Search found 679 matches

by Giel
01 Oct 2008, 22:21
Forum: News and announcements
Topic: Version 2.1 beta 5 released
Replies: 13
Views: 9456

Re: Version 2.1 beta 5 released

I don't know the Advantage of Using the Extension at Videos, but Warzone is the first Game ever, where i can't see them. The advantage is quite simple actually: there's a *lot* less code that needs to be written. This has two advantages, firstly there's less code for bugs to hide in, and secondly t...
by Giel
20 Sep 2008, 01:37
Forum: Development
Topic: *Real* nightly builds! [NO LONGER AVAILABLE]
Replies: 80
Views: 38162

Re: *Real* nightly builds!

I got a virus warning while installing 5215. not sure if it's a false positive, but thought I better throw it out there. Just encountered this while surfing; we use NSIS to create the installers, apparently it's known for quite some AntiVirus software to trip over NSIS and cause false positives. Se...
by Giel
20 Sep 2008, 01:28
Forum: Development
Topic: Done?
Replies: 18
Views: 8034

Re: Done?

Honestly, I don't think any of us can match the quality of the original FMVs. Our budget is significantly less that Pumpkin Studios'. The fact that you measure with "budgets" makes me think that you don't understand that for open source projects money has very little value (yes the inflat...
by Giel
16 Sep 2008, 21:51
Forum: 2.1.x
Topic: Beta 4 AI Poor
Replies: 41
Views: 20645

Re: Beta 4 AI Poor

Wow, such rude people... (thinks of my advisers and shudders) Please people nothing you can say will get me to spill anything. Rude? You want to know what I think is rude? People wasting other people's time just because they like to brag... The one thing almost all open source projects (and we're o...
by Giel
13 Sep 2008, 23:37
Forum: 2.1.x
Topic: Beta 4 AI Poor
Replies: 41
Views: 20645

Re: Beta 4 AI Poor

I tackled the path finding and also improved the AI, it also doesn't cheat in my patch. My changes take up too much memory however so i will not give you guys the patch. I fixed path finding and the AI's stupid strategies, it also wont build in small areas anymore preventing "road blocks"...
by Giel
27 Aug 2008, 01:38
Forum: Technical Help / Troubleshooting
Topic: configure: error: PhysicsFS header not found
Replies: 18
Views: 15952

Re: configure: error: PhysicsFS header not found

checking for physfs.h... no configure: error: PhysicsFS header not found. This indicates that you haven't got PhysicsFS headers installed. You'll need to install the libphysfs-dev package. Make sure it isn't a 1.1 version of it though. flex 2.5.34 Flex 2.5.34 is known to be broken. You'll either ne...
by Giel
21 Aug 2008, 11:19
Forum: 2.1.x
Topic: VC2005 and svn trunk
Replies: 6
Views: 5638

Re: VC2005 and svn trunk

You could also try to use the MinGW compiler, a dev package is provided for that one. And the compilation procedure can be found in the Windows compile guide for MinGW.

This is the compiler I use for windows development (and is supported the best).
by Giel
04 Aug 2008, 01:12
Forum: 2.1.x
Topic: First mission, last Scavenger building crash
Replies: 5
Views: 5737

Re: First mission, last Scavenger building crash

Sure I can: warzone2100.rpt.zip And yes, it's the first mission. Just when the last scavenger building is destroyed, it crashes. O_O Looking at that file it seems to be related to the contents of your config file (I think something in it might be too large). Could you attach it? (%appdata%\Warzone ...
by Giel
03 Aug 2008, 20:43
Forum: 2.1.x
Topic: First mission, last Scavenger building crash
Replies: 5
Views: 5737

Re: First mission, last Scavenger building crash

I just noticed the report file in the game folder. The strange thing is, my name's not "Giel xxx Xxxxxxxxx" :D Nope, that's my name, I'm called "Giel van Schijndel". Here's what I found: .... I just changed the name with the X's. Shouldn't it be saying /Powzone/ or something? I ...
by Giel
01 Aug 2008, 15:14
Forum: 2.1.x
Topic: make install bug in beta 4 resource_lexer.lex.c:1189
Replies: 16
Views: 11826

Re: make install bug in beta 4 resource_lexer.lex.c:1189

The patch I provided in this topic should fix it.

You can apply it with this command (use it in the same directory where you find the "configure" script), it'll automatically download the patch:

Code: Select all

curl http://forums.wz2100.net/download/file.php?id=2115 | patch -p0
by Giel
01 Aug 2008, 15:12
Forum: Technical Help / Troubleshooting
Topic: Can't compile beta 4
Replies: 8
Views: 5113

Re: Can't compile beta 4

Flex: 2.5.34-2.1 (last version) Bison: 1:2.3.dfsg-5 (The version 1.35-4.1 is also aviable but in another package, it must be unstable) Do I need to upgrade it? EDIT: I tried to install bison 1.35-4.1... nothing change... Did you try using the above patch? You can apply it with this command (use it ...
by Giel
31 Jul 2008, 11:40
Forum: Technical Help / Troubleshooting
Topic: Can't compile beta 4
Replies: 8
Views: 5113

Re: Can't compile beta 4

Buginator wrote:That is you main problem, you need to update bison & flex.
That's not necessary, Flex 2.5.33 will work fine if you apply this patch. Note, btw, that this patch is already included in the 2.1 source tree and will thus be included in a next release.
by Giel
27 Jul 2008, 00:37
Forum: Addon discussions
Topic: Another Power Generator
Replies: 32
Views: 16114

Re: Another Power Generator

Awesome!

I'm just hoping that you'll add some colour to the texture though ;)
by Giel
21 Jul 2008, 20:08
Forum: 2.1.x
Topic: 2.1 beta 4 problem !!!
Replies: 19
Views: 14528

Re: 2.1 beta 4 problem !!!

DevUrandom wrote:Windows packager has been informed of the fonts issue. I expect an -r1 revision of the installers shortly.
New installers are provided, you can just redownload the installer and it'll fix your problem.

Thanks for reporting this issue.
by Giel
21 Jul 2008, 16:05
Forum: Technical Help / Troubleshooting
Topic: svn build fails
Replies: 9
Views: 4347

Re: svn build fails

stdout dump: resource_lexer.lex.c:1737: warning: no previous declaration for ‘res_get_lineno’ Actually that's ^^ a dump of stderr :P . Anyway, which version of Flex do you use? ("flex --version" will tell you). As Flex 2.5.33+ is required and Flex 2.5.34 is known to cause exactly this kin...