Search found 313 matches

by Tzeentch
18 Mar 2024, 11:56
Forum: Artwork
Topic: WMIT logo
Replies: 9
Views: 16821

Re: WMIT logo

Agree one would be good.
Something akin to the Unit Designer in appearance or some icon a bit like that.
I picture tanks/droids.
by Tzeentch
18 Mar 2024, 11:36
Forum: Other Talk
Topic: Video Quality for Video Files For Warzone 2100
Replies: 36
Views: 20337

Re: Video Quality for Video Files For Warzone 2100

Looks like all links to that gna site which included the original rpl files is not accessible... Can they be uploaded i.e. to a WZ git repo like we have with sequences? This would enable easier use to update any part of the process. from start to finish: Take orig RPL files -> Use rpl2avi converter ...
by Tzeentch
18 Mar 2024, 00:12
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 969310

Re: Models by Jorzi (AR)

Great work, are all these included in the AR release I see over on SF?
by Tzeentch
18 Mar 2024, 00:04
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 401553

Re: Warzone 2100: Contingency (Beta now released)

Any plans around a new release for this?
by Tzeentch
17 Mar 2024, 23:30
Forum: Other Talk
Topic: Warzone C.G.I animation movies remake
Replies: 4
Views: 5281

Re: Warzone C.G.I animation movies remake

"I don't believe any of the original 3d models used for the original animations were ever made available, so you'd probably have to recreate a lot of - if not everything - from scratch" - This is true and in my follow ups I had trouble getting any responses on that. I bet they do exist som...
by Tzeentch
17 Mar 2024, 23:23
Forum: Development
Topic: Informing about unconnected oil derricks
Replies: 5
Views: 3786

Re: Informing about unconnected oil derricks

Note: This was done within the power bar.
by Tzeentch
17 Mar 2024, 23:17
Forum: Other Talk
Topic: my Original Warzone package
Replies: 9
Views: 12718

Re: my Original Warzone package

It could be good to post that up somewhere for each per mission guide walkthrough on a wiki... if you're up for sharing that is.
by Tzeentch
17 Mar 2024, 23:09
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 243
Views: 259524

Re: Art Revolution mod. Latest release: January, 2015

Ok... I am going to make a package for this.

MaNGusT is V 4.0.1 the latest for AR?
I see some fair amount of commits made since that was uploaded, can you bump the release to include all the latest commits please?
by Tzeentch
17 Mar 2024, 22:43
Forum: Mapping / Modding tools & discussions
Topic: 3DS 2 PIE converter
Replies: 48
Views: 98932

Re: 3DS 2 PIE converter

Aha, I did wonder what this tool was.
I plan to build it to include in distribution...

https://github.com/Warzone2100/warzone2 ... ls/3ds2pie

Can you add a readme in there?
Is this tool still of good use or has it been replaced by WMIT?
by Tzeentch
17 Mar 2024, 22:33
Forum: Campaign
Topic: LEVEL INSANE is Nonsense.
Replies: 4
Views: 284

Re: LEVEL INSANE is Nonsense.

Is possible to adjust in-game speed? If slower montetank it can only help make it easier.

I notice in the options when you select Insane it does warn you :)
by Tzeentch
17 Mar 2024, 22:29
Forum: Addon discussions
Topic: Blue Building Beam
Replies: 9
Views: 6538

Re: Blue Building Beam

This has given me a random idea, Building Beam matching to the player colour?
by Tzeentch
17 Mar 2024, 22:25
Forum: News and announcements
Topic: 4.3 - The "Easy" Update
Replies: 7
Views: 9625

Re: 4.3 - The "Easy" Update

I really do like the work done with "Ultimate Scavengers" !
by Tzeentch
17 Mar 2024, 22:24
Forum: Artwork
Topic: Cutscene upscaling
Replies: 53
Views: 67477

Re: Cutscene upscaling

It may be best that this is redone from scratch. The files we provided here will need encoding again and up-scaling content effectively does depends upon having good source input from the original source - which is my plan to provide. Order is: Obtain all orig files in the native RPL format ( I can/...
by Tzeentch
17 Mar 2024, 21:59
Forum: Artwork
Topic: SVG files?
Replies: 2
Views: 2880

Re: SVG files?

These will come in handy - once done.

I would imagine replacing all PNG files with SVG files may bring 1 step closer to not needing things like the Display Scale 100% to 150%