Search found 184 matches

by WarTux
02 Aug 2010, 04:13
Forum: Other Talk
Topic: Always with the violence
Replies: 30
Views: 6115

Re: Always with the violence

Interesting thoughts- here are my obligatory counterattacks. ;) Say, when you first reach alpha zone, there are scavengers scattered about as usual, but what if at least, not all of them where hostile? Wouldnt the trigger happiness of the Project really lower the population of Arazona? (What remains...
by WarTux
02 Aug 2010, 04:02
Forum: News and announcements
Topic: 2.3.3 has been released!
Replies: 49
Views: 21211

Re: 2.3.3 has been released!

Wow, that was fast! Downloading and compiling right now. :)
by WarTux
01 Aug 2010, 21:11
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2383

Re: WarTux maps

although I have strange idea that you rushed to finish it as soon as possible.. :) Indeed- I am pressuring myself a lot more now! :lol2: But rest assured, this next map (entitled "Mayhem," designed for 2v2v2v2) won't be done in one day like the others. Heck, that is impossible, this map is too comp...
by WarTux
30 Jul 2010, 22:22
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2383

Re: Maps by WarTux

To prevent an endless flow of threads about my maps, :P I've converted the Oasis thread into a map gallery of sorts.
by WarTux
30 Jul 2010, 22:21
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2383

8c-DeathValley

8c-DeathValley Licensed under Creative Commons CC-BY-SA-3.0 A low/medium-oil 8-player map designed for 4 on 4 team play. Your focus should be capturing oil on the valley floor and defending key points such as the bridges crossing the river and the ramps that exit the valley. Six oil resources are a...
by WarTux
30 Jul 2010, 05:30
Forum: News and announcements
Topic: 2.3.3 will be released shortly!
Replies: 12
Views: 7654

Re: 2.3.3 will be released shortly!

Ouch, not a good time for the devs eh?

I'd provide some debugging info for the crashes, unfortunately when they happened to me when I didn't have a console open. :annoyed:

I did manage to give Zarel a crashdump over IRC though!
by WarTux
29 Jul 2010, 23:41
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2383

Maps by WarTux

4c-Oasis Licensed under Creative Commons CC-BY-SA-3.0 This is a 4-player map inspired by Dylan Hsu's "Hamilcar" map. Teams must fight for control of the sandbars and invade the enemy's shoreline. The scavengers must also be defeated- and their bases are no easy prey, mind you. Most of the battling ...
by WarTux
29 Jul 2010, 16:44
Forum: Campaign
Topic: The *NEW* Warzone walkthrough (Done with RED units)
Replies: 302
Views: 396857

Re: The *NEW* Warzone walkthrough (Done with RED units)

CheatCat wrote:In BETA 10 I was told to build AP defences. What is that? :?
AP stands for "anti-personnel," which means "anti-cyborg." So basically just AG hardpoints.
by WarTux
29 Jul 2010, 06:20
Forum: Other Talk
Topic: A couple of thoughts on high-power maps
Replies: 18
Views: 9636

Re: A couple of thoughts on high-power maps

Zarel wrote:Do you set up games in #warzone2100-games? That's where you would.
Yup, that's where the good guys set up their games. Over public lobby you'll find nothing but high-power and/or NTW maps. :stare:
by WarTux
29 Jul 2010, 01:22
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 266207

Re: WZ Screenshots!

transportdown.jpg
I guess that's what happened to the downed transport from Beta 2...

And yes that is the Hardcore Campaign Mod. :)
by WarTux
28 Jul 2010, 23:42
Forum: Other Talk
Topic: A couple of thoughts on high-power maps
Replies: 18
Views: 9636

Re: A couple of thoughts on high-power maps

Lancefighter wrote:can we uh... make people start out with a special dual-turret tank that involves an incredibly slow tank (say, 50 speed or so) that can build, and has a gun? :p
You mean like a "Truck/Medium cannon - Dragon - Half-tracks?" :P

Sorry but Dragon only allows 2 weapon turrets or 1 system turret. ;)
by WarTux
28 Jul 2010, 23:39
Forum: Addon discussions
Topic: maps by NoQ
Replies: 486
Views: 357505

Re: maps by hao

Zarel wrote:By "longer name" I mean "name so that no other map starts with the name of the map minus its last three characters".
Lemme guess, map loading bug? :stare:
by WarTux
27 Jul 2010, 17:20
Forum: Campaign
Topic: The *NEW* Warzone walkthrough (Done with RED units)
Replies: 302
Views: 396857

Re: The *NEW* Warzone walkthrough (Done with RED units)

I don't know if it is a bug, but the mission with the NASDA Central, Beta 7, you are supposed to loose if they destroy the radar thing? Well, I captured the thing and some of the enemy mortar bunkers bomb it down. Then I was told to return to LZ so I did it and then... Stage finished! WHAT?! XD Wha...
by WarTux
27 Jul 2010, 01:55
Forum: Addon discussions
Topic: 8c-BattleSkills
Replies: 9
Views: 2744

Re: 8c-BattleSkills

Zarel wrote:As long as you state that prominently in the game description, it's fine.
Okay, I'll submit it.
by WarTux
27 Jul 2010, 00:46
Forum: Addon discussions
Topic: Merowingg's Maps
Replies: 1004
Views: 479145

Re: Merowingg's Maps

Zarel wrote:Heya. You want reviewer status? Talk to me on IRC. You'll need to play a few games so I can see your skill level, but it shouldn't be a big deal.
Alright, guess I'll have to man up. I should play a few practice games before I challenge you. Which IRC channel are you on?