seriously??stiv wrote:(if we didn't care about multi-platform, we could drop Windows and OSX, even though both our Mac users would be outraged)
Search found 3171 matches
- 25 Jan 2012, 23:54
- Forum: Development
- Topic: The proposal to use third-party engine to create games
- Replies: 14
- Views: 6028
Re: The proposal to use third-party engine to create games
- 25 Jan 2012, 23:52
- Forum: Scripting
- Topic: Some questions on JS API
- Replies: 6
- Views: 3592
Re: Some questions on JS API
so why cant the AI pick up oil drums. they are players , arent they?
- 25 Jan 2012, 23:50
- Forum: Other Talk
- Topic: Player "0" - Does it make sense?
- Replies: 31
- Views: 8794
Re: Player "0" - Does it make sense?
well, from what i have seen here over the last few days, should this topic not be in the lounge? lets face it, its one of those topics where no one can agree, except to disagree. right?
- 25 Jan 2012, 19:03
- Forum: Coding
- Topic: ECM Jammer support
- Replies: 11
- Views: 13501
Re: ECM Jammer support
exactly... small and able to hide. a white golf ball cant hide. thereby making its EOL predictable. ie: missles centered on it. cant miss it... stands out like a black horse in a field of snow. or if you prefer, a white horse in a tar pit.
- 25 Jan 2012, 18:57
- Forum: Coding
- Topic: ECM Jammer support
- Replies: 11
- Views: 13501
Re: ECM Jammer support
http://en.wikipedia.org/wiki/Electronic ... #Radar_ECM
so as not to be overlooking others...
http://www.ausairpower.net/APA-REB-Systems.html
so as not to be overlooking others...
http://www.ausairpower.net/APA-REB-Systems.html
- 25 Jan 2012, 18:53
- Forum: Coding
- Topic: ECM Jammer support
- Replies: 11
- Views: 13501
Re: ECM Jammer support
Are there any thoughts yet on the designs for ECM jammers? Maybe a golfball like design that military use? http://imgs.sfgate.com/blogs/images/sfgate/hawaii/2010/07/10/golfball312x384.jpg actually ECM are smaller more mobile. point defense/offense. ie: like on aircraft, they are a pod on a hard poi...
- 25 Jan 2012, 18:27
- Forum: Ideas and suggestions
- Topic: Idea: Territory mode (optional game feature)
- Replies: 48
- Views: 15022
Re: Idea: Territory mode (optional game feature)
Can you save an mp game and return to it? mp will always be much more pressurised than sk, if only because of the degree of human unpredictability. My point stands. Isn't this natter wonderfully off-topic? start coding, perhaps your efforts will pay off when people are able to save multiplayer game...
- 25 Jan 2012, 18:23
- Forum: Balance
- Topic: Command center
- Replies: 85
- Views: 49398
Re: Command center
So, I'd like to see both of these happen for CC with the exception that when the player is without their CC (or CC+CRC) there are no radar blips on the mini-map, new units can't be designed, and any units assigned to a commander become unassigned. if you have no command center ( it hasnt been built...
- 25 Jan 2012, 05:28
- Forum: Other Talk
- Topic: Player "0" - Does it make sense?
- Replies: 31
- Views: 8794
Re: Player "0" - Does it make sense?
Now that maps can support up to 10 players, I think starting at 0 has started to make sense from an end-user perspective - it means that you can still reference any player, even the 10th player, with a single digit. :hmm: base 10 ? Let's see... a 16 player map would be 0 - F :lol2: Time to use the ...
- 24 Jan 2012, 18:23
- Forum: Scripting
- Topic: Javascript API documentation
- Replies: 366
- Views: 178072
Re: Javascript API documentation
aubergine wrote:Damn, I need to go fix lots of spelling mistakes in my code - I'd been spelling it "derrik" for some reason *slaps forehead*
there is a derrik and it is also usable see: http://www.thinkbabynames.com/meaning/1/Derrik " people's ruler".
- 24 Jan 2012, 18:11
- Forum: Ideas and suggestions
- Topic: Idea: Territory mode (optional game feature)
- Replies: 48
- Views: 15022
Re: Idea: Territory mode (optional game feature)
Can you save an mp game and return to it? mp will always be much more pressurised than sk, if only because of the degree of human unpredictability. My point stands. Isn't this natter wonderfully off-topic? start coding, perhaps your efforts will pay off when people are able to save multiplayer game...
- 24 Jan 2012, 18:07
- Forum: Ideas and suggestions
- Topic: A bunch of ideas.
- Replies: 10
- Views: 3405
Re: A bunch of ideas.
1. Possible with mods (see "flame spitter" in NRS mod). 3. http://guide.wz2100.net/w/empcannon 4. How much exactly is it different from laser satellite command post? 1. alright I will check it out 3. thanks for the link 4. I've never had the chance to use the Laser satellite command post ...
- 24 Jan 2012, 18:04
- Forum: Scripting
- Topic: Javascript API documentation
- Replies: 366
- Views: 178072
Re: Javascript API documentation
aubergine wrote:
Also, global array "derrickPositions" - wouldn't this be better named "oilPositions"? (and isn't derrick spelt wrong?)
nope. see : http://en.wikipedia.org/wiki/Derrick
- 24 Jan 2012, 18:01
- Forum: Other Talk
- Topic: Player "0" - Does it make sense?
- Replies: 31
- Views: 8794
Re: Player "0" - Does it make sense?
after 10 plus years and this debate is still going.
- 24 Jan 2012, 03:43
- Forum: Technical Help / Troubleshooting
- Topic: why is it that vtol patrol no longer works properly.
- Replies: 9
- Views: 3731
Re: why is it that vtol patrol no longer works properly.
and here is the 2.3.9 version of the same thing. please note the text. thanks
you have asked for feedback and error reporting. well, here it is.
you have asked for feedback and error reporting. well, here it is.