Search found 63 matches
- 28 Apr 2020, 01:28
- Forum: Development
- Topic: New effect PR: Missile smoketrails!
- Replies: 16
- Views: 21997
Re: New effect PR: Missile smoketrails!
Thanks guys :) Yes, please read the PR, it's full of yummy info about what I want this to become. Lots of good feedback and design direction (both graphical and gamewise) have been given by AlexTheDacian. I believe we need some gradual fading in the first segment, sadly I don't know how to do this j...
- 25 Apr 2020, 15:02
- Forum: Development
- Topic: New effect PR: Missile smoketrails!
- Replies: 16
- Views: 21997
New effect PR: Missile smoketrails!
Hello! Here's a new effect that I've developed in cooperation with AlexTheDacian. https://user-images.githubusercontent.com/668160/80278187-88979880-86f4-11ea-925b-8d04e52ef554.gif If you have any feedback, drop them here or (if it's relevant to the development) in the PR: https://github.com/Warzone...
- 25 Apr 2020, 15:01
- Forum: Ideas and suggestions
- Topic: autosave
- Replies: 14
- Views: 10803
Re: autosave
Hey, talk about necroposting. 10 years! From what I can see (just searched the code for "autosave", it was implemented in 2.3 beta 8, but got pulled in 3.1 because the savegames were unloadable. The changelog names another release, 3.3.1, which should implement it. If you want to, you can ...
- 20 Apr 2020, 10:17
- Forum: 2.3.x
- Topic: 2.3.9 - Saves Won't load from Alpha 11
- Replies: 8
- Views: 54067
Re: 2.3.9 - Saves Won't load from Alpha 11
What? You revived it yourself and ... ?
- 19 Apr 2020, 15:29
- Forum: Development
- Topic: Web-based PIE viewer
- Replies: 9
- Views: 13728
Re: Web-based PIE viewer
So WMIT is not the silver bullet after all MaNGusT
We should really have .blend support, who knows, maybe I will succeed some day.
We should really have .blend support, who knows, maybe I will succeed some day.
- 19 Apr 2020, 11:28
- Forum: Other Talk
- Topic: Discord Server
- Replies: 7
- Views: 10102
Re: Discord Server
I meant to say that the reply in question lacked positive elements, only negative ones.
- 19 Apr 2020, 11:23
- Forum: Development
- Topic: Web-based PIE viewer
- Replies: 9
- Views: 13728
Re: Web-based PIE viewer
Thanks, this was a good contribution Jorzi. 👍 The thing that is missing for me is a good pipeline for exporting from Blender. I don't want the likes of the following event happening more often than it already is: http://forums.wz2100.net/viewtopic.php?t=3125 So yes, "we have wmit" but real...
- 19 Apr 2020, 08:10
- Forum: Development
- Topic: Web-based PIE viewer
- Replies: 9
- Views: 13728
Re: Web-based PIE viewer
MaNGusT: I don't really see WMIT as the ultimate solution because 1. it needs to be installed, 2. it doesn't handle .blender files. No encouragement to be found from you I guess? This is part of what I don't like with this community. "We have this, we have that". Challenging of status quo ...
- 18 Apr 2020, 18:43
- Forum: Development
- Topic: Web-based PIE viewer
- Replies: 9
- Views: 13728
Re: Web-based PIE viewer
UPDATE: Now, you can also drop blender files into the browser area.
- 18 Apr 2020, 11:31
- Forum: Development
- Topic: Web-based PIE viewer
- Replies: 9
- Views: 13728
Web-based PIE viewer
Hello, Yesterday I started a silly project for viewing PIE files in your browser: https://bjorn-ali-goransson.github.io/pie.html?wireframe Just open this HTML page and drop your PIE file in there. My vision for this tool would be the ability to drop either blender or PIE files, and then be able to d...
- 18 Apr 2020, 11:27
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 65618
Re: Cutscene upscaling
One should be able to download the cutscenes ingame, actually. And also these high-quality, upscaled ones. Good work!
You wouldn't want to have a go at upscaling the background images to 1080p would you?
https://github.com/Warzone2100/warzone2100/pull/753
You wouldn't want to have a go at upscaling the background images to 1080p would you?
https://github.com/Warzone2100/warzone2100/pull/753
- 18 Apr 2020, 11:23
- Forum: Other Talk
- Topic: Discord Server
- Replies: 7
- Views: 10102
Re: Discord Server
andrvaut, not very nice of you to not say hello, hi, or thanks for your effort, just a snarky "You are a little late".
This is not how you build a community!
This is not how you build a community!
- 11 Apr 2020, 08:29
- Forum: Development
- Topic: Two new features submitted as PRs, request for feedback!
- Replies: 1
- Views: 5347
Re: Two new features submitted as PRs, request for feedback!
Update: The rotational logic has been reworked to properly support the "wrapping of turns" eg. rotating between 350 degrees to 10 degrees. Updated URL for the Windows download: https://github.com/Warzone2100/warzone2100/actions/runs/75523472 Now, the oil derricks will also start at varying...
- 10 Apr 2020, 16:31
- Forum: Development
- Topic: Two new features submitted as PRs, request for feedback!
- Replies: 1
- Views: 5347
Two new features submitted as PRs, request for feedback!
Hello! I'm so excited I can't wait for PR feedback. Please try them out and say what you think! First feature: New mouse rotation logic This is really hard to explain but the mouse movement is now just so much smoother and more in line with what a modern game should feel like. I also have a number o...
- 03 Apr 2020, 20:25
- Forum: Development
- Topic: Idea for patch, feedback wanted: Fade when starting game
- Replies: 4
- Views: 3654
Re: Idea for patch, feedback wanted: Fade when starting game
On second thought, this branch compiles but doesn't run for me - in WSL (not very surprising!) - and I am currently stuck on the Windows regular build bco PhysFS . Feel free to assist me on that issue ... So I've decided to wait a bit with this suggestion, and try to improve upon the zooming logic (...