Search found 1150 matches
- 04 Apr 2021, 17:52
- Forum: Artwork
- Topic: Terrain Textures
- Replies: 547
- Views: 466249
Re: Terrain Textures
Early tests with terrain tangent-space normal maps looks acceptable
- 29 Mar 2021, 02:23
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6344553
Re: Models by MaNGusT (AR)
Good stuff MaNGusT, really captures the old galvanized steel plate look. thx, glad to see you here again. :) Are the textures unique for each building, or will you be making "trim sheets" to allow more reuse of textures between models, now that we have tangent space maps? Currently they a...
- 28 Mar 2021, 21:39
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 243
- Views: 256759
Re: Art Revolution mod. Latest release: January, 2015
Just released a new version of AR mod v4.0.1 :) Get it HERE Note! It works only with WZ2100 v4.0.0 beta2 and later What's new? New models: scavs warehouse 1,2,3 crane artifact oil drum 3 wracked cars in Alpha campaign Bugfixes: fixed most of the missed and wrong connectors for weapons fixed bug in s...
- 28 Mar 2021, 17:21
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6344553
Re: Models by MaNGusT (AR)
new model for crane adjusted according to Jorzi's wish list. Currently it has colors from Beta campaign.
- 17 Mar 2021, 03:49
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6344553
Re: Models by MaNGusT (AR)
Something like this
- 08 Mar 2021, 17:26
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6344553
Re: Models by MaNGusT (AR)
Finished another one scavs warehouse
- 02 Mar 2021, 01:08
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 243
- Views: 256759
Re: Art Revolution mod. Latest release: January, 2015
Just released a new version of AR mod.
This is mostly a maintenance release to make it work with Warzone 4.0.0
Get it HERE
Known issues:
-Babas soldier animation doesn't work properly due to new interpolated animation feature
-some models are not visible in this version of mod
This is mostly a maintenance release to make it work with Warzone 4.0.0
Get it HERE
Known issues:
-Babas soldier animation doesn't work properly due to new interpolated animation feature
-some models are not visible in this version of mod
- 21 Feb 2021, 06:17
- Forum: Artwork
- Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
- Replies: 10
- Views: 13826
Re: HQ WZ2100 soundtrack was uploaded to YT by composer
Martin Severn. It's his own work and he should define the license for it. imho.AlexTheDacian wrote: ↑20 Feb 2021, 22:38 The problem at hand is the following: who owns the rights for the unused ones? They weren't included in the open-sourcing of music/data [as Pastdue put it up].
- 20 Feb 2021, 14:10
- Forum: Technical Help / Troubleshooting
- Topic: Unable to change game's language in version 3.4.1
- Replies: 1
- Views: 4856
Re: Unable to change game's language in version 3.4.1
Try to download the portable version. If the problem will still exist then try manually change language in config file in wz directory to en.
- 20 Feb 2021, 07:56
- Forum: Mapping / Modding tools & discussions
- Topic: 3DS 2 PIE converter
- Replies: 48
- Views: 97315
Re: 3DS 2 PIE converter
I think, WMIT should be added to download section as the official modding tool. We don't have anyting better anyway.
- 20 Feb 2021, 05:55
- Forum: Artwork
- Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
- Replies: 10
- Views: 13826
Re: HQ WZ2100 soundtrack was uploaded to YT by composer
What about unused tracks?
also there is a track from psx demo disc but it's short viewtopic.php?t=5950#p64051
also there is a track from psx demo disc but it's short viewtopic.php?t=5950#p64051
- 10 Jan 2021, 03:36
- Forum: Artwork
- Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
- Replies: 10
- Views: 13826
Re: HQ WZ2100 soundtrack was uploaded to YT by composer
Sounds really awesome. This tracks just have to be in game.
- 07 Dec 2020, 21:07
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6344553
Re: Models by MaNGusT (AR)
Edit: Ohh, I really did not get point of that post. I welcome such flow of thoughts :D I think, the result I did want to get is something you have described above. 25%(or even less) of mixed textures should be overlapped with 50% transparancy. :) As you can see, I failed. Mixed parts are darkened.
- 03 Oct 2020, 15:09
- Forum: Coding
- Topic: Vulkan support
- Replies: 63
- Views: 101502
- 18 Sep 2020, 13:11
- Forum: Ideas and suggestions
- Topic: vsync
- Replies: 4
- Views: 8763
Re: vsync
I thought that this PR is already finished. Hmm..