Search found 619 matches

by alfred007
07 Aug 2017, 23:14
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

And here are the logs, because the maximum of three attachment were reached with my last message.

Generally I must say that you did and are doing a great job. I love the bigger competition in insane difficulty and the changings in the behaviour of the enemies.
by alfred007
07 Aug 2017, 23:11
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I finished testing alpha 9 and 10 with master 8dca9a6. Both stages runs normal and alpha 9 could be finished despite again error messages in the logs. Also the power storage maximum worked as it should. In alpha 10 the cyborgs did not attack buildings around them. As you can see at the pictures belo...
by alfred007
07 Aug 2017, 15:10
Forum: Technical Help / Troubleshooting
Topic: Alpha 2 stuck
Replies: 6
Views: 6569

Re: Alpha 2 stuck

For 3.2.3 you have to destroy the sensor truck of the new paradigm that you can see at the picture below. See this Ticket http://developer.wz2100.net/ticket/4460 wz2100-20170526_151022-CAM_1B.jpg It also happens when you reload a saved game from alpha 2. This bug is fixed in the new master, but if y...
by alfred007
07 Aug 2017, 14:57
Forum: Website feedback
Topic: saving game progress
Replies: 1
Views: 4824

Re: saving game progress

You have to hit the esc-key during the game. Then click on save game, choose a spot in the then opening window, enter a name for the saved game and hit enter. That's all. You can save at least 36 games. Also you can overwrite every old saved game.
by alfred007
06 Aug 2017, 19:57
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

Today I tested alpha 7 and 8. Both stages runs normal. In the logs of alpha 8 are again some error messages, but I could finish alpha 8 successfully. Bug #3754 did not happened, but one unit is hanging at the edge of the cliff, so I am not sure, if it could happen again. I think you should move the ...
by alfred007
05 Aug 2017, 20:47
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I finished stages alpha 3 to 6 with the latest master e4a28f7. Everything looks good. I agree to Bethrezen that the increase of reinforcement time would make the stages too difficult. I don't agree about the modifier of time. I looked at the timer at alpha 3 and 6 and it would be possible too win th...
by alfred007
03 Aug 2017, 22:00
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I tested alpha 1 and 2 so far. I used master 6a6eaf9 with insane difficulty. Runs normal. I also reloaded several saved game and the factory production moved on, also progess was not broken. Looks good. I go on the next days.
by alfred007
02 Jul 2017, 20:07
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I would like to help you testing, but to compile the source is beyond my computer/programming knowledge. :(
by alfred007
28 Jun 2017, 19:26
Forum: Campaign
Topic: Alpha 2 Objectives
Replies: 8
Views: 5632

Re: Alpha 2 Objectives

There is only one 3.2.3 Version. And if you reloaded an with 3.2.3 saved game during alpha 2 it didn't work even with master. You have to reload a game from the end of alpha 1. Your progress in alpha 2 is broken no matter what version you use.
by alfred007
18 Jun 2017, 21:00
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

Berserk Cyborg wrote:Depends on the power levels. The Collective have on average about 10000-20000 throughout Beta. I will experiment with either adding more power or just slowing down production.
I prefer that they get more power. Would make it more competetive. Also in alpha campaign.
by alfred007
18 Jun 2017, 15:36
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I have tested beta 10. Runs normal. Is there a limit for the amount of units the collective can produce? With about 45 minutes left on the timer the factories are no longer producing units, what they did at the beginning.
by alfred007
15 Jun 2017, 16:41
Forum: Development
Topic: Petition to reinstate Guard, Persue and Hold orders!
Replies: 164
Views: 118298

Re: Petition to reinstate Guard, Persue and Hold orders!

It seems, that some people took it personal that those buttons get removed. It's a very emotional discussion. What I can say for the way I play I would like to get the old hold order back. Not as a button, but as a working primary order. At the moment (3.2.3 and master f2d71ee) the hold order just w...
by alfred007
15 Jun 2017, 15:52
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

Ready with testing beta 9 with master f2d71ee. Looks good. No error messages. Is there any special stage I should test now? And till what stage I can go further?
by alfred007
12 Jun 2017, 22:19
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

Now I tested beta 7 and 8. When you start with a saved game from the stage before everything works fine. When you reload a saved game from the stage you want to play factories are no longer working and you get the following error message: [callFunction:209] 1 : <global>() at -1 In an another test I ...
by alfred007
04 Jun 2017, 23:33
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 677586

Re: Help needed testing 3.2.x Campaign games!

I tested cam_2b several times. Looks good. Factories are working and the collective is running counter attacks like they did in 3.1.5. What I particularly like are the collective trucks building new defense structures. Very fine. Only when I reloaded a saved game the factories are no longer working....