Search found 184 matches

by WarTux
12 Aug 2010, 22:04
Forum: Ideas and suggestions
Topic: Ideas for scavengers
Replies: 30
Views: 6730

Ideas for scavengers

A few thoughts on the scavs: Why not allow scav buildings, units, and AI for all unused player slots instead of just player 7? Think of the possibilities- rival scavenger camps and tribes, one scavenger tribe allied with one player and another scavenger tribe allied with another, etc. The current sc...
by WarTux
10 Aug 2010, 02:32
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Re: Low oil or high oil?

I need to stop making so many controversial statements. :stressed:
by WarTux
10 Aug 2010, 00:22
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Re: Low oil or high oil?

j0shdrunk0nwar wrote:Yeah, but also many gamers in lobby like to play high oil maps as well, almost as popular as low oil maps i think.
I meant the forum community when I said that. ;)

Does the lobby even matter anymore? What with the cheaters and what-not...
by WarTux
07 Aug 2010, 15:45
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Re: Low oil or high oil?

Well, it appears nobody else is voting anytime soon, so I guess this poll is finished. The majority of the WZ forum community prefers low oil, with a 3:1 win ratio.

I'll keep that in mind. :ninja:
by WarTux
07 Aug 2010, 15:42
Forum: Addon discussions
Topic: Merowingg's Maps
Replies: 1004
Views: 479383

Re: Merowingg's Maps

So indeed I think I will in nearest future make an Islands map again, but more beutiful in tiles set, and features :) Make it interesting! My Oasis map only got 3 stars from the addon reviewers! ;) As for AI behavior on a water-map, not pretty- they spam tanks, get them caught at the water's edge i...
by WarTux
07 Aug 2010, 15:39
Forum: Other Talk
Topic: Always with the violence
Replies: 30
Views: 6133

Re: Always with the violence

Black Project wrote:Why we make war? For what reasons?
Indeed an interesting question. My theory is that man is divided, disagreements occur, and violence is seen as the answer. :hmm:

But that may be getting too deep into politics.
by WarTux
04 Aug 2010, 04:26
Forum: Other Talk
Topic: Always with the violence
Replies: 30
Views: 6133

Re: Always with the violence

A new campaign with allies would be a wonderful idea, I agree. I can see it now... Project spreads to other continents, encounters allies and enemies, in the end you must team up with your allies to defeat the resurrected NEXUS. :...: I was planning a "Warzone 2120: Total Warfare" sequel based enti...
by WarTux
02 Aug 2010, 21:13
Forum: Ideas and suggestions
Topic: Why not create more turrets?
Replies: 4
Views: 1435

Re: Why not create more turrets?

Main issue is balance, how are you supposed to fit all this new stuff in? It could be done in a mod though. ;)

Shouldn't this be in "Ideas and Suggestions?"
by WarTux
02 Aug 2010, 21:11
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2384

Re: Maps by WarTux

Merowingg wrote:But I think you here rushed too.. what I can advice is to work a little bit longer to make perfect thing.. more perfect :)
Drat. :stressed: I took some more time this time. :P

If some areas of the map look bare, then well, that is the point- sometimes some spots need to be featureless. ;)
by WarTux
02 Aug 2010, 21:00
Forum: Addon discussions
Topic: Maps by WarTux
Replies: 7
Views: 2384

8c-TeamMayhem

8c-TeamMayhem [/size] Licensed under Creative Commons CC-BY-SA-3.0 A first for Warzone: a map dedicated to 2v2v2v2 games, which seem to be all the rage these days. Team up with the player immediately adjacent to you and fight for control over the center of the map, or sneak over to your neighbors' ...
by WarTux
02 Aug 2010, 20:05
Forum: Other Talk
Topic: MP Cheating
Replies: 13
Views: 2884

Re: MP Cheating

+1 for Zarel's statement above.

Truck rush cheat? AWESOME! It works in single-player skirmish and campaign with an unmodified copy of Warzone, right? :D
by WarTux
02 Aug 2010, 19:59
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Re: Low oil or high oil?

Zarel wrote:Poll added. Warning: Editing the first post of this topic will remove the poll.
Wait, are polls restricted to moderators/administrators or something? :augh:
by WarTux
02 Aug 2010, 19:14
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Re: Low oil or high oil?

KukY wrote:This needs a poll.
Well, if there's an option to create a poll on this board, I can't find it. :stressed:
by WarTux
02 Aug 2010, 18:31
Forum: Other Talk
Topic: Low oil or high oil?
Replies: 35
Views: 5103

Low oil or high oil?

I'm curious what maps the WZ community prefers: low oil or high oil? Post here with your preference, and skill level. :idea:

For the record, I prefer low oil, and I'd call myself an intermediate player.
by WarTux
02 Aug 2010, 04:20
Forum: Other Talk
Topic: Always with the violence
Replies: 30
Views: 6133

Re: Always with the violence

I agree with the gaining of the tech, and I dont want to sound like any kind of diplomat, but negotiations work :lol2: Not 15 years after a nuclear war. :lol2: Regarding 'Return to your designated zone or be destroyed' That could be the NEXUS programming talking, afterall, it DID corrupt the system...