Search found 1070 matches

by Terminator
25 Mar 2018, 09:59
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 28726

Re: New release planning (3.2.4)/ 3.3.0

We need a Apply button for resolution options. So when you click iterating available one, so it wont blink each time you click - cause its very enoying. It should be - found the one you need and clicked applym than its changed.
by Terminator
20 Feb 2018, 23:38
Forum: Balance
Topic: Fake and real WZ
Replies: 1
Views: 2532

Re: Fake and real WZ

It is a sketch concept for new GUI. But was made long time ago.
by Terminator
28 Jan 2018, 12:54
Forum: Development
Topic: [patch] Display Scaling, Window Resizing, High DPI support
Replies: 16
Views: 4793

Re: [patch] Display Scaling, Window Resizing, High DPI suppo

Would love to see an installer build. or just warzone2100.exe file
by Terminator
21 Jan 2018, 14:16
Forum: Development
Topic: New release planning (3.2.4)/ 3.3.0
Replies: 118
Views: 28726

Re: New release planning (3.2.4)/ 3.3.0

bug or something: units dont do anything if enemy's range longer than yours. they just stay and receive damage, like nothing happens.
by Terminator
09 Dec 2017, 10:33
Forum: Scripting
Topic: Tutorial and fastplay conversion
Replies: 19
Views: 6034

Re: Tutorial and fastplay conversion

Would be cool to see an advanced tutorial (multi-player focused). And remake "fastplay"... or dont.
by Terminator
26 Oct 2017, 22:23
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 10225

Re: Warzone 2100 vulkan build

ScreenShots doesen't work.
by Terminator
18 Oct 2017, 22:44
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 10225

Re: Warzone 2100 vulkan build

Are you running the game with Vulkan or the default GL? I don't see stuff like that unless I run the game without Vulkan enabled. Man you are right. I'm noob, have forgot to add --vulkan to shortcut. Visualy, fine, but a little noticed, 1) if zoom camera too close to terrain, in menus all models in...
by Terminator
17 Oct 2017, 20:17
Forum: Coding
Topic: Warzone 2100 vulkan build
Replies: 17
Views: 10225

Re: Warzone 2100 vulkan build

Black decals or terrain textures & flickering building platforms.
And savegame doesn't work
by Terminator
13 Oct 2017, 23:51
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 300222

Re: Help needed testing 3.2.x Campaign games!

I suggest you to stay in common sense. Just stick to original mission objective. If you need to change trucks on half-tracks - I would say its not a big deal. I dont mind if you add extra enemies on missions so make it harder. Cause new warzone have completely another balance. You may even tweak a b...
by Terminator
06 Oct 2017, 17:35
Forum: Ideas and suggestions
Topic: How about making a game on a new engine?
Replies: 3
Views: 2243

Re: How about making a game on a new engine?

On a new engine will be a completely new game. And you can start working on that.
by Terminator
01 Oct 2017, 09:49
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 300222

Re: Help needed testing 3.2.x Campaign games!

Yea I remember that feature did exist but it was considered undesirable because it essentially forced people to group units according to propulsion or else all units would move according to the slowest propulsion. So if an ally passed a track unit or you only made a few tracks and later switched to...
by Terminator
21 Sep 2017, 00:35
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 300222

Re: Help needed testing 3.2.x Campaign games!

Would love to, but don't have it. Do you know where I can get it from? This was all under the assumption that the 2.3.8 campaign is the old WZScript version If there's a preference or standard as to which version to compare to, I'll, of course, go with that... http://warzone2100.pro/wzfile/ - there...
by Terminator
19 Sep 2017, 23:27
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 300222

Re: Help needed testing 3.2.x Campaign games!

guys why you dont compare a 1.10 original version ?
by Terminator
03 Sep 2017, 22:22
Forum: Addon discussions
Topic: Mods Running together
Replies: 9
Views: 3310

Re: Mods Running together

Spring Chant wrote:So how would you put that in the target line on the Warzone Launcher ?
Just put everything in autoload folder
by Terminator
03 Sep 2017, 09:25
Forum: Addon discussions
Topic: Mods Running together
Replies: 9
Views: 3310

Re: Mods Running together

as long as they dont have dependencies conflicts. And Twister22 has pointed out how to find out that.