Investigating this.
Seems only user accounts have the issue, not moderator / admin accounts.
Search found 1510 matches
- 10 Mar 2019, 05:17
- Forum: Website feedback
- Topic: 502 Bad Gateway
- Replies: 9
- Views: 10460
- 10 Mar 2019, 04:40
- Forum: News and announcements
- Topic: Release 3.3.0 beta 1
- Replies: 86
- Views: 260102
- 10 Mar 2019, 04:03
- Forum: Development
- Topic: Need help developing 3.3.0 campaign
- Replies: 80
- Views: 53504
Re: Need help developing 3.3.0 campaign
I finally pushed ticket 4850 , which turns the campaign weapons Angel Missile and Archangel Missile into guided weapons which behave like their equivalent weapons in skirmish and multiplayer games. Hopefully, the change can be taken into account by the new campaign balance. If not, I will obviously...
- 11 Feb 2019, 04:51
- Forum: News and announcements
- Topic: Release 3.3.0 beta 1
- Replies: 86
- Views: 260102
Re: Release 3.3.0 beta 1
Note, for Campaign specific input, use this thread: http://forums.wz2100.net/viewtopic.php?f=6&t=12714 For multiplayer issues, use this thread: http://forums.wz2100.net/viewtopic.php?f=1&t=15118 Any other issues, use this thread. :) Remember, if you don't speak up now, after a release is too...
- 11 Feb 2019, 04:48
- Forum: News and announcements
- Topic: 3.3.0 (Beta) Multiplayer issues
- Replies: 25
- Views: 53754
3.3.0 (Beta) Multiplayer issues
We really need people to be using the 3.3.0 (beta) versions of the game for multiplayer.
Please report any issues you may run into!
We would like to fix things ASAP, so, if something is wrong, SPEAK UP!
Thanks!
Please report any issues you may run into!
We would like to fix things ASAP, so, if something is wrong, SPEAK UP!
Thanks!
- 11 Feb 2019, 04:44
- Forum: News and announcements
- Topic: 3.3.0 (beta) Campaign issues
- Replies: 24
- Views: 47330
3.3.0 (beta) Campaign issues
If you are trying Warzone 2100 3.3.0 for the first time, please run through Campaign, and try to break it. I don't mean break it by using debug commands, that is cheating. We want to have a rock solid release, and we need people to test every aspect of Campaigns, saving / loading on missions, away m...
- 11 Feb 2019, 04:39
- Forum: Development
- Topic: Help needed testing 3.2.x Campaign games!
- Replies: 1535
- Views: 725916
Re: Help needed testing 3.2.x Campaign games!
Please see the new thread for the release builds. viewtopic.php?f=1&t=15117
- 11 Feb 2019, 04:36
- Forum: Development
- Topic: MP Testing for the next release (3.3.0) needed!
- Replies: 36
- Views: 60544
- 11 Feb 2019, 02:35
- Forum: News and announcements
- Topic: Release 3.3.0 beta 1
- Replies: 86
- Views: 260102
- 11 Feb 2019, 02:24
- Forum: Addon discussions
- Topic: Hello after some time + some maps :D
- Replies: 5
- Views: 3626
Re: Hello after some time + some maps :D
*quick edit* could anyone drop me a viable version of FlaME or sharpFlaME, i got both but missing executable file and i'm too dumb to compile one myself, i'm working with windows 10 right now, thanks in advance. Have fun and cheers people, you are great. http://buildbot.wz2100.net/files/FlaME/ Thin...
- 10 Feb 2019, 05:19
- Forum: Ideas and suggestions
- Topic: Old features, new features, remarks and advices
- Replies: 11
- Views: 9669
Re: Old features, new features, remarks and advices
For what it is worth, (not speaking for the team, just my personal beliefs) I do think that all versions of Warzone 2100 should maintain the same game play & design as it always had, and we should be sticking as close to the original as possible while still enhancing things as we go along. Impro...
- 10 Feb 2019, 05:04
- Forum: Development
- Topic: Latest development builds: portable & installer versions broken
- Replies: 7
- Views: 5783
Re: Latest development builds: portable & installer versions broken
Oh, just realized we didn't do shortcuts for the portable builds, it was just the main executable, and then people could copy everything where they installed it, and that worked everywhere. Seems the directory structure has changed (for some reason I suppose) which is why the batch file is used. Not...
- 10 Feb 2019, 04:58
- Forum: Ideas and suggestions
- Topic: How to improve the progress of Warzone2100. License change
- Replies: 14
- Views: 12781
Re: How to improve the progress of Warzone2100. License chan
However, if you meant that the game logic itself could be implemented in LUA, and is only 2000 lines, then, you should be able to do that in a few days to a week. I am sure once you have shown the viability of such a project, by having implemented what you have said, and people can have something t...
- 21 Jan 2019, 04:45
- Forum: News and announcements
- Topic: Forum updated...
- Replies: 6
- Views: 15322
Re: Forum updated...
Thanks to Berg, we got the profile stuff back on the left side.
We know about the "online" being on the wrong side, but, I can live with that hiccup.
We know about the "online" being on the wrong side, but, I can live with that hiccup.
- 21 Jan 2019, 04:42
- Forum: Ideas and suggestions
- Topic: Debug Menu
- Replies: 2
- Views: 4386
Re: Debug Menu
I believe it went to this design since the game's GUI is lacking many things (It wasn't made for user input), and it is using Qt now for window support that has all the typical GUI objects that people need.