Search found 120 matches
- 20 Feb 2013, 01:27
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 85930
Re: tmp's maps
Mortars are a big problem on the map - you can go to the high ground near enemy base and build some mortars and basically win without engaging in too many battles. Example: Player 0 builds mortars on hill near player 3's base, etc. if u dont have to deal with an opponent in your section and nothing...
- 17 Feb 2013, 20:25
- Forum: Development
- Topic: New icons needed
- Replies: 67
- Views: 49734
Re: New icons needed
neat icons, look pretty clear to me...
- 31 Jan 2013, 01:25
- Forum: Addon discussions
- Topic: tmp's maps
- Replies: 154
- Views: 85930
Re: tmp's maps
6 player map with 3 separate section, 2x low one time high. could open up all sorts of mean tactics.... transfering cash to the low oil players, handing over trucks etc... after defeating your opponent there are only two options to help your team mates.... to be continued... have fun
- 30 Oct 2012, 21:59
- Forum: Other Talk
- Topic: nazism
- Replies: 14
- Views: 5741
Re: nazism
you are loosing yourself in your own rhetoric. what does terrorism got to do with the topic of this discussion, i was pointing out that its not acceptable to promote an ideology of killing people based on their race and everything else that one would connect to hitler. since you not only ignore my p...
- 30 Oct 2012, 14:34
- Forum: Other Talk
- Topic: nazism
- Replies: 14
- Views: 5741
Re: nazism
And yet we choose to remain haunted by a single war and series of attroceties that occured little less than a full century ago Worse - we choose to let it colour our present. i would hope so that we let the past colour our present! after all the human being is not some animal who repeats its mistak...
- 25 Oct 2012, 18:41
- Forum: Other Talk
- Topic: nazism
- Replies: 14
- Views: 5741
nazism
"Sieg heil!!! (* by Adolf Hitler)"
why is this behavior allowed again? normally the minority that needs to spread nazism/racism isnt the problem... its the people standing by with the hands in their pockets.
please turn the lobby filter back on again!
thanks, tmp
why is this behavior allowed again? normally the minority that needs to spread nazism/racism isnt the problem... its the people standing by with the hands in their pockets.
please turn the lobby filter back on again!
thanks, tmp
- 06 Oct 2012, 20:02
- Forum: Addon discussions
- Topic: My warzone maps (from duda)
- Replies: 121
- Views: 98662
Re: My warzone maps (from duda)
grand canyon is a very sweet map! congrats
- 08 Sep 2012, 15:24
- Forum: Balance
- Topic: Light body rebalance proposal
- Replies: 19
- Views: 11847
Re: Light body rebalance proposal
interesting... ill give it a try this evening and let u know....
- 25 Aug 2012, 20:18
- Forum: Ideas and suggestions
- Topic: auto assign numbers to units
- Replies: 11
- Views: 3872
auto assign numbers to units
i usually group specific units to numbers. ctrl+1, ctrl+2 etc. so what i do all the time after new unit gets produced is select a pod unit ctrl+z, ctrl+1, then the same for a mg unit to ctrl+2. it would be allot easier if a unit gets automatically assigned numbers in the design menu. so for the firs...
- 23 Aug 2012, 14:15
- Forum: Artwork
- Topic: Terrain Textures
- Replies: 547
- Views: 469960
Re: Terrain Textures
just wanted to point out this page which has allot of very nice textures. great for getting some dirt on your models and i saw plenty of textures for terrain types. all of them are free to use. commercially and private projects of course...
http://lostandtaken.com/
http://lostandtaken.com/
- 08 Aug 2012, 18:54
- Forum: Balance
- Topic: T2, T3 and adv.bases balance
- Replies: 20
- Views: 14405
Re: T2, T3 and adv.bases balance
the reason i never play with bases is not because of the base itself, more because i like to start researching from scrap...
- 05 Aug 2012, 15:54
- Forum: Balance
- Topic: T1 my friend
- Replies: 40
- Views: 24762
Re: T1 my friend
that could be clearer than my original post.... u just have to res flamers for borgs and tanks, but mg and canon/rox not going flamers... so that gives u powerful flamers early on.... i still would be interested in having cheap concrete defense structures early on, could force the flamer boys to res...
- 05 Aug 2012, 13:51
- Forum: Balance
- Topic: T1 my friend
- Replies: 40
- Views: 24762
Re: T1 my friend
yeah.. i stated my opinion in the first postIn fact, i'd rather talk about flamers
warzone is completely ruined without a hmg on the vtol transporter??Stop trying to ruin Warzone. Stop making excuses for failure.
- 04 Aug 2012, 21:48
- Forum: Balance
- Topic: T1 my friend
- Replies: 40
- Views: 24762
Re: T1 my friend
+1I don't see the reason for it having a HMG turret, or any other weapon for that matter.
- 25 Jul 2012, 17:48
- Forum: Balance
- Topic: T1 my friend
- Replies: 40
- Views: 24762
T1 my friend
yes i know... no one want a another flamer thread, but i am still having huge problems with them on t1. so i just won a game building those slim pod towers vs a flamer boy and i was wondering why we cant have slim concrete towers with single, twin and hmg mounted onto them. i am certainly not a defe...