Search found 196 matches
- 15 Nov 2010, 06:12
- Forum: Addon discussions
- Topic: and one more = vallispass
- Replies: 1
- Views: 1735
Re: and one more = vallispass
:lecture: Lav_Coyote has set this map up well for skirmish play. I just spent the day playing sort of my own "challenge" on this map, which I thought was fun enough and challenging enough to share with others. By challenge here I do not mean the in-game challenges in Warzone v2.3, I just m...
- 13 Nov 2010, 16:01
- Forum: News and announcements
- Topic: 3.0-beta 2 is released!
- Replies: 32
- Views: 30196
Re: 3.0-beta 2 is released!
Okay back on topic people!
I've posted a couple of new issues I've encountered in 3.0. The first issue may also be in v2.3.x. Has anyone else seen either of these before?
I've posted a couple of new issues I've encountered in 3.0. The first issue may also be in v2.3.x. Has anyone else seen either of these before?
- 27 Oct 2010, 11:59
- Forum: News and announcements
- Topic: 3.0-beta 1 is released!
- Replies: 80
- Views: 56591
Re: 3.0-beta 1 is released!
Super Transports can only carry 3 Heavy Tanks?
- 22 Oct 2010, 09:20
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58630
Re: New testing build for 3.0 is now up!
Square wrote:enemy units change their color to green when they explode.
And the graphic is ~quite slow on my Intel GMA 950, but okay for playing little battles
I saw this as well, and thought I was was seeing things.
- 19 Oct 2010, 09:18
- Forum: Technical Help / Troubleshooting
- Topic: Change Map Names
- Replies: 6
- Views: 2465
Re: Change Map Names
Since no one else has thought to ask you, I will. Why are you changing a map name? Is it a map that: A) you created, b) one that is included in Warzone, or C) one that you downloaded during a multiplayer game? If your answer is A), then change the map name at your preference. But if you answer is B)...
- 19 Oct 2010, 09:09
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58630
Re: New testing build for 3.0 is now up!
I know Zarel will go all "out of balance" on me for suggesting this. But I would like to see Super Transports move the same speed as they do during campaign missions, or somewhat close to that (75%-85% of that speed perhaps). I do believe the Cyborg Transport should be the faster of the tw...
- 18 Oct 2010, 11:09
- Forum: Other Talk
- Topic: Builds orders and strategies (:
- Replies: 9
- Views: 11071
Re: Builds!
:lecture: If the idea of perfecting a build order sounds new/strange/useless for you, :lecture: NOTE to Newbies: :lecture: If the idea of perfecting a build order sounds new/strange/useless to you, then you might as well never play multiplayer Warzone, since you will always have your @$$ handed to ...
- 18 Oct 2010, 09:40
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58630
Re: New testing build for 3.0 is now up!
Tried out the new Super Transports. Man oh Man, they move like lead zeppelins! Mooooovinnnnnnnngggg Verrrrrrrrryyyyy Slooooooowwwwlyyyyyyyyy. I sent three of these "blimps" to land 30 Pulse LAser Cyborgs into an enemy base that had next to no AA defense. Their approach to the LZ was from t...
- 18 Oct 2010, 08:47
- Forum: News and announcements
- Topic: New testing build for pre-3.0-1 is now up!
- Replies: 86
- Views: 58630
- 14 Oct 2010, 09:05
- Forum: Other Talk
- Topic: We have a scoreboard ?
- Replies: 18
- Views: 8706
Re: We have a scoreboard ?
I could care less about what the scoreboard shows for each player. The only useful thing about showing a unit is that it lets you know which MP opponent has units left so you can wipe them out and finish the game already. Until the scoreboard can actually show accurate scores, it's fairly useless to...
- 10 Oct 2010, 05:53
- Forum: Ideas and suggestions
- Topic: Weapon balance favors machineguns (AP type)
- Replies: 33
- Views: 12211
Re: Weapon balance favors machineguns (AP type)
I was just playing Campaign last night and The AI's 10 MG Cyborgs (not Assault Gunners) beat the hell out of my 5 Heavy Cannon Mantis Tracks tanks. That is so unrealistic and out-of-whack it is ridiculous.
- 22 Sep 2010, 20:34
- Forum: Addon discussions
- Topic: Maps made by BrickTop
- Replies: 93
- Views: 52314
Re: Maps made by BrickTop
Hey I recognize that top screen grab of NTA! (I'm the guy in Black.)
- 20 Sep 2010, 10:56
- Forum: Website feedback
- Topic: Guess what.... I'M NOT A NOO6!!!!
- Replies: 7
- Views: 9501
Re: Guess what.... I'M NOT A NOO6!!!!
Hao, I dropped by and invited you to join a different game. But I never called you a noob, and I never meant to imply such a thing. I know better, since I've played with and against you. I even addressed you by your forum screen name, not your game handle. I never once knocked your gaming preference...
- 12 Sep 2010, 05:35
- Forum: Mapping / Modding tools & discussions
- Topic: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]
- Replies: 233
- Views: 103054
Re: flaME -- The Warzone 2100 Map Editor
A couple of questions for anyone who knows... 1. If a new version of a map is made, does it need to always have a unique name? 2. flaME is only allowing letters and numbers in map names. Should it also allow hyphens, underscores and any others? That depends, if both archives have the same unique na...
- 10 Sep 2010, 19:59
- Forum: Other Talk
- Topic: Lancer bunker
- Replies: 13
- Views: 4649
Re: Lancer bunker
Try building a row of bunkers in front of your row of Lancer Hardpoints. My preference is the Rotary MG bunker. These two weapons are complimentary. The Rotary MG provides great sustained rate of fire and slices through Cyborgs, while the Lancers are effective against tanks. The row of bunkers shoul...