Search found 1999 matches
- 02 Oct 2011, 14:34
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967594
Re: Models by Jorzi (AR)
Really nice
- 21 Sep 2011, 22:13
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Oh, the turret itself is a separate model, it's really just a VTOL Heavy Machinegun mounted at the body model's respective connector, AFAIK. Much like cyborgs, the units you can produce are already "designed" and put into the manufacture list, based on available tech. As for the weapon's p...
- 21 Sep 2011, 18:58
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
OOO any html5/css3? the tuts I'm currently reading are for html 4, but I must learn about them all. As for CSS, I might very well focus on CSS3 modules, yeah. I'm really lost at all that, since all that I've studied until now was pure C, and the web-oriented subjects are only deeper into the course...
- 21 Sep 2011, 18:26
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Thanks for the insights on poly count, guys - those are valuable. Holy crap I've skipped over Jorzi's model, I didn't see it until now that you've mentined it, GZT O_o Anyway, about the idea for the mobile command center, that would need the creation of that role in the first place. Currently, comma...
- 21 Sep 2011, 06:59
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Will do, maybe it'll end up a nice concept art, after all :wink: IF you do it up with the dust and fog like that tank you did a while back it should be exciting By the way how many polygon is this model? Regards Berg Hmm, since I'm doing this high poly, unlike everything I've already have done here...
- 21 Sep 2011, 03:52
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Will do, maybe it'll end up a nice concept art, after all
- 20 Sep 2011, 22:25
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Some updates on the development, using some materials to fake the main colouring layout I'm thinking about:
~Olrox- 17 Sep 2011, 00:28
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Hey lav, nice to see you still 'round shaking things up a bit :wink: I think I've had already seen that one, but probably gas-lifted aircraft wouldn't be truly suitable for tactical use as we see in WZ. Probably they'd be rather used in a strategical scale, deploying troops and supplies farther from...
- 12 Sep 2011, 01:34
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Thanks guys!
Let's see if my inspiration keeps up until next weekend and if my skills ain't rusted too much
Let's see if my inspiration keeps up until next weekend and if my skills ain't rusted too much
- 12 Sep 2011, 01:26
- Forum: Mapping / Modding tools & discussions
- Topic: Proposal of a new VTOL: Based on real-life counterparts
- Replies: 52
- Views: 35432
Re: Proposal of a new VTOL: Based on real-life counterparts
I'm posting the model and texture files here, since they were requested via PM :) Looking at this texture after all that time, it looks actually really bad, but nevermind :lol2: I did have a bump map for it (yeah, a bump map :P ) but it was painfully pointless and dirty, no reason to post it here, r...
- 11 Sep 2011, 21:01
- Forum: Artwork
- Topic: Super Transport model submissions for 3.1
- Replies: 159
- Views: 296811
Re: Super Transport model submissions
Meh, I had wrote a nifty post about this but accidentally closed the tab :stressed: Anyway, I've been woring the last 4 hours on this Hovering, multiple non-rotating fan, heavy cargo hauler VTOL or something like that. Putting it in a short way, each loading bay is loaded horizontally with a single ...
- 05 Jul 2011, 04:18
- Forum: Other Talk
- Topic: Olrox, a future Computer Engineer!
- Replies: 9
- Views: 3126
Re: Olrox, a future Computer Engineer!
Thanks guys
- 04 Jul 2011, 22:48
- Forum: Other Talk
- Topic: Olrox, a future Computer Engineer!
- Replies: 9
- Views: 3126
Olrox, a future Computer Engineer!
Hey folks, I'm just quickly passing by to tell you all that I've been approved in a concourse to go through the Computer Engineering course (baccalaureate degree) in the Federal Technological University here in Brazil! That means I'm gonna go through much programming, along with some serious hardwar...
- 18 May 2011, 05:16
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967594
Re: Models by Jorzi (AR)
@Olrox: Ironically, I got the references from googling "new york slum". I think the european association might come from the building still being totally clean, or maybe just from it being only 5 floors high... Probably, yeah. I mean, If you google amsterdam, for example, you'll get hundr...
- 17 May 2011, 18:22
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 967594
Re: Models by Jorzi (AR)
Interesting, very interesting indeed! Are you thinking about making them stack-able? Otherwise, it'd be a nice addition to put in some air conditioning stuff around, esp. in that flat side, to make the texture richer. I can provide you with fairly decent insight into buildings, since I'm now officia...