Search found 110 matches
- 09 Mar 2017, 07:25
- Forum: Development
- Topic: Petition to reinstate Guard, Persue and Hold orders!
- Replies: 164
- Views: 81924
Re: Petition to reinstate Guard, Persue and Hold orders!
@BERG: Very well said, Berg. You're not a stick in the mud, I happen to agree with you 100%, and I'm sure I'm not the only one... New things are almost always good, but never at the expense of loosing old features. Removing some things just because they don't always works perfectly is not at all a ...
- 09 Mar 2017, 05:30
- Forum: Development
- Topic: Petition to reinstate Guard, Persue and Hold orders!
- Replies: 164
- Views: 81924
Re: Petition to reinstate Guard, Persue and Hold orders!
I was just asking about this specific issue in a different thread I started, see link: http://forums.wz2100.net/viewtopic.php?f=5&t=12737#p136013 and BERG pointed me to this thread... I miss this option also, in fact there's 2 different things that have been removed in all of the new MASTER and v3.2...
- 07 Mar 2017, 01:02
- Forum: Mapping / Modding tools & discussions
- Topic: Ultimate Scavs MOD no longer works in all v3.2 and Master...
- Replies: 11
- Views: 5102
Re: Ultimate Scavs MOD no longer works in all v3.2 and Maste
@NoQ: Thanks a lot, NoQ. I downloaded the " ultimatescavs-1-17-RC2.wz " MOD from your link, and it works just fine in the new MASTER as well as in v3.2.1 and 3.2.2. As a totally different matter, would you happen to know why they removed the following options from the new MASTER as well as all v3.2...
- 06 Mar 2017, 12:42
- Forum: Mapping / Modding tools & discussions
- Topic: Ultimate Scavs MOD no longer works in all v3.2 and Master...
- Replies: 11
- Views: 5102
Re: Ultimate Scavs MOD no longer works in all v3.2 and Maste
Prot, I sent you a PM re your invite, thanks. I mostly play skirmish games against AI opponents, and very rarely go on line to play multiplayer games, since nowadays that is pretty much like joining the RED ARMY... Most in-game chat is done in Russian, they have their teams and stuff, and lots of ti...
- 06 Mar 2017, 12:36
- Forum: Mapping / Modding tools & discussions
- Topic: Ultimate Scavs MOD no longer works in all v3.2 and Master...
- Replies: 11
- Views: 5102
Re: Ultimate Scavs MOD no longer works in all v3.2 and Maste
NoQ, can you please post a link here for me?NoQ wrote:See the mod's forum thread, there are already good news for you.
Thanks.
- 04 Mar 2017, 02:30
- Forum: Mapping / Modding tools & discussions
- Topic: Ultimate Scavs MOD no longer works in all v3.2 and Master...
- Replies: 11
- Views: 5102
Ultimate Scavs MOD no longer works in all v3.2 and Master...
Call me old fashioned, but I'm a firm believer in the old American saying, IF IT AIN'T BROKE, DON'T FIX IT!!! While I'm all for progress, and also like new and improved features, I believe there should be some rules and limitations on how to go about and bring those newly goodies on... Take for exam...
- 02 Mar 2017, 19:24
- Forum: Technical Help / Troubleshooting
- Topic: Help with enable/disable allies sharing research
- Replies: 2
- Views: 1765
Re: Help with enable/disable allies sharing research
@"MIH-XTC": Thanks for your input. I will try what you suggested. Also, I just realized that the MASTER version allows me to use pre-loaded templates. Although I had the MASTER downloaded and compiled, I did not use it before, except to test that it works, but after reading your post I did some mor...
- 02 Mar 2017, 13:33
- Forum: Addon discussions
- Topic: X mod
- Replies: 85
- Views: 68637
Re: X mod
It's a damn shame to just let this extraordinary eye candy of a MOD die... I'm amazed that nobody made any effort to port this over to the current game versions 3.1.x and 3.2.x From what I read here, it's a question of .PIE files, something to do with polygons... Come on guys, somebody must know how...
- 27 Feb 2017, 09:59
- Forum: Technical Help / Troubleshooting
- Topic: Help with enable/disable allies sharing research
- Replies: 2
- Views: 1765
Help with enable/disable allies sharing research
OK, here's my problem: I mostly play skirmish games (me against two or more AIs). Every once in a while I play a multi-player game against human opponents. As far as things I can do and features I love, the 3.1 versions are my favorites for many reasons. The top reason being the ability to use prelo...
- 05 Feb 2017, 07:37
- Forum: Addon discussions
- Topic: Siege Map
- Replies: 5
- Views: 3941
Re: Siege Map
Central command has finally pinpointed the coordinates of the enemy stronghold. You and two other skilled officers have been commissioned to build a foothold in this unfamiliar territory. Once you have secured your selected base of operations, proceed to lay siege to the enemy stronghold. @anyone f...
- 05 Feb 2017, 07:33
- Forum: Mapping / Modding tools & discussions
- Topic: Map making, help needed badly...
- Replies: 19
- Views: 9775
Re: Map making, help needed badly...
ONE absolute truth There are some parts in your "absolute truth" that are well-known to be self-contradictory. For example, GPL in all forms explicitly protects your freedom to sell copies of software . Because if you restrict that, it'd be a restriction, and you said "no restrictions of any kind o...
- 21 Jan 2017, 02:27
- Forum: Mapping / Modding tools & discussions
- Topic: Map making, help needed badly...
- Replies: 19
- Views: 9775
Re: Map making, help needed badly...
If the the first GNU / GPL would have been written like GPL v3 is, Mr. Jobs wouldn't be able to slightly modify the Unix / Linux kernel, call it Mac OSX or iOS and pretend it's proprietary software... Note that (1) no components of their kernel were never GPL of any kind, and (2) their kernel is cu...
- 17 Jan 2017, 05:07
- Forum: Addon discussions
- Topic: [SOLVED] I created a map, how do I upload it to the Addons?
- Replies: 10
- Views: 3999
Re: [SOLVED] I created a map, how do I upload it to the Addo
Title pretty much says it all... I made my first map, and I think a lot of people might like it. How do I upload it so you guys can try it??? Step 1: Make a new topic here. For example call it "Doruletz maps" Step 2: Describe your map if possible Step 3: upload your map (click on upload attachment)...
- 16 Jan 2017, 00:40
- Forum: Addon discussions
- Topic: [SOLVED] I created a map, how do I upload it to the Addons?
- Replies: 10
- Views: 3999
Re: I created a map, how do I upload it to the Addons sectio
Put in a request for it to be updated via staff PM or a ticket. And just how do I do that?? I uploaded the map, but it's not yet showing in search, by both name or author. I guess it takes a while??? http://addons.wz2100.net/300 EDIT: Got it, it's up and available for download. I would very much ap...
- 15 Jan 2017, 23:05
- Forum: Addon discussions
- Topic: [SOLVED] I created a map, how do I upload it to the Addons?
- Replies: 10
- Views: 3999
Re: I created a map, how do I upload it to the Addons sectio
To log into the addons pages use your forum user name and your password then and only then will the butt5ons or links to add to the system work. You cant add to the addon system unless you are logged in. OK Now????? Got it, thanks. I logged on before, but for some reason I didn't see the tiny link,...