Search found 232 matches
- 21 Oct 2009, 19:44
- Forum: Other Talk
- Topic: continued faction ideas discussion
- Replies: 11
- Views: 4403
continued faction ideas discussion
what with the warschool thread locked and all i felt it would be a good idea to open a new thread to discuss new ideas for the scavengers and other game factions in warzone. an idea i thought would be a bit of fun to mod in although i probably lack the talent to implement it im just about adequate a...
- 20 Oct 2009, 16:34
- Forum: News and announcements
- Topic: 2.2.4 is released!
- Replies: 63
- Views: 52922
Re: 2.2.4 is released!
no need france one works.
- 20 Oct 2009, 16:31
- Forum: News and announcements
- Topic: 2.2.4 is released!
- Replies: 63
- Views: 52922
Re: 2.2.4 is released!
uk kent university is a problem ill try a us one
- 20 Oct 2009, 16:30
- Forum: News and announcements
- Topic: 2.2.4 is released!
- Replies: 63
- Views: 52922
Re: 2.2.4 is released!
i did same problem
- 20 Oct 2009, 16:27
- Forum: News and announcements
- Topic: 2.2.4 is released!
- Replies: 63
- Views: 52922
Re: 2.2.4 is released!
i have a new problem! it doesnt download correctly for some unknown reason it finishes at 13 Mb of 48 and says its done and so i cant install why is this?
- 08 Oct 2009, 21:53
- Forum: Other Talk
- Topic: Mp cheaters are ruining the game.
- Replies: 48
- Views: 14421
Re: Mp cheaters are ruining the game.
of course that would be inordinately disconcerting. mabybe a code should be placed in that when values differ from norm makes all those with normal values units stronger in all aspects equally unaffecting play between them but making winning difficult for the cheater?
- 08 Oct 2009, 21:50
- Forum: Other Talk
- Topic: Mp cheaters are ruining the game.
- Replies: 48
- Views: 14421
Re: Mp cheaters are ruining the game.
unfortunately this is not a problem that can be defeated whilst the game is open. so we should just be vigilant and when cheaters occur then strike with everyone together on the cheater
- 08 Oct 2009, 20:26
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
not at all gratuitous but does she have an uncle named richard?
sorry couldnt resist xD although it seems that names are recycled anyway as all names have been used by the 6 billion people on the earth
sorry couldnt resist xD although it seems that names are recycled anyway as all names have been used by the 6 billion people on the earth
- 05 Oct 2009, 20:24
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
maybe you could throw us a novel scavenger mod sometime :) can't wait till BP's Scav mod is out and playable. glad i have some ideas but then there is as you have said before a difference between ideas and ability to implement them. notable example in literature the Artillery man in war of the world...
- 03 Oct 2009, 22:30
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
unless its too late i have an idea from "the dark knight" i.e. when the main thing is totalled a bike/trike is ejected from it just before its destroyed... making scavs more dangerous by far
- 28 Sep 2009, 18:09
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
because at present mods for 2.2.x are sorely lacking. hopefully the scav mod will be finished soon. and maybe some other mods will be out like a mod with the mechs in etc my own WIP is on hiatus for reasons of educational difficulties and computer time limitations not to mention the gap in my skills...
- 28 Sep 2009, 17:56
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
i have an idea. the old warschool, the pre-xeno warschool. maybe you could release a mod comprised of the graphics and gameplay of that mod for general usage as to do so hopefully wouldnt take too much out of the current warschool which is a Very different item to the current mod that's if you still...
- 27 Sep 2009, 14:14
- Forum: Other Talk
- Topic: Mp cheaters are ruining the game.
- Replies: 48
- Views: 14421
Re: Mp cheaters are ruining the game.
iz had that when i was attacked three mins in by tiget VTOLs
i had very little power and managed to survive the artillery etc by having a borg transport and construction units which i used to hide scattered outposts long enough to survive 20 mins
i had very little power and managed to survive the artillery etc by having a borg transport and construction units which i used to hide scattered outposts long enough to survive 20 mins
- 27 Sep 2009, 14:12
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
ah well its more i like the irony of british empire scavenging american (probably japanese invented/british invented like most weapons are these days) gotta love british technologies :P xD well lets hope they dont turn into the dystopian view of what life will be like by 2525 or else its really not ...
- 26 Sep 2009, 23:37
- Forum: Mapping / Modding tools & discussions
- Topic: "War School"-A Map/Mod W.I.P.-locked sticky
- Replies: 302
- Views: 165066
Re: "War School" - A Map / Mod W.I.P.
i always thought of new paradigm as being too inadvanced for a government agency they always seemed expeditionary as though they were from elsewhere... that is to say they have decent technologies but its as if they were more recent and experimental than anything.