They are certainly useful, recommend using those over prior tech bodies.
"hold heavier weapons" ??? They all can. Tiger is heavy
Search found 313 matches
- 13 Sep 2021, 00:02
- Forum: Ideas and suggestions
- Topic: Tank bodies
- Replies: 3
- Views: 6639
- 13 Sep 2021, 00:00
- Forum: Skirmish / Multiplay
- Topic: The red bodies
- Replies: 2
- Views: 5220
Re: The red bodies
Light body yes but these are clearly designed for heavy case use. They do cause a lot of issues having 2 turrets on one body.
I'd suggest something more in line with Dragons... i.e. Komodo
I'd suggest something more in line with Dragons... i.e. Komodo
- 12 Sep 2021, 23:54
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 243
- Views: 259249
Re: Art Revolution mod. Latest release: January, 2015
Oh my. That does sound funny though
- 12 Sep 2021, 23:53
- Forum: News and announcements
- Topic: Server move this weekend
- Replies: 2
- Views: 10843
Re: Server move this weekend
Cool. GL!
- 31 Jul 2021, 14:31
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
Yeah that is specific, some tools out there appear to have removed the ogg container format. Theora video and Vorbis audio is fine. Guess I will just wait until VP9 is explored and if possible moving to mkv container. Easier to work with out of the box. Of interest - https://www.mail-archive.com/sea...
- 10 Jul 2021, 16:30
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
All I need to is to replace the LQ version cutscenes on SourceForge. Can i be given access or share with someone who does to replace with my videos that conform to the standard?
- 10 Jul 2021, 16:28
- Forum: Ideas and suggestions
- Topic: Mobile Version?
- Replies: 1
- Views: 7155
Re: Mobile Version?
Would be an idea, a simplified version of the game on mobile. RTS type games are harder to have working smoothly on a mobile platform.
It is unlikely realistically however.
It is unlikely realistically however.
- 02 Jun 2021, 23:13
- Forum: Addon discussions
- Topic: Wrath Sniper's Maps
- Replies: 22
- Views: 17025
Re: Wrath Sniper's Maps
Looks nice. Mountains are rather pointy.
- 02 Jun 2021, 23:11
- Forum: Campaign
- Topic: What are Cyborgs good for ?
- Replies: 5
- Views: 15838
Re: What are Cyborgs good for ?
Well, it appears that they aren't really used. I know one mission in Gamma where they are perfect when Nexus is taking over your units :) I think that given the placement in the tech tree ( rather than cyborgs first THEN tanks ) combined with the important campaign mechanic known as XP levels, which...
- 29 May 2021, 20:47
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
Ok, well when you come to do it you'll have those files ready. I'll keep them safe. So I will do again and change to Theora format, then they can be replaced. mkv container format ok? Edit - done in Theora, Size 223MB. Looks good. I have fixed the cropping issue, can I replace the current in place v...
- 29 May 2021, 17:03
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
I would like some reviews of my original re-encoded content to see about replacing LQ and standard with it, and it can then also be used for anyone else to work from with regards to upscaling. Pastdue and cybersphinx? I'm not sure who has write perms to the WZ Sourceforge videos. Phase 2, for your t...
- 27 May 2021, 23:59
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
Current sequences as follows: Low = 169.6 MB High = 964.3 MB I left the re-encode running all day... have my first batch ready that includes all video content. This was taken directly from the best lossless source, and in looking at that I spotted interestingly enough that the audio source has been ...
- 27 May 2021, 23:49
- Forum: Artwork
- Topic: Cutscene upscaling by themac
- Replies: 14
- Views: 18060
Re: Cutscene upscaling by themac
Working on this in another thread. Questions have been answered there.
Sorry @themac for taking over your topic
Still may need assitance with upscaling once I am finished with the orginals ( as you'll need better source material to upscale from )
Sorry @themac for taking over your topic
Still may need assitance with upscaling once I am finished with the orginals ( as you'll need better source material to upscale from )
- 27 May 2021, 13:08
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67417
Re: Cutscene upscaling
Thank you for all that, I shall look through all of it, select the best source and reencode into the ideal format and size. As I've been doing this with my own home collection for some time I am quite familiar with the process. Then will upload and you can review, looking to replace the current Sour...
- 26 May 2021, 23:06
- Forum: Artwork
- Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
- Replies: 10
- Views: 14135
Re: HQ WZ2100 soundtrack was uploaded to YT by composer
Very good. Now just to check with Martin to allow including them in!