Search found 102 matches

by Lord_Kane
04 Dec 2017, 22:02
Forum: Ideas and suggestions
Topic: Playing with the reticule
Replies: 21
Views: 15385

Re: Playing with the reticule

Per wrote:
Berserk Cyborg wrote:Crash when a reticule menu is open when winning or losing in skirmish (I had research menu open).
I cannot reproduce this.
Neither can I
by Lord_Kane
04 Dec 2017, 01:37
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 676714

Re: Help needed testing 3.2.x Campaign games!

now I'm not sure if the rank insignia has never displayed when you are on the home map or if this is a bug resulting from the change but regardless it should probably display the rank insignia when you are on the home map as well. It was told to only show the rank in offworld missions for whatever ...
by Lord_Kane
02 Dec 2017, 19:54
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 676714

Re: Help needed testing 3.2.x Campaign games!

hmmm there seems to be problem with reloading a game while you are in a game already. 1. if you save a game, then quit back to the OS, restart the game and then just load from the menu the game loads normally and you can save and play as normal. 2. if you try to load a game when you are in a game t...
by Lord_Kane
01 Dec 2017, 21:50
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 399135

Re: Warzone 2100: Contingency (Beta now released)

So this isn't going to work because the design screen in 3.2.3 can only handle 128 weapon turrets (16 pages of 8 turrets). This mod would have 160 weapon turrets. Is it possible to fix this for master? The last weapon to make it onto the design screen is railgun01 which means all weapons that alpha...
by Lord_Kane
01 Dec 2017, 05:31
Forum: Scripting
Topic: Tutorial and fastplay conversion
Replies: 19
Views: 12198

Re: Tutorial and fastplay conversion

Berserk Cyborg wrote:
Per wrote:Parts of it pushed.
Causes a crash when loading saves. See viewtopic.php?f=1&p=139167#p139166.
check my investigation results in that thread, logs are there in a 7z file but for convenience I have slapped them here too.
by Lord_Kane
01 Dec 2017, 05:15
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 676714

Re: Help needed testing 3.2.x Campaign games!

hmmm there seems to be problem with reloading a game while you are in a game already. edit 2: yup there is an issue here. edit 3: logs attached below hope it helps edit 4: investigation results: 1. if you save a game, then quit back to the OS, restart the game and then just load from the menu the ga...
by Lord_Kane
26 Nov 2017, 03:05
Forum: Development
Topic: remastering for PlayStation4
Replies: 5
Views: 4929

Re: remastering for PlayStation4

Vincent wrote:If there's such remaster it's in the hand of Square Enix.
No, the game and its content is all free.

at least I am 90 percent sure this is the case.
by Lord_Kane
25 Nov 2017, 07:54
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 399135

Re: Warzone 2100: Contingency (Beta now released)

Berg wrote:(Smiley Face) (Butt Crack)
oh no! William has infected Berg!

EVERYONE RUN.
by Lord_Kane
23 Nov 2017, 07:14
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 225
Views: 192451

Re: Enhanced Balance Mod for 3.x

Holy sh*t, I disappear for a few hours and BAM suddenly the twin cannon exists. :D
Thanks xShadow421x and MIH-XTC
by Lord_Kane
22 Nov 2017, 18:17
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 225
Views: 192451

Re: Enhanced Balance Mod for 3.x

I know nothing of modelling, nor do I have a pie available so.
nevermind I guess.
by Lord_Kane
22 Nov 2017, 12:10
Forum: Balance
Topic: BOMB - Balance Overhaul Management Beta
Replies: 35
Views: 20288

Re: BOMB - Balance Overhaul Management Beta

Let me focus the attention to flamers for a little bit. There are a couple things that come to mind when I consider what a flamer should be, or could be. We could double the firing rate, and halve the damage.or increase the aoe radius.. We could even abandon the current flamer and make it into a fl...
by Lord_Kane
22 Nov 2017, 01:19
Forum: Addon discussions
Topic: Enhanced Balance Mod for 3.x
Replies: 225
Views: 192451

Re: Enhanced Balance Mod for 3.x

MIH-XTC

Can you consider adding the double heavy cannon to the mod?
by Lord_Kane
20 Nov 2017, 15:48
Forum: Balance
Topic: BOMB - Balance Overhaul Management Beta
Replies: 35
Views: 20288

Re: BOMB - Balance Overhaul Management Beta

fair enough, but you are self voting yourself the overlord of campaign balance and certain people in charge have not even said yay or nay to it. That's very true. I kind of need everyone behind me on this, and I know that people have been working at this issue for a very long time. That's why I'm g...
by Lord_Kane
20 Nov 2017, 15:38
Forum: Balance
Topic: BOMB - Balance Overhaul Management Beta
Replies: 35
Views: 20288

Re: BOMB - Balance Overhaul Management Beta

fair enough, but you are self voting yourself the overlord of campaign balance and certain people in charge have not even said yay or nay to it.