Does the server re-use socket connections? Quite expensive to initialize a socket from the socket table for the kernel. I think in linux this is done using net.ipv4.tcp_tw_reuse=1, could perhaps do net.ipv4.tcp_tw_recycle = 1.
Whens the test patch out to experiment with?
Search found 313 matches
- 29 May 2015, 17:57
- Forum: Development
- Topic: About lobby
- Replies: 30
- Views: 45760
- 16 May 2015, 21:12
- Forum: Development
- Topic: About lobby
- Replies: 30
- Views: 45760
Re: About lobby
" or anything like a rank/ladder system that isn't server side." - good point, I'm assuming doing this is quite difficult to setup as well. "If there are people who DDoS an open source game, then those are most likely the enemies of such together closures. Splitting the servers is an ...
- 14 May 2015, 17:41
- Forum: Technical Help / Troubleshooting
- Topic: Problem with 3.1.2
- Replies: 7
- Views: 5024
Re: Problem with 3.1.2
This is unusual, I have opened this save game in the same version on windows 7 (64 bit) and I have a list of vehicles and can build them with no changes whatsoever. Bit stuck here as this could be a bug. Considering you were able to build units. Maybe some logs are required and did you get any messa...
- 14 May 2015, 11:05
- Forum: Development
- Topic: About lobby
- Replies: 30
- Views: 45760
Re: About lobby
" how much of a load would the server be able to take before getting knocked offline, and what happens after that?" depends on several aspects here, what kind of specs are the servers? Do we have any resilience? Would be good if I was able to have a basic login to view some aspects of how ...
- 13 May 2015, 11:36
- Forum: Development
- Topic: About lobby
- Replies: 30
- Views: 45760
Re: About lobby
Fantastic, I'm happy to test but I'd probably need basic clear instructions... 1. do this, 2 install that. Just to keep it simple so no confusion (As I can fairly easily). Incorporating all those will definitely add to the user base, perhaps we can even get a count of active players then compare it ...
- 13 May 2015, 11:16
- Forum: Technical Help / Troubleshooting
- Topic: Problem with 3.1.2
- Replies: 7
- Views: 5024
Re: 3.1.2 has been released!
I'd enjoy playing you dr evil lol, unsure how to assist.
- 10 May 2015, 22:37
- Forum: Development
- Topic: WZ UI redesign
- Replies: 5
- Views: 4376
Re: WZ UI redesign
That looks fantastic, almost sexy. Why the hell was this dropped ages ago? Then we did work to improve the existing one and we have this.. although only a mock up. Starts to look like warzone but almost like a different newer game with that interface. That guy put in so much effort and time which ju...
- 10 May 2015, 22:24
- Forum: Development
- Topic: About lobby
- Replies: 30
- Views: 45760
Re: About lobby
This will work well but one thing, please make the tabs on player lists larger to press if poss. Player list with rankings is important, and of course total player count at the top of this page. Be useful to have new things added for ranking like winning medals under certain conditions and viewing r...
- 29 Apr 2015, 06:23
- Forum: Technical Help / Troubleshooting
- Topic: Game does not have a SAVE option. HELP
- Replies: 4
- Views: 3002
Re: Game does not have a SAVE option. HELP
Make the menu larger, tbf it's quite small at least for me on a 1920x1080 resolution. have to be quite accurate using the mouse and would be good if we can use arrow keys to also navigate it.
Possible? Minor things
Possible? Minor things
- 21 Apr 2015, 08:39
- Forum: Other Talk
- Topic: [GER] 2+2=5 need help ! Fix this !
- Replies: 6
- Views: 3905
Re: [GER] 2+2=5 need help ! Fix this !
Ich bin ein Berliner or ich bin ein Krapfen :) that's all I know :...: Good thing for translation! these parts interests me. I will answer in German .... As far as I know is it in the 2 + 2 = 5 is nothing more than someone cheats in the game. So I play mostly with my buddy with a bot against three b...
- 10 Apr 2015, 21:47
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66762
Re: Changes are coming!
It seems you and I share the same views, we've both said the same thing and you've done it like 16 months ago! I've got some catching up to do :) "Can do, by increasing radius in enumRange() call. Or maybe add a special check ... " - this quote from the link about oil drum spawning "P...
- 10 Apr 2015, 16:03
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66762
Re: Changes are coming!
Understand the point a bit more, you will always be ahead of the other player so even at both = skill level having this advantage can easily mean victory. Like taking the other persons horsie early on. :) I'll give this a test to find out more as you say, leads me this question. What is the randomne...
- 10 Apr 2015, 15:57
- Forum: Other Talk
- Topic: Any old schoolers here?
- Replies: 16
- Views: 11014
Re: Any old schoolers here?
I have the original for PS1 with the case,disk and manual all in very good condition. Not played that since a kid.
- 09 Apr 2015, 22:51
- Forum: Development
- Topic: Changes are coming!
- Replies: 89
- Views: 66762
Re: Changes are coming!
well people can learn hmm maybe I should aggressively seek barrels :...: then they cannot spend that unit doing other tasks perhaps. I see this as no issue. You could also argue another point like the players at the top of the map have an advantage due to building placement facing the right way, sou...
- 08 Apr 2015, 22:55
- Forum: Other Talk
- Topic: Addons-9000 downloads in one night???? Site hacked????
- Replies: 11
- Views: 5963
Re: Addons-9000 downloads in one night???? Site hacked????
I wouldn't be happy needing to login to download more maps. Unless we included alot more within the default ( I think is required ) Then again I'd prefer to actually be able to get them without worrying "oh no the site is down I'll have to wait". :annoyed: subjective I guess, Montetank do ...