Neither can IPer wrote:I cannot reproduce this.Berserk Cyborg wrote:Crash when a reticule menu is open when winning or losing in skirmish (I had research menu open).
Search found 102 matches
- 04 Dec 2017, 22:02
- Forum: Ideas and suggestions
- Topic: Playing with the reticule
- Replies: 21
- Views: 15385
Re: Playing with the reticule
- 04 Dec 2017, 01:37
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 676714
Re: Help needed testing 3.2.x Campaign games!
now I'm not sure if the rank insignia has never displayed when you are on the home map or if this is a bug resulting from the change but regardless it should probably display the rank insignia when you are on the home map as well. It was told to only show the rank in offworld missions for whatever ...
- 02 Dec 2017, 19:54
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 676714
Re: Help needed testing 3.2.x Campaign games!
hmmm there seems to be problem with reloading a game while you are in a game already. 1. if you save a game, then quit back to the OS, restart the game and then just load from the menu the game loads normally and you can save and play as normal. 2. if you try to load a game when you are in a game t...
- 01 Dec 2017, 21:50
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 399135
Re: Warzone 2100: Contingency (Beta now released)
So this isn't going to work because the design screen in 3.2.3 can only handle 128 weapon turrets (16 pages of 8 turrets). This mod would have 160 weapon turrets. Is it possible to fix this for master? The last weapon to make it onto the design screen is railgun01 which means all weapons that alpha...
- 01 Dec 2017, 05:31
- Forum: Scripting
- Topic: Tutorial and fastplay conversion
- Replies: 19
- Views: 12198
Re: Tutorial and fastplay conversion
check my investigation results in that thread, logs are there in a 7z file but for convenience I have slapped them here too.Berserk Cyborg wrote:Causes a crash when loading saves. See viewtopic.php?f=1&p=139167#p139166.Per wrote:Parts of it pushed.
- 01 Dec 2017, 05:15
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 676714
Re: Help needed testing 3.2.x Campaign games!
hmmm there seems to be problem with reloading a game while you are in a game already. edit 2: yup there is an issue here. edit 3: logs attached below hope it helps edit 4: investigation results: 1. if you save a game, then quit back to the OS, restart the game and then just load from the menu the ga...
- 28 Nov 2017, 09:52
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 399135
Re: Warzone 2100: Contingency (Beta now released)
Got an ETA MIH-XTC?
- 26 Nov 2017, 03:05
- Forum: Development
- Topic: remastering for PlayStation4
- Replies: 5
- Views: 4929
Re: remastering for PlayStation4
No, the game and its content is all free.Vincent wrote:If there's such remaster it's in the hand of Square Enix.
at least I am 90 percent sure this is the case.
- 25 Nov 2017, 07:54
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 399135
Re: Warzone 2100: Contingency (Beta now released)
oh no! William has infected Berg!Berg wrote:(Smiley Face) (Butt Crack)
EVERYONE RUN.
- 23 Nov 2017, 07:14
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 192451
Re: Enhanced Balance Mod for 3.x
Holy sh*t, I disappear for a few hours and BAM suddenly the twin cannon exists.
Thanks xShadow421x and MIH-XTC
Thanks xShadow421x and MIH-XTC
- 22 Nov 2017, 18:17
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 192451
Re: Enhanced Balance Mod for 3.x
I know nothing of modelling, nor do I have a pie available so.
nevermind I guess.
nevermind I guess.
- 22 Nov 2017, 12:10
- Forum: Balance
- Topic: BOMB - Balance Overhaul Management Beta
- Replies: 35
- Views: 20288
Re: BOMB - Balance Overhaul Management Beta
Let me focus the attention to flamers for a little bit. There are a couple things that come to mind when I consider what a flamer should be, or could be. We could double the firing rate, and halve the damage.or increase the aoe radius.. We could even abandon the current flamer and make it into a fl...
- 22 Nov 2017, 01:19
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 192451
Re: Enhanced Balance Mod for 3.x
MIH-XTC
Can you consider adding the double heavy cannon to the mod?
Can you consider adding the double heavy cannon to the mod?
- 20 Nov 2017, 15:48
- Forum: Balance
- Topic: BOMB - Balance Overhaul Management Beta
- Replies: 35
- Views: 20288
Re: BOMB - Balance Overhaul Management Beta
fair enough, but you are self voting yourself the overlord of campaign balance and certain people in charge have not even said yay or nay to it. That's very true. I kind of need everyone behind me on this, and I know that people have been working at this issue for a very long time. That's why I'm g...
- 20 Nov 2017, 15:38
- Forum: Balance
- Topic: BOMB - Balance Overhaul Management Beta
- Replies: 35
- Views: 20288
Re: BOMB - Balance Overhaul Management Beta
fair enough, but you are self voting yourself the overlord of campaign balance and certain people in charge have not even said yay or nay to it.