Agree one would be good.
Something akin to the Unit Designer in appearance or some icon a bit like that.
I picture tanks/droids.
Search found 313 matches
- 18 Mar 2024, 11:36
- Forum: Other Talk
- Topic: Video Quality for Video Files For Warzone 2100
- Replies: 36
- Views: 20337
Re: Video Quality for Video Files For Warzone 2100
Looks like all links to that gna site which included the original rpl files is not accessible... Can they be uploaded i.e. to a WZ git repo like we have with sequences? This would enable easier use to update any part of the process. from start to finish: Take orig RPL files -> Use rpl2avi converter ...
- 18 Mar 2024, 00:12
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 969310
Re: Models by Jorzi (AR)
Great work, are all these included in the AR release I see over on SF?
- 18 Mar 2024, 00:04
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 401553
Re: Warzone 2100: Contingency (Beta now released)
Any plans around a new release for this?
- 17 Mar 2024, 23:30
- Forum: Other Talk
- Topic: Warzone C.G.I animation movies remake
- Replies: 4
- Views: 5281
Re: Warzone C.G.I animation movies remake
"I don't believe any of the original 3d models used for the original animations were ever made available, so you'd probably have to recreate a lot of - if not everything - from scratch" - This is true and in my follow ups I had trouble getting any responses on that. I bet they do exist som...
- 17 Mar 2024, 23:23
- Forum: Development
- Topic: Informing about unconnected oil derricks
- Replies: 5
- Views: 3786
Re: Informing about unconnected oil derricks
Note: This was done within the power bar.
- 17 Mar 2024, 23:17
- Forum: Other Talk
- Topic: my Original Warzone package
- Replies: 9
- Views: 12718
Re: my Original Warzone package
It could be good to post that up somewhere for each per mission guide walkthrough on a wiki... if you're up for sharing that is.
- 17 Mar 2024, 23:09
- Forum: Addon discussions
- Topic: Art Revolution mod. Latest release: January, 2015
- Replies: 243
- Views: 259524
Re: Art Revolution mod. Latest release: January, 2015
Ok... I am going to make a package for this.
MaNGusT is V 4.0.1 the latest for AR?
I see some fair amount of commits made since that was uploaded, can you bump the release to include all the latest commits please?
MaNGusT is V 4.0.1 the latest for AR?
I see some fair amount of commits made since that was uploaded, can you bump the release to include all the latest commits please?
- 17 Mar 2024, 22:43
- Forum: Mapping / Modding tools & discussions
- Topic: 3DS 2 PIE converter
- Replies: 48
- Views: 98932
Re: 3DS 2 PIE converter
Aha, I did wonder what this tool was.
I plan to build it to include in distribution...
https://github.com/Warzone2100/warzone2 ... ls/3ds2pie
Can you add a readme in there?
Is this tool still of good use or has it been replaced by WMIT?
I plan to build it to include in distribution...
https://github.com/Warzone2100/warzone2 ... ls/3ds2pie
Can you add a readme in there?
Is this tool still of good use or has it been replaced by WMIT?
- 17 Mar 2024, 22:34
- Forum: Technical Help / Troubleshooting
- Topic: WTF sourceforge
- Replies: 2
- Views: 1072
- 17 Mar 2024, 22:33
- Forum: Campaign
- Topic: LEVEL INSANE is Nonsense.
- Replies: 4
- Views: 284
Re: LEVEL INSANE is Nonsense.
Is possible to adjust in-game speed? If slower montetank it can only help make it easier.
I notice in the options when you select Insane it does warn you
I notice in the options when you select Insane it does warn you
- 17 Mar 2024, 22:29
- Forum: Addon discussions
- Topic: Blue Building Beam
- Replies: 9
- Views: 6538
Re: Blue Building Beam
This has given me a random idea, Building Beam matching to the player colour?
- 17 Mar 2024, 22:25
- Forum: News and announcements
- Topic: 4.3 - The "Easy" Update
- Replies: 7
- Views: 9625
Re: 4.3 - The "Easy" Update
I really do like the work done with "Ultimate Scavengers" !
- 17 Mar 2024, 22:24
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 67477
Re: Cutscene upscaling
It may be best that this is redone from scratch. The files we provided here will need encoding again and up-scaling content effectively does depends upon having good source input from the original source - which is my plan to provide. Order is: Obtain all orig files in the native RPL format ( I can/...
- 17 Mar 2024, 21:59
- Forum: Artwork
- Topic: SVG files?
- Replies: 2
- Views: 2880
Re: SVG files?
These will come in handy - once done.
I would imagine replacing all PNG files with SVG files may bring 1 step closer to not needing things like the Display Scale 100% to 150%
I would imagine replacing all PNG files with SVG files may bring 1 step closer to not needing things like the Display Scale 100% to 150%