Search found 63 matches

by aliswe
28 Apr 2020, 01:28
Forum: Development
Topic: New effect PR: Missile smoketrails!
Replies: 16
Views: 21997

Re: New effect PR: Missile smoketrails!

Thanks guys :) Yes, please read the PR, it's full of yummy info about what I want this to become. Lots of good feedback and design direction (both graphical and gamewise) have been given by AlexTheDacian. I believe we need some gradual fading in the first segment, sadly I don't know how to do this j...
by aliswe
25 Apr 2020, 15:02
Forum: Development
Topic: New effect PR: Missile smoketrails!
Replies: 16
Views: 21997

New effect PR: Missile smoketrails!

Hello! Here's a new effect that I've developed in cooperation with AlexTheDacian. https://user-images.githubusercontent.com/668160/80278187-88979880-86f4-11ea-925b-8d04e52ef554.gif If you have any feedback, drop them here or (if it's relevant to the development) in the PR: https://github.com/Warzone...
by aliswe
25 Apr 2020, 15:01
Forum: Ideas and suggestions
Topic: autosave
Replies: 14
Views: 10803

Re: autosave

Hey, talk about necroposting. 10 years! From what I can see (just searched the code for "autosave", it was implemented in 2.3 beta 8, but got pulled in 3.1 because the savegames were unloadable. The changelog names another release, 3.3.1, which should implement it. If you want to, you can ...
by aliswe
20 Apr 2020, 10:17
Forum: 2.3.x
Topic: 2.3.9 - Saves Won't load from Alpha 11
Replies: 8
Views: 54067

Re: 2.3.9 - Saves Won't load from Alpha 11

What? You revived it yourself and ... ?
by aliswe
19 Apr 2020, 15:29
Forum: Development
Topic: Web-based PIE viewer
Replies: 9
Views: 13728

Re: Web-based PIE viewer

So WMIT is not the silver bullet after all MaNGusT :)

We should really have .blend support, who knows, maybe I will succeed some day.
by aliswe
19 Apr 2020, 11:28
Forum: Other Talk
Topic: Discord Server
Replies: 7
Views: 10102

Re: Discord Server

I meant to say that the reply in question lacked positive elements, only negative ones.
by aliswe
19 Apr 2020, 11:23
Forum: Development
Topic: Web-based PIE viewer
Replies: 9
Views: 13728

Re: Web-based PIE viewer

Thanks, this was a good contribution Jorzi. 👍 The thing that is missing for me is a good pipeline for exporting from Blender. I don't want the likes of the following event happening more often than it already is: http://forums.wz2100.net/viewtopic.php?t=3125 So yes, "we have wmit" but real...
by aliswe
19 Apr 2020, 08:10
Forum: Development
Topic: Web-based PIE viewer
Replies: 9
Views: 13728

Re: Web-based PIE viewer

MaNGusT: I don't really see WMIT as the ultimate solution because 1. it needs to be installed, 2. it doesn't handle .blender files. No encouragement to be found from you I guess? This is part of what I don't like with this community. "We have this, we have that". Challenging of status quo ...
by aliswe
18 Apr 2020, 18:43
Forum: Development
Topic: Web-based PIE viewer
Replies: 9
Views: 13728

Re: Web-based PIE viewer

UPDATE: Now, you can also drop blender files into the browser area.
by aliswe
18 Apr 2020, 11:31
Forum: Development
Topic: Web-based PIE viewer
Replies: 9
Views: 13728

Web-based PIE viewer

Hello, Yesterday I started a silly project for viewing PIE files in your browser: https://bjorn-ali-goransson.github.io/pie.html?wireframe Just open this HTML page and drop your PIE file in there. My vision for this tool would be the ability to drop either blender or PIE files, and then be able to d...
by aliswe
18 Apr 2020, 11:27
Forum: Artwork
Topic: Cutscene upscaling
Replies: 53
Views: 65618

Re: Cutscene upscaling

One should be able to download the cutscenes ingame, actually. And also these high-quality, upscaled ones. Good work!

You wouldn't want to have a go at upscaling the background images to 1080p would you?

https://github.com/Warzone2100/warzone2100/pull/753
by aliswe
18 Apr 2020, 11:23
Forum: Other Talk
Topic: Discord Server
Replies: 7
Views: 10102

Re: Discord Server

andrvaut, not very nice of you to not say hello, hi, or thanks for your effort, just a snarky "You are a little late".

This is not how you build a community!
by aliswe
11 Apr 2020, 08:29
Forum: Development
Topic: Two new features submitted as PRs, request for feedback!
Replies: 1
Views: 5347

Re: Two new features submitted as PRs, request for feedback!

Update: The rotational logic has been reworked to properly support the "wrapping of turns" eg. rotating between 350 degrees to 10 degrees. Updated URL for the Windows download: https://github.com/Warzone2100/warzone2100/actions/runs/75523472 Now, the oil derricks will also start at varying...
by aliswe
10 Apr 2020, 16:31
Forum: Development
Topic: Two new features submitted as PRs, request for feedback!
Replies: 1
Views: 5347

Two new features submitted as PRs, request for feedback!

Hello! I'm so excited I can't wait for PR feedback. Please try them out and say what you think! First feature: New mouse rotation logic This is really hard to explain but the mouse movement is now just so much smoother and more in line with what a modern game should feel like. I also have a number o...
by aliswe
03 Apr 2020, 20:25
Forum: Development
Topic: Idea for patch, feedback wanted: Fade when starting game
Replies: 4
Views: 3654

Re: Idea for patch, feedback wanted: Fade when starting game

On second thought, this branch compiles but doesn't run for me - in WSL (not very surprising!) - and I am currently stuck on the Windows regular build bco PhysFS . Feel free to assist me on that issue ... So I've decided to wait a bit with this suggestion, and try to improve upon the zooming logic (...