Kaff ... Kaff
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- 11 May 2017, 19:30
- Forum: Campaign
- Topic: Most stable version to play campaign?
- Replies: 16
- Views: 7633
Me? nope. I really think its better beat singleplayer story on original. (the only version of wz that dont have any issues in single)Berg wrote: I suspect he was joking matt
Oh, sorry, didnt pay attantion to wiki commits, only saw Berg's posts here in this topic.Per wrote:I thought I did. Where is it not updated?Terminator wrote:Probably wiki linux compile guide should be updated
- 08 Jul 2016, 16:52
- Forum: Coding
- Topic: Need Help Compiling 3.2b4 on Gentoo Linux. (QT5 not found)
- Replies: 8
- Views: 3738
qt5_scripts ? and make sure your default QT is set to qt5
Its take too much time even for making that "kickstarter" thing. But even than current devs I think works just for pleasure for themselves in their free time. Money won't change anything (not a money question, only donations for a server support a wellcome). However developing a game can be done by ...
- 28 Jun 2016, 11:55
- Forum: Development
- Topic: One more Feature request (reasonable)
- Replies: 4
- Views: 2673
Not sure if it would be used I would definitely use that in my project, the guy who made a WZBlue would do something it that time. Well we need some kind of tool for gathering data (better later that never). So put this all on 3rd party app. or at least give them something they can work with. It is...
- 27 Jun 2016, 19:42
- Forum: Addon discussions
- Topic: Warzone Online Launcher alpha
- Replies: 22
- Views: 18246
++0.15e - added map preview in maps\mod tab - try to foolproof if player selects wrong folders from 1st time - added server log chat - do not shutdown if no Internet connection, for offline usability - added sound beep to incoming chat massages p.s. just a basic support for map preview , just to see...