Search found 89 matches

by Slye_Fox
13 Mar 2012, 01:16
Forum: Artwork
Topic: Models By Berg
Replies: 271
Views: 271294

Re: Models By Berg

Emdek wrote:Slye_Fox, so if some other games uses that, then it might be not bad idea then. ;-)
I never said it was a bad idea, just commenting how RA3 did their stuff.
by Slye_Fox
12 Mar 2012, 12:11
Forum: Artwork
Topic: Models By Berg
Replies: 271
Views: 271294

Re: Models By Berg

Emdek wrote:For those looking really good we would need real cliffs, vertical ones.
Maybe done as feature models, to allow them to be more detailed and bypass limitations of terrain rendering.
That's what Red Alert 3 does.
by Slye_Fox
11 Mar 2012, 16:26
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

effigy wrote:Shields up?
I'm givin' her all she's got, Captain! If I push it any harder the whole thing will blow!
by Slye_Fox
11 Mar 2012, 13:05
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

Very awesome work.
by Slye_Fox
07 Mar 2012, 04:53
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

I agree with aubergine, Scavs should have a more Mad Max vibe
by Slye_Fox
16 Jan 2012, 07:34
Forum: Artwork
Topic: Higher quality textures for the old models ?
Replies: 112
Views: 211043

Re: Higher quality textures for the old models ?

Sources say it was 2085 when the N.A.S.D.A. system developed the """fault""" during the routine system maintenance. Also; A lot of the buildings in WZ are more traditional are are very similar to what we have now. And most of those buildings in the game you posted, can ...
by Slye_Fox
03 Jan 2012, 07:58
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

I suggest a few welded on panels, like a 40k Ork Trukk or Battlewagon.
by Slye_Fox
22 Oct 2011, 02:51
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

I prefer Photoshop 7
by Slye_Fox
15 Jul 2011, 00:54
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

Awesome
by Slye_Fox
13 Jul 2011, 20:41
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

Very Mad Max, awesome.
by Slye_Fox
13 Jul 2011, 19:27
Forum: Artwork
Topic: Models by macuser
Replies: 301
Views: 127641

Re: Models by macuser

If it's high poly, why aren't the rotors modelled?
by Slye_Fox
21 Jun 2011, 00:21
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344032

Re: Models by MaNGusT (AR)

Awesome.
by Slye_Fox
20 Jun 2011, 02:25
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344032

Re: Models by MaNGusT (AR)

Can't view the pics, get the error message "You are not authorised to download this attachment."
by Slye_Fox
14 Jun 2011, 13:15
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

Jorzi wrote:@Slye_fox: Yeah, that would be highly desirable, wonder how hard it will be to implement. Btw is it your tank model? it looks nice ;)
Yeah,
It's the Apocalypse Assault Tank from my Red Alert 3 mod; CnC: Condition Red
by Slye_Fox
13 Jun 2011, 17:40
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 964948

Re: Models by Jorzi (AR)

Awesome work on the models so far. Regarding the barrel bug; One way to fix it would be to have the engine slightly modified so the turrets are split into 3 parts; Turret: Controls which way the turret faces in comparison to the body Elevation: This part would control the pitch of the weapon at a se...