, actually shouldn't be that hard to implement, but implementing the GUI (buttons for enabling\disabling auto-research) could be a bit problematic.