Search found 109 matches
- 26 Aug 2008, 02:36
- Forum: Technical Help / Troubleshooting
- Topic: No sound under Windows XP
- Replies: 18
- Views: 8738
Re: No sound under Windows XP
well i CAN tell you this DESPITE what Creative claims... XiFi extreme audio.. DESPITE having config files.. and the ability to turn it on and off in its control panel.. does NOT support EAX effects.. because EVERY game i got that has an EAX setting able to be turned on .. tells me when hardware mode...
- 24 Aug 2008, 21:02
- Forum: 2.1.x
- Topic: My current 2.1b4 problems.
- Replies: 4
- Views: 3395
My current 2.1b4 problems.
Other then the emerging and already noted no sound for the Xi-Fi Extreme Audio card.. im currently encountering an overly complicated problem with the name registration in game.. clicked "player 1" to delete it and put in my own name.. and experenced some in game choppiness. it then regist...
- 24 Aug 2008, 20:40
- Forum: Technical Help / Troubleshooting
- Topic: No sound under Windows XP
- Replies: 18
- Views: 8738
Re: No sound under Windows XP
im oddly enough having the EXACT same problems.. no sound what so ever.. same card as well.. creatives Xi-Fi extreme audio.. in both the beta 4 and stable versions.
was on a budget.. and got this one because even creative admited how flawed thier audigy line was. >.<
was on a budget.. and got this one because even creative admited how flawed thier audigy line was. >.<
- 28 Mar 2008, 05:15
- Forum: 2.1.x
- Topic: What do you find annoying about the BETA ?
- Replies: 60
- Views: 30425
Re: What do you find annoying about the BETA ?
my annoyances with the beta so far???? Autorepair.. once the savior tech research is now the black ball for your vehicles... anything over medium damage sits there even int eh middle of combat and tries to regenerate while everything keeps shooting it and it REFUSES to fire back.. even when target c...
- 07 Feb 2008, 20:05
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
was using firefox.. and it kept telling me that it didnt have anything asociated with SVN.. tried IE.. same responce.. didnt know i needed a specific SVN program to go to the site.. just figured there was a spot to the link for the direct installer for the program like has been posted on here before...
- 06 Feb 2008, 20:17
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
As i previously stated every time i click to that list of bugs and fixes i keep getting a 402 error not found.. so if i cant get acess to the list then i cant reference it. thanks for the f10 help and for the lackluster build im on.. i go to the SVN http repository and all it gives acess too is a lo...
- 24 Jan 2008, 22:28
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
seems when oil taken outside the base remains visibe.. so only so far the 4 INSIDE the base at spot 3 render invisible when built upon.. no idea if this applies to other players when they build within area 3 after the enemy there is taken out or not.
- 24 Jan 2008, 21:51
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
ok.. further details to add concerning the matter.. started another game to test it out... this time the derriks stayed visible.. so i went back.. started a 3rd time.. EXACTLY replicateng everything i did the first time.. from building placement.. build order.. starting position and team color.. a...
- 24 Jan 2008, 21:37
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
also a list of bug fixes for the trunks and things being worked on would be nice as all im getting fromt eh current change long links is a 404 not found error. and please someone remind me how to take screenshot without using photoshop? im hopign the game has a screashot save system built in.. just ...
- 24 Jan 2008, 21:02
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 115788
Re: Warzone 2100 wish list - all can contribute_part 2
aother idea i REALLY want to see implimented is "floating" hardpoints and structures... the ability to build on water... but in order to add pontoons or floatation to the structure it takes extra resources.. time to build.. and because of a less stable building area.. has less hit points...
- 24 Jan 2008, 02:42
- Forum: Development
- Topic: Modification To The Experience System -- Thoughts Wanted
- Replies: 15
- Views: 6020
Re: Modification To The Experience System -- Thoughts Wanted
""While it is true speed is not totally realistic I would like to see one of us in a tank race an experienced tank crew. I have no doubt they would wipe the floor with us."" ^^^^ this while placed from the right spot of the heart made me laugh yes.. said THAT way.. speed boost ...
- 24 Jan 2008, 01:18
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 115788
Re: Warzone 2100 wish list - all can contribute_part 2
being the changes mae scince 1.10... i dont know how much things have been changed on a sub structure level but if i recall at the time of 1.10.. the limits of the techtree within the games code lines had been reached.. and for people to add new items and weapons.. older items had to be removed to m...
- 24 Jan 2008, 00:37
- Forum: Development
- Topic: Nightly build of the development trunk
- Replies: 122
- Views: 47024
Re: Nightly build of the development trunk
The past 2 trunk versions have not worked on my computer.. both ending up wiht erors already stated here in teh forums.. my last working version being Trunk 2472... i was wondering when a new working version of the trunk will be released so i can help try to spot any bugs or flaws? ive noticed a fe...
- 27 Jul 2007, 20:13
- Forum: Development
- Topic: Long term skirmishes - player immersion
- Replies: 39
- Views: 15175
Re: Long term skirmishes - player immersion
line of fire is ALREADY a problem as bullets go through terain... which is actually collision detection.. and ive already admitted countless times that i cant program.. and seems every time i open my mouth i just piss someone off.. so ill just shut up from now on. forget i even ever mentioned the idea
- 27 Jul 2007, 20:04
- Forum: Other Talk
- Topic: hardware of systems used to run warzone 2100 GPL release...
- Replies: 33
- Views: 14739
Re: hardware of systems used to run warzone 2100 GPL release...
OEM AMD X2 5200 AM2 CPU CL SB X-FI XTREME AUDIO RETAIL XFX GEFORCE 7300GS 256MB XFX GEFORCE 7300GS 256MB 2X512MB CORSAIR DDR2 6400 XM2 EXTREME w/ HEAT SPREADERS 320GB SATA II 3GB 16MB 7200RPM HD BLACK X-NEMESIS ALUM,MID TOWER/ELITE GREEN COLD CATHLON LIGHT BLACK LITEON 16X+- DVDRW ALL WRITE BLACK SO...