Search found 264 matches
- 20 Aug 2019, 19:02
- Forum: Addon discussions
- Topic: I have prepared all good maps for inclusion with the next release
- Replies: 10
- Views: 9416
Re: I have prepared all good maps for inclusion with the next release
[...] A random map generator/chooser could also just be a web tool embedded somewhere on this site or Internet. [...] FlaME contains a generator for random maps (in "Tools->Generator..."). Generating new ones in-game would not be worth the implementation effort due to the likelihood of po...
- 14 Aug 2019, 16:29
- Forum: Other Talk
- Topic: Need a help
- Replies: 3
- Views: 4399
Re: Need a help
Hi! Does physfs support .7z files on warzone 2100? PhysicsFS does not need to be compiled with 7z support for this game, which implies that this archive format is unsupported. However, ZIP support is required to compile it successfully. Instead of using zip we can use 7z for modding. [...] Why on e...
- 12 Aug 2019, 22:15
- Forum: Coding
- Topic: Moving Moving, Moved?
- Replies: 4
- Views: 13141
Re: Moving Moving, Moved?
We would appreciate more contributors. Once you have picked a new task, like updating our documentation, someone might join you but you need to make the first move. Alternatively, you could review some of our pull requests or fix outstanding issues . You can use a free Windows 10 VM provided by Micr...
- 30 Jul 2019, 10:52
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 196082
Re: Enhanced Balance Mod for 3.x
[...] One other thing that I would like to do is refactor all of the stat object names. I might be opening a can of worms though. Been there, done that. It causes too much chaos. In a practical sense, a script could used to scan a directory/folder/file and then automatically convert all the old nam...
- 28 Jul 2019, 19:57
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 196082
- 23 Jul 2019, 09:04
- Forum: Ideas and suggestions
- Topic: How to make artifacts useful and relevant in multiplayer
- Replies: 4
- Views: 3980
Re: How to make artifacts useful and relevant in multiplayer
Collecting artifacts to enable research items works for the campaign because of its duration: Multiple small enemy bases must be conquered one after the other, spread out over several missions that take at least a dozen hours to complete. Research is slowed down by showing artifacts only after finis...
- 23 Jul 2019, 08:16
- Forum: Addon discussions
- Topic: Enhanced Balance Mod for 3.x
- Replies: 225
- Views: 196082
Re: Enhanced Balance Mod for 3.x
[...] What I have right now has a lot of duplicate of base.wz that hasn't been modified. I need to figure out a good method of quickly diff'ing directories and getting the minimal difference. A good stack overflow of git sequences would be good. With Linux, you can easily compare directories using ...
- 12 Jul 2019, 22:43
- Forum: Addon discussions
- Topic: Warzone Expansion Pack
- Replies: 11
- Views: 9394
Re: Warzone Expansion Pack
What's it going to have? Just weapons bodies and propulsion? or more players? IKR if not more players due to enough problems with 10. Off the top of my head, I think it should include the AR mod, Ultimate Scavengers, Cobra AI, Bonecrusher AI, contingency, EB mod and any maps or bots people want to ...
- 12 Jul 2019, 21:10
- Forum: Addon discussions
- Topic: Adding another type of resource other than oil - water
- Replies: 4
- Views: 4272
Re: Adding another type of resource other than oil - water
I don't think that's a good idea.
One of the things that make Warzone 2100 special is that players do not
need to balance different resources and can focus on blowing stuff up.
One of the things that make Warzone 2100 special is that players do not
need to balance different resources and can focus on blowing stuff up.
- 11 Jul 2019, 15:27
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
...helpful post... So? Can I sidestep the issue somehow? Installing or upgrading the compiler or something? Probably, but I don't know how to do this properly with your distro. I'll try to install MX Linux myself and investigate the problem. Just install it and immediately try to install warzone. I...
- 11 Jul 2019, 12:33
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
Probably, but I don't know how to do this properly with your distro.
I'll try to install MX Linux myself and investigate the problem.
- 11 Jul 2019, 11:31
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler ac...
- 11 Jul 2019, 10:49
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler ac...
- 10 Jul 2019, 21:54
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
In your commandline output, I notice the following lines: checking whether the C compiler accepts the -Werror -Wno-expansion-to-defined -Wno-error=cpp flag... no checking whether the C compiler accepts the -Werror -Wno-stringop-truncation -Wno-error=cpp flag... no checking whether the C compiler acc...
- 10 Jul 2019, 20:06
- Forum: Technical Help / Troubleshooting
- Topic: I cannot configure, make or minstall none version of Warzone on Linux!
- Replies: 41
- Views: 21813
Re: I cannot configure, make or minstall none version of Warzone on Linux!
Sorry, but I do not know precisely what is wrong. A few sanity checks: Are you sure you have third-party modules installed? glm miniupnp sha utf8proc utfcpp Where did you download the tarball from? Can you build successfully after running make clean ? What exactly do you mean when you claim that the...