Search found 1150 matches

by MaNGusT
04 Apr 2021, 17:52
Forum: Artwork
Topic: Terrain Textures
Replies: 547
Views: 466249

Re: Terrain Textures

Early tests with terrain tangent-space normal maps :wink: looks acceptable
Untitled.jpg
by MaNGusT
29 Mar 2021, 02:23
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344553

Re: Models by MaNGusT (AR)

Good stuff MaNGusT, really captures the old galvanized steel plate look. thx, glad to see you here again. :) Are the textures unique for each building, or will you be making "trim sheets" to allow more reuse of textures between models, now that we have tangent space maps? Currently they a...
by MaNGusT
28 Mar 2021, 21:39
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 243
Views: 256759

Re: Art Revolution mod. Latest release: January, 2015

Just released a new version of AR mod v4.0.1 :) Get it HERE Note! It works only with WZ2100 v4.0.0 beta2 and later What's new? New models: scavs warehouse 1,2,3 crane artifact oil drum 3 wracked cars in Alpha campaign Bugfixes: fixed most of the missed and wrong connectors for weapons fixed bug in s...
by MaNGusT
28 Mar 2021, 17:21
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344553

Re: Models by MaNGusT (AR)

new model for crane adjusted according to Jorzi's wish list. Currently it has colors from Beta campaign.
Untitled.jpg
by MaNGusT
17 Mar 2021, 03:49
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344553

Re: Models by MaNGusT (AR)

Something like this
Untitled.jpg
by MaNGusT
08 Mar 2021, 17:26
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344553

Re: Models by MaNGusT (AR)

Finished another one scavs warehouse
Untitled.jpg
by MaNGusT
02 Mar 2021, 01:08
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 243
Views: 256759

Re: Art Revolution mod. Latest release: January, 2015

Just released a new version of AR mod.
This is mostly a maintenance release to make it work with Warzone 4.0.0 :)
Get it HERE

Known issues:
-Babas soldier animation doesn't work properly due to new interpolated animation feature
-some models are not visible in this version of mod
by MaNGusT
21 Feb 2021, 06:17
Forum: Artwork
Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
Replies: 10
Views: 13826

Re: HQ WZ2100 soundtrack was uploaded to YT by composer

AlexTheDacian wrote: 20 Feb 2021, 22:38 The problem at hand is the following: who owns the rights for the unused ones? They weren't included in the open-sourcing of music/data [as Pastdue put it up].
Martin Severn. It's his own work and he should define the license for it. imho. :)
by MaNGusT
20 Feb 2021, 14:10
Forum: Technical Help / Troubleshooting
Topic: Unable to change game's language in version 3.4.1
Replies: 1
Views: 4856

Re: Unable to change game's language in version 3.4.1

Try to download the portable version. If the problem will still exist then try manually change language in config file in wz directory to en.
by MaNGusT
20 Feb 2021, 07:56
Forum: Mapping / Modding tools & discussions
Topic: 3DS 2 PIE converter
Replies: 48
Views: 97315

Re: 3DS 2 PIE converter

I think, WMIT should be added to download section as the official modding tool. We don't have anyting better anyway. :-)
by MaNGusT
20 Feb 2021, 05:55
Forum: Artwork
Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
Replies: 10
Views: 13826

Re: HQ WZ2100 soundtrack was uploaded to YT by composer

What about unused tracks?
also there is a track from psx demo disc but it's short viewtopic.php?t=5950#p64051
by MaNGusT
10 Jan 2021, 03:36
Forum: Artwork
Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
Replies: 10
Views: 13826

Re: HQ WZ2100 soundtrack was uploaded to YT by composer

Sounds really awesome. This tracks just have to be in game.
by MaNGusT
07 Dec 2020, 21:07
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 6344553

Re: Models by MaNGusT (AR)

Edit: Ohh, I really did not get point of that post. I welcome such flow of thoughts :D I think, the result I did want to get is something you have described above. 25%(or even less) of mixed textures should be overlapped with 50% transparancy. :) As you can see, I failed. Mixed parts are darkened.
by MaNGusT
03 Oct 2020, 15:09
Forum: Coding
Topic: Vulkan support
Replies: 63
Views: 101502

Re: Vulkan support

themac wrote: 03 Oct 2020, 11:57 thanks! :) edit: download the artifact is not possible. O_o
You have to be logged in to github. :)
by MaNGusT
18 Sep 2020, 13:11
Forum: Ideas and suggestions
Topic: vsync
Replies: 4
Views: 8763

Re: vsync

I thought that this PR is already finished. Hmm..