Search found 71 matches

by Counter Back
05 Oct 2020, 09:12
Forum: Addon discussions
Topic: Next Research System (NRS)
Replies: 15
Views: 18887

Re: Next Research System (NRS)

@Iluvalar, can i use your mod data to my map ?
by Counter Back
02 Oct 2020, 06:49
Forum: Mapping / Modding tools & discussions
Topic: My Maps
Replies: 15
Views: 17356

Re: My Maps

Scorgy_Doo wrote: 01 Oct 2020, 14:36 Map from Campaign games
Cool!!! You took the map from the campaign, I never get an idea like that :D .
by Counter Back
28 Sep 2020, 04:27
Forum: Addon discussions
Topic: Linux Flatpak - Where do I place maps/addons?
Replies: 5
Views: 4244

Re: Linux Flatpak - Where do I place maps/addons?

So What I can Help when you in flatpak but I am not in, just say in ubuntu 20.04 and often in ubuntu-mate DE and using the deb package, I don't know about flatpak just know the name. :(
But, you know, it still in .local/share rigth?
by Counter Back
22 Sep 2020, 08:52
Forum: Addon discussions
Topic: Linux Flatpak - Where do I place maps/addons?
Replies: 5
Views: 4244

Re: Linux Flatpak - Where do I place maps/addons?

You must to check this folder location:
/home/your_user_name/.local/share/warzone2100-(your_wz_version)/

For place mods in folder mods/autoload and for maps in maps/

That's is the location, in Linux based In Debian, if not found, use ctrl+h to show hidden folder and keep search :wink: .
by Counter Back
14 Sep 2020, 04:27
Forum: Addon discussions
Topic: [3.1] Ultimate Scavenger AI Mod
Replies: 521
Views: 512720

Re: [3.1] Ultimate Scavenger AI Mod

WZ Mini is only run in 3.1.x(in my desktop, I don't know in other), more work to upgrade it, because wz version 3.1x and 3.2.x have many differents with the 3.3.0 or 3.4.x version. ultimate scavenger AI mod, I included it in all of my map creation :) , maybe upgrade it your self , I am in it(want to...
by Counter Back
07 Sep 2020, 06:32
Forum: Technical Help / Troubleshooting
Topic: Warzone 2100 IA and structures broken.
Replies: 1
Views: 2465

Re: Warzone 2100 IA and structures broken.

What is warzone2100 version you have? and what is windows version you use? and be sure not load any mod.
by Counter Back
29 Aug 2020, 02:49
Forum: Addon discussions
Topic: [Game mod] Battleplan 2
Replies: 2
Views: 3466

Re: [Game mod] Battleplan 2

after long time try, this is nice mod :) .
by Counter Back
29 Aug 2020, 02:04
Forum: Addon discussions
Topic: FKmod 1.0.0
Replies: 3
Views: 3717

Re: FKmod 1.0.0

I also know to compile it, but most of warzone2100 version is can't compile in ubuntu 18.04(tried in 18.04 :stressed: , but can't compile any warzone2100 version, the qt5 version is not 5 but it like qt4), now in ubuntu 20.04 most of warzone2100 version can compile :) . to compile it we must be have...
by Counter Back
27 Aug 2020, 02:50
Forum: Technical Help / Troubleshooting
Topic: How to use? Manual, Instructions, Tips & Tricks
Replies: 8
Views: 4643

Re: How to use? Manual, Instructions, Tips & Tricks

commanders, every time play campaign I not use any commanders, sometimes i use sensor. In campaign it's highly recommended to use commanders. Every attached unit gets the experience bonuses of the commander. 2 years earlier I used commanders, why I not use commander again? because in gamma campaign...
by Counter Back
26 Aug 2020, 03:25
Forum: Technical Help / Troubleshooting
Topic: How to use? Manual, Instructions, Tips & Tricks
Replies: 8
Views: 4643

Re: How to use? Manual, Instructions, Tips & Tricks

commanders, every time play campaign I not use any commanders, sometimes i use sensor.
by Counter Back
26 Aug 2020, 03:13
Forum: Game related Discussions
Topic: Download size and game size
Replies: 4
Views: 6432

Re: Download size and game size

are you compile it your self? so you don't know the location? you can find the folder to place videos here:
/home/username/.local/share/warzone(your-wz-version)/ and place the videos file into that location, have fun :D .
by Counter Back
25 Aug 2020, 03:18
Forum: Addon discussions
Topic: my first attemp of a map
Replies: 7
Views: 3982

Re: my first attemp of a map

Hello, I just tried that map in single player. Not bad for a first try. However I think you should try to shorten the wheel distance between bases to about 100 seconds (you are now at about 200 seconds). here is some reasons why it's important. 1- Unit production : imagine that one player is ahead,...
by Counter Back
25 Aug 2020, 02:38
Forum: Addon discussions
Topic: TenguAI - map analysing, neural network using AI
Replies: 14
Views: 10714

Re: TenguAI - map analysing, neural network using AI

After re-testing this AI, I know the AI attack if their enemy attacks their building or unit, and if not attacking or the enemy is not in their territory, the AI is just not do anything but the trucks that builds many vehicle factories, VTOL factories, and builds many defense structures, and makes m...
by Counter Back
25 Aug 2020, 02:16
Forum: Addon discussions
Topic: my first attemp of a map
Replies: 7
Views: 3982

Re: my first attemp of a map

Flame, on windows. SharpFlame I haven't seen it. Is it easier? I don't know it easier or not, but maybe have more features :hmm: ? I never Try it because I have upgrade my ubuntu 18.04 to 20.04, in ubuntu 20.04 I can't install with apt any mono v4.x :( . you can see the SharpFlaME topic here https:...
by Counter Back
24 Aug 2020, 10:19
Forum: Addon discussions
Topic: TenguAI - map analysing, neural network using AI
Replies: 14
Views: 10714

Re: TenguAI - map analysing, neural network using AI

I have a question, is this AI attack when their enemy Attack their building or unit :hmm: ?

if that so, can you make them attack their enemys :( ?